summaryrefslogtreecommitdiffstats
path: root/src/control/Script.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'master' into miamiSergeanur2020-05-111-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-2/+2
| |
* | script stubs + REQUEST_COLLISIONNikolay Korolev2020-05-061-2/+4
| |
* | script colstore stuffNikolay Korolev2020-05-061-0/+2
| |
* | script stuffNikolay Korolev2020-05-051-0/+1
| |
* | cleaned up MIAMI ifdefsaap2020-05-051-2/+0
| |
* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+3
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-3/+0
|
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
|
* script compatibilityNikolay Korolev2020-05-031-8/+6
|
* rem refsFire-Head2020-04-171-40/+40
|
* PS2 Cheats, restored R*namesFire-Head2020-04-091-10/+19
|
* Cranes doneNikolay Korolev2020-04-061-1/+1
|
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-1/+1
|
* Merge branch 'master' into script_devNikolay Korolev2020-03-011-34/+33
|\
| * review fixesNikolay Korolev2020-03-011-34/+33
| |
* | save/loadNikolay Korolev2020-03-011-0/+8
|/
* more stuff + intro fixNikolay Korolev2020-02-241-3/+13
|
* stuffNikolay Korolev2020-02-231-4/+8
|
* some changesNikolay Korolev2020-02-231-139/+165
|
* some cosmetic stuffNikolay Korolev2020-02-231-1/+28
|
* script 1000-1154Nikolay Korolev2020-02-161-0/+2
|
* review fixesNikolay Korolev2020-02-161-2/+4
|
* script 900-999Nikolay Korolev2020-02-151-0/+6
|
* More fixesSergeanur2020-01-311-12/+12
|
* script 800-899Nikolay Korolev2020-01-031-0/+3
|
* some not fully tested stuffNikolay Korolev2020-01-011-0/+22
|
* script 600-699Nikolay Korolev2019-10-271-1/+4
|
* script 400-499 startNikolay Korolev2019-10-121-4/+5
|
* cargen + some scriptNikolay Korolev2019-07-271-1/+7
|
* Running script part 3Nikolay Korolev2019-07-251-2/+39
|
* fixed script issuesNikolay Korolev2019-07-201-1/+1
|
* RunningScript: 1/12Nikolay Korolev2019-07-091-1/+7
|
* Merge pull request #122 from Nick007J/masteraap2019-07-081-4/+34
|\ | | | | More script stuff
| * More scriptNikolay Korolev2019-07-071-2/+16
| |
| * More scriptsNikolay Korolev2019-07-071-3/+19
| |
* | cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+6
|/
* IntoTheScripts!Nikolay Korolev2019-07-071-18/+164
|
* Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2019-07-061-2/+14
|
* Script stuff + bug fixesNikolay Korolev2019-07-041-6/+103
|
* Update Radar.cpp_AG2019-06-201-0/+1
|
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-0/+5
|
* got rid of upper case typesaap2019-06-171-14/+14
|
* New updates for Hud.cpp and more._AG2019-06-151-0/+35
|
* little cleanupaap2019-06-121-0/+7