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path: root/src/control/Script.cpp (follow)
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* fixesNikolay Korolev2021-01-111-4/+4
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* missing changesNikolay Korolev2021-01-071-17/+17
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* minor refactoringNikolay Korolev2021-01-071-84/+20
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* slightly better variable nameaap2021-01-021-2/+2
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* actual struct nameNikolay Korolev2021-01-011-2/+2
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* implemented collectives in scriptNikolay Korolev2020-12-201-3/+3
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* Fix some formatting issuesSeemann2020-12-141-6/+6
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* uint8 enums fixedwithmorten2020-12-071-2/+2
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* GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
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* Script commands split to original filesSergeanur2020-11-241-8912/+3
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* add mission switcher from miamiwithmorten2020-11-161-0/+41
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* remove autosave at end of mission under MISSION_REPLAYNikolay Korolev2020-11-011-0/+2
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* Use audio enumSergeanur2020-10-231-2/+2
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* lil fixSergeanur2020-10-181-2/+2
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* Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-5/+5
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* Script.cpp missing breaksshfil2020-10-181-0/+2
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* fixed bad bugNikolay Korolev2020-09-301-13/+13
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* bug fixedNikolay Korolev2020-09-261-1/+1
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* Fixes from miamieray orçunus2020-09-101-3/+3
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* Island loading cleanup and fixSergeanur2020-08-191-24/+13
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* CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLEJack Powell2020-08-181-1/+1
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* Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-19/+41
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* Fixes from miamieray orçunus2020-07-201-30/+20
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* fixNikolay Korolev2020-07-181-2/+2
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* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-4/+4
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* Remove island loadingSergeanur2020-07-091-0/+10
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* Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-07-031-2/+2
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| * fixed typoNikolay Korolev2020-07-031-2/+2
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* | Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-7/+7
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* copypaste bugNikolay Korolev2020-07-011-1/+0
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* Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-0/+5
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* little fixNikolay Korolev2020-07-011-1/+2
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* fixNikolay Korolev2020-06-281-1/+1
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* script logging fixesNikolay Korolev2020-06-281-394/+409
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* fixesNikolay Korolev2020-06-221-13/+14
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* updated player control namesNikolay Korolev2020-06-211-2/+2
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* copypasteNikolay Korolev2020-06-211-1/+1
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* script loggingNikolay Korolev2020-06-211-26/+1402
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* minor fixNikolay Korolev2020-06-121-1/+1
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* fixesNikolay Korolev2020-06-081-2/+2
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* fixed some arithmeticNikolay Korolev2020-06-071-16/+32
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* fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+4
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* Detect R and start game on menueray orçunus2020-05-281-11/+3
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* Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-05-281-0/+147
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| * Merge pull request #599 from Nick007J/masteraap2020-05-281-0/+147
| |\ | | | | | | Mission replay
| | * mission replayNikolay Korolev2020-05-261-0/+147
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* | | Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+12
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* / crash fixNikolay Korolev2020-05-281-2/+2
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* script fixNikolay Korolev2020-05-241-1/+1
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* script fixNikolay Korolev2020-05-221-1/+1
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* script fixNikolay Korolev2020-05-201-0/+1
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* script fixNikolay Korolev2020-05-201-1/+1
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* fixed script bugNikolay Korolev2020-05-191-1/+1
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* script fixNikolay Korolev2020-05-181-0/+1
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* script FPS fixNikolay Korolev2020-05-181-0/+8
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* revert accidental commit; also update librwaap2020-05-171-1/+1
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* fixes for 64 bit buildaap2020-05-161-1/+1
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* fixed script errorNikolay Korolev2020-05-141-2/+1
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* Fix linux warningsFilip Gawin2020-05-121-0/+2
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* Linux build supporteray orçunus2020-05-111-79/+124
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-0/+10
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* some work on zonesaap2020-05-061-15/+15
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-1/+1
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* SetPosition, final partSergeanur2020-05-051-9/+9
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* Merge pull request #508 from Nick007J/masterNikolay Korolev2020-05-041-3/+77
|\ | | | | Scripts compatible saving + CCarCtrl bug + crusher coach bug
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-031-0/+4
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| * | script compatibilityNikolay Korolev2020-05-031-3/+77
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* | | implemented most of vice city path systemaap2020-05-031-5/+5
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* | Add CURMODE macroSergeanur2020-05-021-1/+1
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* | Fix COMMAND_GET_CONTROLLER_MODESergeanur2020-05-021-0/+4
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-20/+20
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-6/+2
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-6/+2
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* | removed redundant checksNikolay Korolev2020-04-241-32/+18
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* | more 1.1 patchNikolay Korolev2020-04-241-0/+10
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-231-1/+0
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| * Crossplatform work continueseray orçunus2020-04-221-1/+0
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-41/+41
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| * Try to build with mingwFilip Gawin2020-04-201-41/+41
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* | fixesNikolay Korolev2020-04-201-6/+0
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-2/+2
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* Various fixeseray orçunus2020-04-181-1/+1
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* Remove patchesSergeanur2020-04-171-15/+1
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* rem refsFire-Head2020-04-171-41/+41
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* fix Bait crashNikolay Korolev2020-04-161-1/+1
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* fix script crashNikolay Korolev2020-04-151-2/+2
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* Merge pull request #446 from erorcun/erorcunerorcun2020-04-151-1/+1
|\ | | | | Many fixes and cleanup
| * Many fixes and cleanuperay orçunus2020-04-151-1/+1
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* | fixed crashNikolay Korolev2020-04-141-0/+1
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* fixed intro crashNikolay Korolev2020-04-101-6/+6
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* Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-1/+1
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* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-4/+4
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * PS2 Cheats, restored R*namesFire-Head2020-04-091-4/+4
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* | fix bugNikolay Korolev2020-04-081-0/+1
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* fix bugNikolay Korolev2020-04-081-1/+1
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* fix bugNikolay Korolev2020-04-081-1/+1
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* Merge branch 'master' into garages_devNikolay Korolev2020-04-061-4/+4
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| * CCamera fixesaap2020-04-031-4/+4
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* | Cranes doneNikolay Korolev2020-04-061-2/+5
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* bug fixes, reorganisationNikolay Korolev2020-03-301-4/+4
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* merge with upstreamNikolay Korolev2020-03-291-31/+2
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| * Merge branch 'master' into masterFire_Head2020-03-291-29/+0
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| | * Wrappers cleanupSergeanur2020-03-291-29/+0
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| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-2/+2
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* | merge with masterNikolay Korolev2020-03-281-0/+3
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
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* | Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+1
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| * removed windows.h for most .cppsaap2020-03-271-0/+1
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* | garages part 1Nikolay Korolev2020-03-281-4/+4
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* change default script to storyaap2020-03-241-1/+1
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* Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
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* replay bug fixes, script bug fixNikolay Korolev2020-03-151-0/+2
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* more utilsNikolay Korolev2020-03-041-23/+72
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* more utilsNikolay Korolev2020-03-041-20/+131
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* script utilsNikolay Korolev2020-03-021-28/+119
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* Merge branch 'master' into script_devNikolay Korolev2020-03-011-132/+145
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| * review fixesNikolay Korolev2020-03-011-131/+136
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| * merge with upstreamNikolay Korolev2020-03-011-1/+9
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| | * fixeseray orçunus2020-03-011-0/+8
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| | * CPopulation 3 and fixeseray orçunus2020-02-271-1/+1
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* | | save/loadNikolay Korolev2020-03-011-3/+165
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* | removed debug leftoversNikolay Korolev2020-02-241-3/+0
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* | more stuff + intro fixNikolay Korolev2020-02-241-20/+620
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* | Merge branch 'master' into script_devNikolay Korolev2020-02-241-3/+3
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| * script fixeseray orçunus2020-02-231-3/+3
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* | more stuffNikolay Korolev2020-02-241-12/+646
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* | more cosmetic stuffNikolay Korolev2020-02-231-0/+5
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* | stuffNikolay Korolev2020-02-231-0/+2
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* | some changesNikolay Korolev2020-02-231-154/+134
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* | some cosmetic stuffNikolay Korolev2020-02-231-117/+216
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* ARRAY_SIZENikolay Korolev2020-02-221-2/+2
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* mergeNikolay Korolev2020-02-221-4/+4
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| * Merge pull request #328 from erorcun/erorcunerorcun2020-02-171-4/+4
| |\ | | | | | | CPopulation 1
| | * CPopulation 1eray orçunus2020-02-171-4/+4
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| | * Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+1
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* | | fixesNikolay Korolev2020-02-221-3/+3
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* | | script 1000-1154Nikolay Korolev2020-02-161-27/+976
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* | review fixesNikolay Korolev2020-02-161-62/+62
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* | bug fixesNikolay Korolev2020-02-151-11/+24
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* | script 900-999Nikolay Korolev2020-02-151-12/+547
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-02-021-2/+2
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| * fixed SET_BOAT_CRUISE_SPEEDNikolay Korolev2020-02-021-1/+1
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| * fixed police ignore bugNikolay Korolev2020-02-021-1/+1
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* | script 900-999 initNikolay Korolev2020-02-021-2/+491
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* fixed ai bugNikolay Korolev2020-02-021-1/+1
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* fixed bullion runNikolay Korolev2020-02-021-2/+3
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* Fix HAS_OBJECT_BEEN_DAMAGEDSergeanur2020-02-011-1/+1
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* Fix CTheScripts::AddToInvisibilitySwapArraySergeanur2020-02-011-2/+2
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* Fix SET_BOAT_CRUISE_SPEEDSergeanur2020-01-311-4/+5
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* More fixesSergeanur2020-01-311-36/+36
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* Fixing IS_AREA_OCCUPIED commandSergeanur2020-01-311-1/+1
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* CRemoteSergeanur2020-01-311-4/+4
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* RC toyz crashfixSergeanur2020-01-311-1/+1
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* PowerPointsSergeanur2020-01-201-1/+36
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* fixesNikolay Korolev2020-01-031-3/+3
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* script 800-899Nikolay Korolev2020-01-031-125/+1121
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* bug fixesNikolay Korolev2020-01-011-4/+4
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* bug fixNikolay Korolev2020-01-011-1/+1
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* fix merge with upstreamNikolay Korolev2020-01-011-3/+3
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* merge with upstreamNikolay Korolev2020-01-011-24/+40
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| * CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
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| * CPed completed!eray orçunus2019-11-201-18/+30
| | | | | | | | And a few fixes
| * Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+7
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* | some not fully tested stuffNikolay Korolev2020-01-011-8/+780
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* | Merge remote-tracking branch 'upstream/master' into script_devNikolay Korolev2019-11-091-7/+6
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| * Script fixeray orçunus2019-11-011-7/+6
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* | script stubsNikolay Korolev2019-11-091-6/+519
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* | script 600-699Nikolay Korolev2019-10-271-1/+361
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* fix pager buildNikolay Korolev2019-10-261-1/+1
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* mergeNikolay Korolev2019-10-261-6/+6
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| * Full MessagesSergeanur2019-10-211-6/+6
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* | script 500-599Nikolay Korolev2019-10-261-0/+1
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* | script 500-599 plus bugfixNikolay Korolev2019-10-211-22/+830
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* 400-499Nikolay Korolev2019-10-131-11/+411
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* Merge branch 'master' into script_devNikolay Korolev2019-10-121-3/+3
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| * fixesNikolay Korolev2019-10-121-3/+3
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* | script 400-499 startNikolay Korolev2019-10-121-6/+398
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* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-1/+1
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* Fixes & pedseray orçunus2019-10-031-3/+3
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* CCarCtrl stuffNikolay Korolev2019-09-011-2/+5
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* fixFire-Head2019-08-151-7/+7
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* more CCarCtrlNikolay Korolev2019-08-111-3/+3
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* fixed COMMAND_ADD_BLIP_FOR_COORD_OLDNikolay Korolev2019-08-051-0/+1
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* fixed heading calculationNikolay Korolev2019-08-031-8/+4
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-9/+474
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-271-2/+2
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| * fixed intro skipNikolay Korolev2019-07-271-2/+2
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* | cargen + some scriptNikolay Korolev2019-07-271-1/+277
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* fixed remoteNikolay Korolev2019-07-261-1/+1
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* Running script part 3Nikolay Korolev2019-07-251-9/+658
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* fixed script issuesNikolay Korolev2019-07-201-8/+10
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* fixed car AI bugNikolay Korolev2019-07-181-0/+1
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* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-1/+1
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+1
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* more fixes; started CAutomobile::ProcessControlaap2019-07-161-24/+24
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* fixNikolay Korolev2019-07-151-1/+2
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* testNikolay Korolev2019-07-151-4/+4
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* fixed arithmeticsNikolay Korolev2019-07-141-16/+64
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* fixed copsNikolay Korolev2019-07-141-2/+2
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-7/+306
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* Partial RunningScript part2Nikolay Korolev2019-07-141-1/+469
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* more CWanted; added CEventListaap2019-07-121-2/+2
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* fixed COMMAND_IS_PLAYER_IN_AREA_3Daap2019-07-101-2/+2
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* fixNikolay Korolev2019-07-091-0/+1
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* RunningScript: 1/12Nikolay Korolev2019-07-091-2/+697
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* Added script commandsNikolay Korolev2019-07-071-0/+1
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* More scriptNikolay Korolev2019-07-071-4/+76
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* More scriptsNikolay Korolev2019-07-071-22/+94
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* IntoTheScripts!Nikolay Korolev2019-07-071-10/+295
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* finished CPhysicalaap2019-07-071-1/+1
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* made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-071-1/+1
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* Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2019-07-061-6/+145
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* Script stuff + bug fixesNikolay Korolev2019-07-041-6/+155
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* Update Radar.cpp_AG2019-06-201-0/+1
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-0/+4
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* New updates for Hud.cpp and more._AG2019-06-151-0/+3
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* little cleanupaap2019-06-121-0/+6