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path: root/src/control/RoadBlocks.cpp (unfollow)
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2021-06-24small RoadBlock fixSergeanur1-3/+1
2021-06-24Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur1-6/+6
2021-01-21make building with Codewarrior 7 possiblewithmorten1-2/+2
2020-12-14CPed::SetWeaponLockOnTargetSergeanur1-2/+1
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur1-1/+1
2020-08-03Squeeze performance option, minor fixeseray orçunus1-0/+4
Fixes are already in miami
2020-06-01fixed roadblocksNikolay Korolev1-50/+50
2020-05-30fixNikolay Korolev1-1/+1
2020-05-07dont hardcode first vehicle ID; little fix for roadblocksaap1-5/+5
2020-05-05Remove Miami stuffSergeanur1-26/+0
2020-05-03implemented most of vice city path systemaap1-17/+42
2020-04-30Adding getters and setters for type and statusSergeanur1-1/+1
2020-04-17Remove patchesSergeanur1-7/+1
2020-04-17rem refsFire-Head1-3/+3
2020-04-13Use NUMROADBLOCKS enum member in CRoadBlockssaml1er1-3/+3
2020-04-13more CRoadBlocks::GenerateRoadBlocks improvementssaml1er1-73/+75
2020-04-13Fix CRoadBlocks::GenerateRoadBlocks bugssaml1er1-79/+72
2020-04-11Improve CRoadBlocks codesaml1er1-30/+9
2020-04-11CRoadBlocks completesaml1er1-17/+209
2020-03-26CCopPed 2 and fixeseray orçunus1-2/+32
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+2
2019-08-11more CCarCtrlNikolay Korolev1-0/+5