Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -2/+2 |
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* | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-02-16 | 1 | -10/+10 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt | ||||
| * | Use original animation names from VCS | Sergeanur | 2021-01-27 | 1 | -10/+10 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-26 | 1 | -4/+4 |
|\| | | | | | | | | | * miami: Fix anim id in replay | ||||
| * | Fix anim id in replay | Sergeanur | 2021-01-26 | 1 | -4/+4 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -2/+0 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-20 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/control/Script4.cpp # src/render/Weather.cpp # src/render/Weather.h # src/vehicles/Automobile.cpp | ||||
| * | Sync matrix with master | Sergeanur | 2021-01-20 | 1 | -1/+1 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-13 | 1 | -10/+10 |
|\| | | | | | | | | | | | | | | | | | | | | | * origin/miami: more securom fixes move stuff back into class; securom comments More font fixes fix fix CreateInstance virtual overload order escalator fix ProcessWheel bug | ||||
| * | more securom fixes | withmorten | 2021-01-13 | 1 | -9/+9 |
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| * | move stuff back into class; securom comments | withmorten | 2021-01-13 | 1 | -1/+1 |
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* | | Disable water creatures | Sergeanur | 2021-01-08 | 1 | -1/+1 |
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* | dumb | Nikolay Korolev | 2021-01-03 | 1 | -2/+2 |
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* | merge master to miami | Nikolay Korolev | 2021-01-01 | 1 | -4/+11 |
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| * | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-19 | 1 | -13/+53 |
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| * | | restore original code, fixes, ps2 font | Fire-Head | 2020-12-19 | 1 | -4/+11 |
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* | | | fixed replay | Nikolay Korolev | 2020-12-26 | 1 | -2/+18 |
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* | | | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -1/+1 |
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| * | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -12/+12 |
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| * | | fixed some replay bugs | Nikolay Korolev | 2020-12-12 | 1 | -1/+41 |
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| * | Add GTA_REPLAY | Sergeanur | 2020-12-01 | 1 | -1/+2 |
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| * | fixed replay bug | Nikolay Korolev | 2020-09-26 | 1 | -8/+8 |
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| * | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -2/+2 |
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* | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -12/+12 |
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* | | Add GTA_REPLAY | Sergeanur | 2020-12-01 | 1 | -1/+2 |
| | | | | | | | | | | | | # Conflicts: # src/control/Replay.cpp # src/control/Replay.h | ||||
* | | finished script and replay | Nikolay Korolev | 2020-11-01 | 1 | -4/+6 |
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* | | Merge branch 'miami' into miami | erorcun | 2020-10-18 | 1 | -42/+2 |
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| * \ | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-10-12 | 1 | -1/+2 |
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| * | | | Control updates | Nikolay Korolev | 2020-10-11 | 1 | -42/+2 |
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* | | | | fix bullet traces rener and some renaming | Roman Masanin | 2020-10-15 | 1 | -8/+4 |
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* | | | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | Roman Masanin | 2020-10-12 | 1 | -1/+2 |
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| * | | | CWaterCreatures | majestic | 2020-10-11 | 1 | -1/+2 |
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* / / | SpecialFX almost done | Roman Masanin | 2020-10-11 | 1 | -4/+4 |
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* | | fixed tabs | Nikolay Korolev | 2020-09-26 | 1 | -3/+3 |
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* | | VC replays | Nikolay Korolev | 2020-09-26 | 1 | -119/+430 |
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* | | stable CScriptPaths | majestic | 2020-08-20 | 1 | -1/+4 |
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* | | 64-bit on Windows | eray orçunus | 2020-07-24 | 1 | -2/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-07-13 | 1 | -3/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | ||||
| * | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -3/+3 |
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| * | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 2020-06-07 | 1 | -1/+1 |
| | | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | ||||
* | | Ped, Weapon and fixes | eray orçunus | 2020-06-17 | 1 | -2/+7 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 2020-06-07 | 1 | -1/+1 |
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| * | some work on zones | aap | 2020-05-06 | 1 | -2/+2 |
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* | | gangs, script and replay fixes | Nikolay Korolev | 2020-05-16 | 1 | -2/+16 |
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* | | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 2020-05-16 | 1 | -0/+9 |
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* | | removed cutscene heads | aap | 2020-05-09 | 1 | -1/+1 |
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* | | VC vehicles just barely working now | aap | 2020-05-07 | 1 | -1/+2 |
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* | | new zone stuff | aap | 2020-05-06 | 1 | -2/+2 |
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* | SetPosition, final part | Sergeanur | 2020-05-05 | 1 | -4/+4 |
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* | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -2/+2 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -2/+2 |
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* | Fix use of integers instead of enum/bool/nil | Sergeanur | 2020-04-27 | 1 | -7/+7 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -5/+5 |
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* | replays bug fix | Nikolay Korolev | 2020-04-18 | 1 | -9/+24 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -14/+1 |
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* | Merge remote-tracking branch 'Fire-Head/master' into Standalone | Sergeanur | 2020-04-17 | 1 | -69/+65 |
|\ | | | | | | | | | # Conflicts: # src/render/Coronas.cpp | ||||
| * | rem refs | Fire-Head | 2020-04-17 | 1 | -69/+65 |
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* | | Merge branch 'master' into world | saml1er | 2020-04-16 | 1 | -5/+5 |
|\| | | | | | | | | | | | # Conflicts: # src/core/World.cpp # src/core/World.h | ||||
| * | implemented most of librw wrapper | aap | 2020-04-15 | 1 | -5/+5 |
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* | | Reverse CWorld | saml1er | 2020-04-16 | 1 | -1/+1 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -3/+3 |
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* | Small camera fixes | Sergeanur | 2020-04-08 | 1 | -1/+1 |
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* | Wrappers cleanup | Sergeanur | 2020-03-29 | 1 | -120/+2 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+5 |
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* | bullet traces fixes | Nikolay Korolev | 2020-03-22 | 1 | -2/+2 |
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* | bullet traces | Nikolay Korolev | 2020-03-21 | 1 | -6/+6 |
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* | fixed erroneous assumption | Nikolay Korolev | 2020-03-21 | 1 | -4/+0 |
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* | replay bug fixes, script bug fix | Nikolay Korolev | 2020-03-15 | 1 | -66/+169 |
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* | CPopulation 1 | eray orçunus | 2020-02-17 | 1 | -2/+2 |
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* | Replay crash fix | Sergeanur | 2020-02-01 | 1 | -2/+6 |
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* | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 2019-12-05 | 1 | -1/+1 |
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* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2019-10-26 | 1 | -3/+3 |
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* | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 2019-10-16 | 1 | -10/+10 |
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* | more CCarCtrl | Nikolay Korolev | 2019-09-14 | 1 | -0/+1 |
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* | Peds | eray orçunus | 2019-09-07 | 1 | -1/+1 |
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* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -19/+19 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -30/+30 |
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* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -19/+19 |
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* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -19/+19 |
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* | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 1 | -2/+2 |
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* | Running script part 3 | Nikolay Korolev | 2019-07-25 | 1 | -4/+4 |
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* | fixed replay | Nikolay Korolev | 2019-07-20 | 1 | -25/+25 |
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* | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 1 | -2/+2 |
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* | more CAutomobile::ProcessControl | aap | 2019-07-17 | 1 | -1/+1 |
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* | added wrappers around math functions | aap | 2019-07-10 | 1 | -3/+3 |
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* | more CAutomobile | aap | 2019-07-09 | 1 | -4/+4 |
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* | more CAutomobile | aap | 2019-07-08 | 1 | -1/+1 |
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* | little changes; one more function of CAutomobile | aap | 2019-07-08 | 1 | -28/+28 |
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* | implemented CDoor | aap | 2019-07-07 | 1 | -2/+2 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -3/+3 |
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* | some work on vehicles | aap | 2019-07-06 | 1 | -63/+63 |
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* | finished CDamageManager | aap | 2019-07-05 | 1 | -46/+45 |
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* | implemented some CVehicle functions | aap | 2019-07-05 | 1 | -1/+1 |
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* | Script stuff + bug fixes | Nikolay Korolev | 2019-07-04 | 1 | -1/+1 |
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* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2019-06-30 | 1 | -5/+5 |
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| * | little cleanup | aap | 2019-06-30 | 1 | -5/+5 |
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* | | Completed CReplay | Nikolay Korolev | 2019-06-30 | 1 | -0/+35 |
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* | | Changed CReplay::Display slightly | Nikolay Korolev | 2019-06-30 | 1 | -8/+13 |
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* | | Added camera funcs to Replay | Nikolay Korolev | 2019-06-30 | 1 | -11/+231 |
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* | | More replay functions, also removed pool iteration error | Nikolay Korolev | 2019-06-30 | 1 | -13/+108 |
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* | Reactivated Store(Restore)StuffIn(From)Mem, fixed bugs | Nikolay Korolev | 2019-06-30 | 1 | -31/+31 |
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* | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 1 | -0/+249 |
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* | ProcessCarUpdate | Nikolay Korolev | 2019-06-29 | 1 | -28/+105 |
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* | CReplay::PlaybackThisFrame + fixes | Nikolay Korolev | 2019-06-29 | 1 | -5/+35 |
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* | Merged with upstream | Nikolay Korolev | 2019-06-29 | 1 | -5/+5 |
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| * | miscellaneous, mostly world related | aap | 2019-06-29 | 1 | -5/+5 |
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* | | more replay stuff, bug fix | Nikolay Korolev | 2019-06-29 | 1 | -12/+60 |
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* | | RetrievePedAnimation | Nikolay Korolev | 2019-06-29 | 1 | -0/+41 |
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* | | ProcessPedUpdate | Nikolay Korolev | 2019-06-29 | 1 | -3/+40 |
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* | misc stuff, mostly collision | aap | 2019-06-28 | 1 | -0/+2 |
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* | yet more CStreaming | aap | 2019-06-27 | 1 | -1/+1 |
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* | fixed autobuild | Nikolay Korolev | 2019-06-26 | 1 | -1/+1 |
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* | Fixed merge errors | Nikolay Korolev | 2019-06-26 | 1 | -2/+2 |
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* | Merge with upstream | Nikolay Korolev | 2019-06-26 | 1 | -1/+19 |
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| * | Initial commit for Frontend. | _AG | 2019-06-25 | 1 | -1/+19 |
| | | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | ||||
* | | More replay stuff | Nikolay Korolev | 2019-06-25 | 1 | -3/+434 |
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* | | CReplay::StorePedAnimation | Nikolay Korolev | 2019-06-23 | 1 | -1/+45 |
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* | | StorePedUpdate | Nikolay Korolev | 2019-06-23 | 1 | -2/+22 |
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* | attempt to fix build error | Nikolay Korolev | 2019-06-22 | 1 | -10/+2 |
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* | Added newlines at end of file | Nikolay Korolev | 2019-06-22 | 1 | -1/+1 |
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* | First commit of replay system | Nikolay Korolev | 2019-06-22 | 1 | -0/+247 |
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* | got rid of upper case types | aap | 2019-06-17 | 1 | -1/+1 |
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* | CPad done | Fire-Head | 2019-06-13 | 1 | -0/+1 |
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* | RE more stuff from COnscreenTimer | Filip Gawin | 2019-06-12 | 1 | -1/+3 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+5 |