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2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten1-1/+32
2021-06-26Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten1-4/+5
This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
2021-06-25Revert "Redo ReadSaveBuf + common.h cleanup"erorcun1-5/+4
This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
2021-06-25Redo ReadSaveBuf + common.h cleanupSergeanur1-4/+5
2021-06-24Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur1-3/+15
2021-02-18add debug render groupsaap1-0/+4
2021-01-31Revert "First batch of fixes (CallAndMessage)"Filip Gawin1-8/+1
This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
2021-01-31First batch of fixes (CallAndMessage)Filip Gawin1-1/+8
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten1-2/+2
2020-12-07ps2 hud, restore original codeFire-Head1-0/+4
2020-12-07uint8 enums fixedwithmorten1-1/+1
2020-12-01Add GTA_REPLAYSergeanur1-2/+2
2020-11-30small garages revision + small template stuffNikolay Korolev1-1/+1
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur1-0/+82
2020-10-21Pickup fixesSergeanur1-21/+33
2020-10-17Fix pickup fix :PSergeanur1-3/+3
2020-10-17Pickup fixesSergeanur1-7/+6
2020-10-14Pickup fixSergeanur1-4/+4
2020-07-29The real pickup reflection fixSergeanur1-24/+9
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head1-1/+1
This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur1-1/+1
2020-05-12Fix linux warningsFilip Gawin1-0/+2
2020-05-11Linux build supporteray orçunus1-6/+6
2020-05-05More use of GetModelIndexSergeanur1-1/+1
2020-05-02SetPosition, part 2Sergeanur1-4/+4
2020-05-02SetPosition, part 1Sergeanur1-7/+7
2020-04-20camerapickup ps2 codeFire-Head1-0/+28
2020-04-20fixesNikolay Korolev1-1/+1
2020-04-19Fix CPickups::GenerateNewOne loopSergeanur1-1/+1
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-4/+4
2020-04-17Remove patchesSergeanur1-45/+1
2020-04-17rem refsFire-Head1-8/+8
2020-04-13added missing breakSergeanur1-0/+1
2020-04-13Fix compilation errorSergeanur1-7/+7
2020-04-13CPacManPickupsSergeanur1-28/+430
2020-04-10CObject completesaml1er1-5/+5
2020-04-09normalized line endings to LFaap1-1049/+1049
2020-04-01vehicles missing functions + fixesNikolay Korolev1-16/+13
2020-03-28CCopPed done and #include cleanuperay orçunus1-0/+3
2020-03-22Cleanup audio code + fixes for reviewFilip Gawin1-16/+18
2020-03-22Remove unneeded double to float castsFilip Gawin1-3/+3
2020-03-22Fixes for Serge's reviewFilip Gawin1-1/+1
2020-01-01some not fully tested stuffNikolay Korolev1-1/+14
2019-10-27Audio fixesSergeanur1-1/+1
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+1
2019-10-17Gangs save and missed sound enumsSergeanur1-1/+1
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur1-2/+2
2019-10-12Fixed floating package pickupsSergeanur1-0/+1
2019-10-12Typo fixSergeanur1-1/+1
2019-10-10CMoneyMessages moved to SpecialFX.cppSergeanur1-1/+1
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur1-27/+21
2019-10-04Fix warningsSergeanur1-4/+4
2019-10-03Fix formatting mistakesSergeanur1-2/+1
2019-10-03Fixed some formattingSergeanur1-6/+2
2019-10-03Checks rewrittenSergeanur1-88/+95
2019-10-03Drop w'sSergeanur1-13/+13
2019-10-03CPickupsSergeanur1-20/+1036
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-1/+2
2019-08-02The Pedseray orçunus1-0/+5
2019-07-25Running script part 3Nikolay Korolev1-0/+1
2019-06-30finished CEntityaap1-0/+4
2019-06-25More replay stuffNikolay Korolev1-0/+2
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+7