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* Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-1/+2
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* Credits & fixeseray orçunus2020-09-271-0/+1
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* Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-1/+4
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* better nameNikolay Korolev2020-05-301-1/+1
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* roadblocksNikolay Korolev2020-05-301-1/+5
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* Merge branch 'master' into miamiSergeanur2020-05-111-1/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-7/+2
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| * defined out asserts.bigbossbro082020-05-101-0/+7
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* | CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-2/+2
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* | fixed lane offsetNikolay Korolev2020-05-061-1/+2
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* | getting the vice city map to workaap2020-05-051-2/+7
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* | cleaned up MIAMI ifdefsaap2020-05-051-115/+1
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+149
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-149/+0
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* fixed traffic lightsNikolay Korolev2020-05-051-1/+1
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* implemented most of vice city path systemaap2020-05-031-28/+166
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* rem refsFire-Head2020-04-171-3/+3
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* CPedPath completesaml1er2020-04-141-5/+28
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* implemented CTrafficLightsaap2020-04-101-4/+8
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* CCopPed 2 and fixeseray orçunus2020-03-261-0/+9
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* script 1000-1154Nikolay Korolev2020-02-161-1/+1
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* CPlayerPed & fixeseray orçunus2019-12-281-1/+1
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* Some PathFind fixes (not all)Sergeanur2019-10-141-0/+6
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* PathFind fix and some Pedseray orçunus2019-10-131-0/+5
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* Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2019-10-081-2/+2
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* more CCarCtrlNikolay Korolev2019-09-141-0/+9
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* more CCarCtrlNikolay Korolev2019-08-111-0/+2
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* finished CPathFindaap2019-08-091-31/+72
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* CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev2019-08-061-0/+2
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* CPed continues, including some fixeseray orçunus2019-07-201-0/+1
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* CBridgeguard32019-07-061-0/+2
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* started filling debug menuaap2019-06-271-0/+1
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* finished CFileLoader, except a crash!aap2019-06-181-0/+5
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* first part of CFileLoaderaap2019-06-171-1/+3
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+129