Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -6/+6 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -2/+2 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -9/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -1/+1 |
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* | normalized line endings to LF | aap | 2020-04-09 | 1 | -286/+286 |
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* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -1/+1 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
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* | CPopulation done, CCopPed and fixes | eray orçunus | 2020-03-11 | 1 | -1/+1 |
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* | Fixed use of boolean type for in CGameLogic | Sergeanur | 2019-10-26 | 1 | -6/+6 |
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* | Fixed CGameLogic::PassTime types | Sergeanur | 2019-10-26 | 1 | -1/+1 |
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* | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur | 2019-10-19 | 1 | -1/+1 |
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* | Full CGameLogic | Sergeanur | 2019-10-08 | 1 | -0/+293 |