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path: root/src/control/CarCtrl.cpp (unfollow)
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2020-05-05some more miamiNikolay Korolev1-2/+4
2020-05-05cleaned up MIAMI ifdefsaap1-36/+6
2020-05-05Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"Sergeanur1-2/+6
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-6/+2
2020-05-05remove ifdefsNikolay Korolev1-2/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+14
2020-05-05Remove Miami stuffSergeanur1-14/+0
2020-05-05CAutoPilot + CCarAI + fixesNikolay Korolev1-1/+13
2020-05-05implemented most of streamed collisions and big buildingsaap1-2/+2
2020-05-04fixed spawn bugNikolay Korolev1-1/+4
2020-05-03GTA_BRIDGE and GTA_TRAIN definesaap1-0/+4
2020-05-03implemented most of vice city path systemaap1-104/+105
2020-05-02SetPosition, part 1Sergeanur1-6/+5
2020-04-30Adding getters and setters for type and statusSergeanur1-13/+13
2020-04-24fix annoying bugNikolay Korolev1-0/+8
2020-04-20Try to build with mingwFilip Gawin1-47/+47
2020-04-17Remove patchesSergeanur1-18/+1
2020-04-17rem refsFire-Head1-19/+19
2020-04-15CWeapon done, ps2 cheats fixFire-Head1-1/+1
2020-04-10implemented CTrafficLightsaap1-72/+72
2020-04-10Fixing mixed IsCutsceneProcessing and IsRunningSergeanur1-1/+1
2020-03-29Wrappers cleanupSergeanur1-8/+1
2020-03-28CCopPed done and #include cleanuperay orçunus1-1/+2
2020-03-21ProcessButtonPresses and fixeseray orçunus1-2/+2
2020-02-01Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur1-2/+2
2020-01-31More fixesSergeanur1-9/+7
2020-01-31CRemoteSergeanur1-2/+2
2020-01-11AccidentManagerSergeanur1-1/+1
2020-01-03script 800-899Nikolay Korolev1-1/+1
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur1-4/+2
2019-10-12fixesNikolay Korolev1-1/+2
2019-10-10CCarAI + bugfixesNikolay Korolev1-6/+2
2019-10-09fixed stupid bugNikolay Korolev1-9/+7
2019-10-06car AINikolay Korolev1-1/+1
2019-10-03Fix typo in CCarCtrl::WeaveThroughPedsSectorListSergeanur1-1/+1
2019-09-17Peds, a fix and a tad of VCeray orçunus1-3/+4
2019-09-15CAutoPilot and CCurvesNikolay Korolev1-1/+1
2019-09-15CCarCtrlNikolay Korolev1-48/+311
2019-09-14fix debugNikolay Korolev1-4/+1
2019-09-14fix typoNikolay Korolev1-2/+2
2019-09-14more CCarCtrlNikolay Korolev1-32/+510
2019-09-14P.e.d.s.eray orçunus1-0/+29
2019-09-12DragCarToPointNikolay Korolev1-10/+123
2019-09-11make ATTEMPTS_TO_FIND_NEXT_NODE a defineNikolay Korolev1-4/+6
2019-09-11ccarctrlNikolay Korolev1-5/+90
2019-09-11ccarctrlNikolay Korolev1-2/+144
2019-09-02More CCarCtrlNikolay Korolev1-1/+224
2019-09-01CCarCtrl Weave stuff doneNikolay Korolev1-29/+130
2019-09-01CCarCtrl stuffNikolay Korolev1-0/+146
2019-08-27CleanupFilip Gawin1-11/+11
2019-08-27More more more audioFilip Gawin1-11/+11
2019-08-25more CCarCtrlNikolay Korolev1-3/+191
2019-08-17more CCarCtrlNikolay Korolev1-6/+120
2019-08-15AnimViewer!eray orçunus1-1/+1
2019-08-14pathetic errorsNikolay Korolev1-2/+2
2019-08-11appveyor fixNikolay Korolev1-2/+2
2019-08-11more CCarCtrlNikolay Korolev1-25/+311
2019-08-10More CCarCtrlNikolay Korolev1-2/+78
2019-08-06Minor fixesNikolay Korolev1-19/+21
2019-08-06CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev1-0/+492
2019-07-25Running script part 3Nikolay Korolev1-0/+4
2019-07-18CAutomobile::ProcessControl doneaap1-0/+1
2019-07-17more CAutomobile::ProcessControlaap1-0/+8
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap1-0/+2
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev1-0/+2
2019-07-04Script stuff + bug fixesNikolay Korolev1-0/+1
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+2
2019-06-29miscellaneous, mostly world relatedaap1-0/+1
2019-06-28CStreaming DONEaap1-2/+3
2019-06-25More replay stuffNikolay Korolev1-0/+1
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus1-0/+2
2019-06-17first part of CFileLoaderaap1-1/+2
2019-05-18more work on CPhysicalaap1-0/+5