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2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-8/+20
2019-06-19finished CPedTypeaap1-1/+2
2019-06-17first part of CFileLoaderaap1-11/+0
2019-06-17Update HUD stuff, bug and format fixes._AG1-0/+1
Added environment variables to premake5.lua. Update README.md
2019-06-17got rid of upper case typesaap1-22/+17
2019-06-16fix the cleanup...aap1-0/+2
2019-06-16some cleanupaap1-1/+5
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-1/+4
2019-06-15New updates for Hud.cpp and more._AG1-1/+1
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-2/+0
2019-06-12implemented CCutsceneHead and dependenciesaap1-0/+1
2019-06-12implemented CTimeCycleaap1-0/+2
2019-06-11tmpFire-Head1-0/+2
2019-06-03added NO_MOVIESFire-Head1-1/+1
2019-06-02gamestates fixed, mpeg now workingFire-Head1-3/+10
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-1/+2
2019-06-01implemented splashes; fixed zonesaap1-1/+2
2019-05-31rw skeletonFire-Head1-23/+2
2019-05-30fixed CParticle crash && RandTableFire-Head1-0/+6
implemented PC codewarrior rand updated premake
2019-05-30added CMBluraap1-0/+5
2019-05-30clean upaap1-50/+31
2019-05-29fix2Fire-Head1-2/+2
2019-05-29Updates, CTimer startedFire-Head1-0/+16
2019-05-29implemented some of CCam and dependenciesaap1-0/+1
2019-05-29Particle, ParticleMgr doneFire-Head1-4/+63
2019-05-24implemented CFileMgr (barf)aap1-0/+3