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fully reversed source code for gta III and gta VC
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collision
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Author
Age
Files
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*
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
Sergeanur
2021-08-11
1
-1
/
+1
*
Fix collision loading for mission entities
Sergeanur
2021-07-01
1
-1
/
+1
*
Pool fixes + peds not forming circle fix
erorcun
2021-06-24
2
-4
/
+4
*
Fixes
erorcun
2021-02-28
1
-2
/
+1
*
Fix some Collision NaN/inf's
erorcun
2021-01-27
1
-2
/
+19
*
Fix CCollision::DistToLine
shfil
2021-01-24
1
-6
/
+6
*
Includes overhaul, fix some compiler warnings
erorcun
2021-01-23
2
-1
/
+2
*
get rid of most --MIAMI comments
withmorten
2021-01-22
1
-5
/
+3
*
foobar
aap
2021-01-13
1
-1
/
+0
*
fixed shoot through collision
aap
2021-01-13
1
-4
/
+12
*
colmodel fix
aap
2021-01-12
1
-1
/
+0
*
minor refactoring
Nikolay Korolev
2021-01-07
1
-1
/
+13
*
CVarConsole
Sergeanur
2021-01-02
1
-0
/
+7
*
NO_ISLAND_LOADING ported from re3
Sergeanur
2020-12-27
1
-1
/
+1
*
merge attempt
Nikolay Korolev
2020-12-19
2
-2
/
+8
|
\
|
*
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
2020-12-18
1
-7
/
+7
|
*
more PS2 stuff; memory movement done
aap
2020-12-03
1
-1
/
+1
|
*
start using CMemoryHeap
aap
2020-11-26
1
-0
/
+6
|
*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
22
-0
/
+4761
*
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
2020-12-18
1
-7
/
+7
*
Move ColStore to collision
Sergeanur
2020-11-16
2
-0
/
+279
*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
22
-0
/
+4651