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anonymous/re3
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fully reversed source code for gta III and gta VC
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src
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collision
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TempColModels.cpp
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Author
Files
Lines
2021-01-24
CPedModelInfo and CTempColModels
aap
1
-18
/
+67
2021-01-24
sync
Nikolay Korolev
1
-0
/
+1
2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
1
-0
/
+1
2021-01-11
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
Sergeanur
1
-1
/
+1
2020-12-03
more PS2 stuff; memory movement done
aap
1
-1
/
+1
2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
1
-1
/
+0
2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
1
-297
/
+0
2020-10-21
CTempColModels small fix
Sergeanur
1
-0
/
+8
2020-10-21
CTempColModels stuff
Sergeanur
1
-3
/
+15
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-3
/
+3
2020-06-01
fixed bumper colmodel
aap
1
-1
/
+1
2020-06-01
fixed bumper colmodel
aap
1
-1
/
+1
2020-05-26
eSurfaceType
aap
1
-14
/
+14
2020-05-26
eSurfaceType
aap
1
-14
/
+14
2020-05-10
update file loader for new VC fields
aap
1
-0
/
+5
2020-05-06
CSphere and CBox for CColModel
aap
1
-26
/
+26
2020-04-17
Remove patches
Sergeanur
1
-5
/
+1
2020-04-17
rem refs
Fire-Head
1
-13
/
+13
2020-04-15
implemented most of librw wrapper
aap
1
-21
/
+21
2019-11-11
fixes
Sergeanur
1
-22
/
+34
2019-11-11
TempColModels
Sergeanur
1
-1
/
+263
2019-09-28
Full CCutsceneMgr
Sergeanur
1
-1
/
+1
2019-08-15
AnimViewer!
eray orçunus
1
-0
/
+2
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-05-28
implemented bits of CWorld
aap
1
-0
/
+17