Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-07-01 | Fix collision loading for mission entities | Sergeanur | 1 | -1/+1 | |
2021-01-24 | sync | Nikolay Korolev | 1 | -14/+162 | |
2021-01-23 | colstore done | aap | 1 | -14/+162 | |
2021-01-07 | minor refactoring | Nikolay Korolev | 1 | -1/+13 | |
2021-01-02 | CVarConsole | Sergeanur | 1 | -0/+7 | |
2020-12-27 | NO_ISLAND_LOADING ported from re3 | Sergeanur | 1 | -1/+1 | |
2020-11-16 | Move ColStore to collision | Sergeanur | 1 | -0/+0 | |
2020-08-19 | small stuff | aap | 1 | -1/+0 | |
2020-05-22 | new script commands - mostly stubs | Nikolay Korolev | 1 | -1/+1 | |
2020-05-08 | most of animation system done; little stuff here and there | aap | 1 | -1/+2 | |
2020-05-06 | checked some of streaming for VC changes | aap | 1 | -0/+1 | |
2020-05-06 | script colstore stuff | Nikolay Korolev | 1 | -2/+9 | |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -3/+0 | |
2020-05-05 | Revert "Remove ColStore" | Sergeanur | 1 | -0/+231 | |
This reverts commit 0163a7bc4678be0817885929e10700196d0bb6e9. | |||||
2020-05-05 | Remove ColStore | Sergeanur | 1 | -231/+0 | |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+231 | |