| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge pull request #178 from Fire-Head/master | aap | 2019-08-02 | 9 | -406/+2872 |
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| * | Merge branch 'master' of github.com:Fire-Head/re3 | Fire-Head | 2019-08-02 | 2 | -16/+16 |
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| * | | sampman done | Fire-Head | 2019-08-02 | 9 | -406/+2872 |
* | | | implemented CPlane | aap | 2019-07-31 | 1 | -11/+8 |
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* | | Peds, mainly audio | eray orçunus | 2019-07-28 | 1 | -12/+12 |
* | | fixed bridge | Nikolay Korolev | 2019-07-26 | 1 | -1/+1 |
* | | CAutomobile::FireTruckControl and HydraulicControl | aap | 2019-07-26 | 1 | -3/+3 |
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* | Try to fix rpg bug | Filip Gawin | 2019-07-21 | 1 | -3/+1 |
* | Fix setting sampleIndex | Filip Gawin | 2019-07-21 | 1 | -2/+2 |
* | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2019-07-20 | 2 | -0/+11 |
* | fixes for #142 | Filip Gawin | 2019-07-19 | 4 | -5/+5 |
* | More audio script | Filip Gawin | 2019-07-19 | 2 | -45/+548 |
* | more audio process | Filip Gawin | 2019-07-19 | 4 | -103/+1125 |
* | ProcessActiveQueues | Filip Gawin | 2019-07-19 | 4 | -121/+510 |
* | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 6 | -268/+1355 |
* | started making frontend accurate to game | aap | 2019-07-14 | 2 | -6/+6 |
* | more CWanted; added CEventList | aap | 2019-07-12 | 2 | -1/+4 |
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -1/+1 |
* | more CVehicle | aap | 2019-07-09 | 2 | -2/+2 |
* | more CAutomobile | aap | 2019-07-08 | 1 | -1/+1 |
* | Fix reverse warn and air brakes | Filip Gawin | 2019-07-07 | 2 | -11/+165 |
* | cAudioManager::Initialise | Filip Gawin | 2019-07-07 | 6 | -6/+167 |
* | cleanup AudioManager | Filip Gawin | 2019-07-07 | 1 | -7/+3 |
* | some work on vehicles | aap | 2019-07-06 | 1 | -7/+80 |
* | More AudioManager | Filip Gawin | 2019-07-04 | 4 | -972/+1006 |
* | RandomDisplacement | Filip Gawin | 2019-07-04 | 2 | -0/+21 |
* | RequireDigitalHandle | Filip Gawin | 2019-07-04 | 4 | -5/+30 |
* | ReleaseDigitalHandle | Filip Gawin | 2019-07-04 | 4 | -45/+65 |
* | PlayerJustGotInCar | Filip Gawin | 2019-07-04 | 2 | -2/+12 |
* | CreateEntity | Filip Gawin | 2019-07-04 | 2 | -7/+33 |
* | Introduce totalAudioEntities | Filip Gawin | 2019-07-04 | 1 | -4/+8 |
* | SetEntityStatus | Filip Gawin | 2019-07-04 | 2 | -0/+10 |
* | PreTerminateGameSpecificShutdown | Filip Gawin | 2019-07-04 | 2 | -0/+35 |
* | DestroyEntity | Filip Gawin | 2019-07-04 | 2 | -0/+20 |
* | PostTerminateGameSpecificShutdown | Filip Gawin | 2019-07-04 | 2 | -2/+10 |
* | SetDynamicAcousticModelingStatus | Filip Gawin | 2019-07-04 | 2 | -3/+9 |
* | IsAudioInitialised | Filip Gawin | 2019-07-04 | 2 | -0/+9 |
* | GenerateIntegerRandomNumberTable | Filip Gawin | 2019-07-04 | 2 | -0/+9 |
* | Script stuff + bug fixes | Nikolay Korolev | 2019-07-04 | 2 | -0/+2 |
* | Update Frontend. | _AG | 2019-07-03 | 2 | -3/+14 |
* | Revert "Implemented frontend inputs." | aap | 2019-07-02 | 2 | -14/+3 |
* | Implemented frontend inputs. | _AG | 2019-07-02 | 2 | -3/+14 |
* | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 2019-06-30 | 2 | -8/+212 |
* | Merge pull request #78 from ShFil119/cleanup | aap | 2019-06-30 | 1 | -2/+2 |
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| * | Cleanup project a bit | Filip Gawin | 2019-06-30 | 1 | -2/+2 |
* | | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 2 | -1/+2 |
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* | Implement the rest of GetXTalkSfx | Filip Gawin | 2019-06-29 | 2 | -265/+2238 |
* | Implement some GetXTalkSfx methods | Filip Gawin | 2019-06-29 | 4 | -220/+609 |
* | fixes for AudioManager::GetPhrase | Filip Gawin | 2019-06-29 | 3 | -15/+267 |
* | AudioManager::GetPhrase | Filip Gawin | 2019-06-29 | 3 | -3/+3268 |
* | miscellaneous, mostly world related | aap | 2019-06-29 | 2 | -3/+3 |
* | Fixed merge errors | Nikolay Korolev | 2019-06-26 | 1 | -0/+2 |
* | Merge with upstream | Nikolay Korolev | 2019-06-26 | 5 | -0/+31 |
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| * | Better organization for Frontend.cpp | _AG | 2019-06-25 | 4 | -1/+11 |
| * | Initial commit for Frontend. | _AG | 2019-06-25 | 4 | -0/+7 |
| * | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 2 | -0/+23 |
* | | More replay stuff | Nikolay Korolev | 2019-06-25 | 2 | -0/+13 |
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* | Merge pull request #32 from Nick007J/master | aap | 2019-06-22 | 1 | -1/+1 |
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| * | First commit of replay system | Nikolay Korolev | 2019-06-22 | 1 | -1/+1 |
* | | Merge branch 'master' of git://github.com/GTAmodding/re3 into eray | eray orçunus | 2019-06-20 | 1 | -2/+4 |
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| * | Code clean up. | _AG | 2019-06-20 | 1 | -2/+4 |
* | | Big CPed update | eray orçunus | 2019-06-20 | 2 | -3/+5 |
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* | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 2019-06-20 | 2 | -87/+118 |
* | Update HUD stuff, bug and format fixes. | _AG | 2019-06-17 | 2 | -16/+23 |
* | got rid of upper case types | aap | 2019-06-17 | 5 | -20/+20 |
* | some more cleanup | aap | 2019-06-16 | 1 | -4/+4 |
* | Delete duplicate enum | eray orçunus | 2019-06-16 | 1 | -8/+8 |
* | Updates Draw.cpp, MusicManager.cpp. | _AG | 2019-06-16 | 4 | -2/+414 |
* | New updates for Hud.cpp and more. | _AG | 2019-06-15 | 1 | -0/+171 |
* | RE more stuff from COnscreenTimer | Filip Gawin | 2019-06-12 | 2 | -3/+7 |
* | skeleton updated, windows specific stuff added | Fire-Head | 2019-06-02 | 2 | -0/+10 |
* | rw skeleton | Fire-Head | 2019-05-31 | 2 | -0/+5 |
* | more high level functions | aap | 2019-05-31 | 2 | -6/+3 |
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 2 | -0/+15 |
* | Updates, CTimer started | Fire-Head | 2019-05-29 | 2 | -0/+7 |
* | Particle, ParticleMgr done | Fire-Head | 2019-05-29 | 2 | -0/+138 |
* | CPhysical almost done | aap | 2019-05-19 | 2 | -2/+5 |
* | more work on CPhysical | aap | 2019-05-18 | 2 | -0/+14 |