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* Merge with upstreamNikolay Korolev2019-06-265-0/+31
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| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
| * Initial commit for Frontend._AG2019-06-254-0/+7
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
* | More replay stuffNikolay Korolev2019-06-252-0/+13
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* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
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| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
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| * Code clean up._AG2019-06-201-2/+4
* | Big CPed updateeray orçunus2019-06-202-3/+5
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
* got rid of upper case typesaap2019-06-175-20/+20
* some more cleanupaap2019-06-161-4/+4
* Delete duplicate enumeray orçunus2019-06-161-8/+8
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
* New updates for Hud.cpp and more._AG2019-06-151-0/+171
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
* rw skeletonFire-Head2019-05-312-0/+5
* more high level functionsaap2019-05-312-6/+3
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
* Updates, CTimer startedFire-Head2019-05-292-0/+7
* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
* CPhysical almost doneaap2019-05-192-2/+5
* more work on CPhysicalaap2019-05-182-0/+14