Commit message (Collapse) | Author | Files | Lines | ||
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2020-03-22 | Implement ProcessCesna | Filip Gawin | 2 | -4/+67 | |
2020-03-11 | GenericSave complete, still needs some testing | Wes Hampson | 2 | -0/+4 | |
2020-02-22 | Fix police radio condition | Filip Gawin | 1 | -1/+1 | |
thx @Nick007J | |||||
2020-02-07 | Fixed random sound volume | Sergeanur | 1 | -1/+1 | |
2020-02-07 | cMusicManager | Sergeanur | 6 | -300/+1000 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 5 | -550/+551 | |
2020-02-01 | Removed dup hook | Sergeanur | 1 | -1/+0 | |
2020-01-25 | audio stuff | Sergeanur | 10 | -1448/+1392 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 2 | -10/+10 | |
2020-01-07 | Fixing Projectile code | Sergeanur | 1 | -2/+3 | |
2019-12-28 | CPlayerPed & fixes | eray orçunus | 1 | -1/+5 | |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -3/+3 | |
2019-12-01 | Fix CalculateDistance | Filip Gawin | 1 | -3/+3 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 2 | -38/+38 | |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 2 | -4/+49 | |
2019-12-01 | Fix sound when "up" and "down" are pressed together | Filip Gawin | 1 | -10/+6 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -3/+3 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -3/+3 | |
2019-11-11 | Fix max iterator value in `InitialisePoliceRadio` | Filip Gawin | 1 | -1/+1 | |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 2 | -3/+68 | |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2 | -12/+13 | |
2019-10-29 | Some fixes for cAudioManager::SetupSuspectLastSeenReport | Sergeanur | 1 | -25/+102 | |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 4 | -48/+131 | |
2019-10-27 | Audio fixes | Sergeanur | 2 | -48/+54 | |
2019-10-27 | Fix cAudioManager::AddReleasingSounds | Sergeanur | 1 | -36/+36 | |
2019-10-27 | ProcessFrontEnd fixes | Filip Gawin | 1 | -24/+36 | |
2019-10-27 | SfxEnum | Sergeanur | 2 | -3899/+3913 | |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 2 | -81/+63 | |
2019-10-27 | cAudioManager::TranslateEntity cleanup | Sergeanur | 1 | -11/+2 | |
2019-10-26 | Fix hornPatternsArray | Sergeanur | 1 | -1/+10 | |
2019-10-26 | Fix audio bug | Sergeanur | 1 | -1/+1 | |
2019-10-26 | A bit more enums for ChangeMusicMode | Sergeanur | 1 | -2/+3 | |
2019-10-26 | audio.h -> audio_enums.h | Sergeanur | 3 | -2/+2 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 7 | -377/+373 | |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 2 | -2303/+1228 | |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 2 | -27/+41 | |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -79/+82 | |
2019-10-26 | Cleanup audio | Filip Gawin | 2 | -63/+44 | |
2019-10-26 | Cleanup police radio | Filip Gawin | 2 | -962/+717 | |
2019-10-26 | More audio windows | Filip Gawin | 2 | -50/+986 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 2 | -56/+509 | |
2019-10-26 | More work | Filip Gawin | 4 | -147/+264 | |
2019-10-26 | audio7 | Filip Gawin | 6 | -136/+924 | |
2019-10-17 | Fixed nasty warnings | Sergeanur | 1 | -2/+1 | |
2019-10-17 | Fixed train sounds not working | Sergeanur | 1 | -7/+4 | |
2019-10-06 | Radio shadow fix, RAMPAGE!! message fix | Sergeanur | 1 | -1/+1 | |
2019-10-01 | Moar peds | eray orçunus | 1 | -9/+9 | |
2019-08-27 | Audio fixes | Filip Gawin | 6 | -576/+70 | |
2019-08-27 | Cleanup | Filip Gawin | 4 | -898/+1366 | |
2019-08-27 | More more more audio | Filip Gawin | 3 | -620/+1322 | |
2019-08-27 | Cleanup | Filip Gawin | 3 | -527/+1251 | |
2019-08-27 | More audio ped | Filip Gawin | 3 | -71/+1327 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 8 | -204/+705 | |
2019-08-03 | sampman cosmetic fix | Fire-Head | 2 | -44/+47 | |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 3 | -1/+7 | |
2019-08-02 | sampman done | Fire-Head | 9 | -406/+2872 | |
2019-07-31 | implemented CPlane | aap | 1 | -11/+8 | |
2019-07-28 | Peds, mainly audio | eray orçunus | 1 | -12/+12 | |
2019-07-26 | fixed bridge | Nikolay Korolev | 1 | -1/+1 | |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -3/+3 | |
2019-07-21 | Try to fix rpg bug | Filip Gawin | 1 | -3/+1 | |
2019-07-21 | Fix setting sampleIndex | Filip Gawin | 1 | -2/+2 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2 | -0/+11 | |
2019-07-19 | fixes for #142 | Filip Gawin | 4 | -5/+5 | |
2019-07-19 | More audio script | Filip Gawin | 2 | -45/+548 | |
2019-07-19 | more audio process | Filip Gawin | 4 | -103/+1125 | |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 4 | -121/+510 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 6 | -268/+1355 | |
2019-07-14 | started making frontend accurate to game | aap | 2 | -6/+6 | |
2019-07-12 | more CWanted; added CEventList | aap | 2 | -1/+4 | |
2019-07-10 | added wrappers around math functions | aap | 1 | -1/+1 | |
2019-07-09 | more CVehicle | aap | 2 | -2/+2 | |
2019-07-08 | more CAutomobile | aap | 1 | -1/+1 | |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 2 | -11/+165 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 6 | -6/+167 | |
2019-07-07 | cleanup AudioManager | Filip Gawin | 1 | -7/+3 | |
2019-07-06 | some work on vehicles | aap | 1 | -7/+80 | |
2019-07-04 | More AudioManager | Filip Gawin | 4 | -972/+1006 | |
2019-07-04 | RandomDisplacement | Filip Gawin | 2 | -0/+21 | |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 4 | -5/+30 | |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 4 | -45/+65 | |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 2 | -2/+12 | |
2019-07-04 | CreateEntity | Filip Gawin | 2 | -7/+33 | |
2019-07-04 | Introduce totalAudioEntities | Filip Gawin | 1 | -4/+8 | |
2019-07-04 | SetEntityStatus | Filip Gawin | 2 | -0/+10 | |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 2 | -0/+35 | |
2019-07-04 | DestroyEntity | Filip Gawin | 2 | -0/+20 | |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 2 | -2/+10 | |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 2 | -3/+9 | |
2019-07-04 | IsAudioInitialised | Filip Gawin | 2 | -0/+9 | |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 2 | -0/+9 | |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 2 | -0/+2 | |
2019-07-03 | Update Frontend. | _AG | 2 | -3/+14 | |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 2 | -14/+3 | |
2019-07-02 | Implemented frontend inputs. | _AG | 2 | -3/+14 | |
Fixed #66 and few other stuff. | |||||
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 2 | -8/+212 | |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2 | -1/+2 | |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -2/+2 | |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 2 | -265/+2238 | |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 4 | -220/+609 | |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 3 | -15/+267 | |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 3 | -3/+3268 | |
2019-06-29 | miscellaneous, mostly world related | aap | 2 | -3/+3 | |
2019-06-26 | Fixed merge errors | Nikolay Korolev | 1 | -0/+2 | |
2019-06-25 | Better organization for Frontend.cpp | _AG | 4 | -1/+11 | |
2019-06-25 | Initial commit for Frontend. | _AG | 4 | -0/+7 | |
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | |||||
2019-06-25 | More replay stuff | Nikolay Korolev | 2 | -0/+13 | |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2 | -0/+23 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -1/+1 | |
2019-06-20 | Big CPed update | eray orçunus | 2 | -3/+5 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-20 | Code clean up. | _AG | 1 | -2/+4 | |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 2 | -87/+118 | |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 2 | -16/+23 | |
Added environment variables to premake5.lua. Update README.md | |||||
2019-06-17 | got rid of upper case types | aap | 5 | -20/+20 | |
2019-06-16 | some more cleanup | aap | 1 | -4/+4 | |
2019-06-16 | Delete duplicate enum | eray orçunus | 1 | -8/+8 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 4 | -2/+414 | |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+171 | |
2019-06-12 | RE more stuff from COnscreenTimer | Filip Gawin | 2 | -3/+7 | |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 2 | -0/+10 | |
2019-05-31 | rw skeleton | Fire-Head | 2 | -0/+5 | |
2019-05-31 | more high level functions | aap | 2 | -6/+3 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2 | -0/+15 | |
2019-05-29 | Updates, CTimer started | Fire-Head | 2 | -0/+7 | |
2019-05-29 | Particle, ParticleMgr done | Fire-Head | 2 | -0/+138 | |
2019-05-19 | CPhysical almost done | aap | 2 | -2/+5 | |
2019-05-18 | more work on CPhysical | aap | 2 | -0/+14 | |