Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add AUDIO_REVERB define | Sergeanur | 2021-08-19 | 1 | -3/+3 |
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* | Port audio changes from master | Sergeanur | 2021-08-18 | 1 | -0/+2 |
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* | Sync audio changes from master | Sergeanur | 2021-08-12 | 1 | -10/+74 |
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* | merge | Nikolay Korolev | 2021-08-08 | 1 | -3/+13 |
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| * | Audio changes: | Sergeanur | 2021-07-26 | 1 | -9/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | ||||
| * | Make PS2 VB files work together with PC audio files | Sergeanur | 2021-07-15 | 1 | -23/+109 |
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| * | fix macro redefinition warnings on win-glfw build | withmorten | 2021-07-08 | 1 | -0/+1 |
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| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
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| * | Revert "Use PS2-y global names on SampMan" | erorcun | 2021-06-27 | 1 | -98/+98 |
| | | | | | | | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | ||||
| * | Use PS2-y global names on SampMan | erorcun | 2021-06-27 | 1 | -98/+98 |
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| * | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -10/+10 |
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| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -141/+141 |
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| * | Fix MP3 player | erorcun | 2021-02-19 | 1 | -97/+87 |
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| * | MusicManager fixes | erorcun | 2021-02-03 | 1 | -5/+5 |
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| * | small fix regarding codewarrior and AUDIO_MSS | withmorten | 2021-01-22 | 1 | -2/+3 |
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| * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -1/+1 |
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| * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -4/+2 |
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* | | Get rid of audio getters | Sergeanur | 2021-07-28 | 1 | -10/+10 |
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* | | Make PS2 VB files work together with PC audio files | Sergeanur | 2021-07-15 | 1 | -16/+84 |
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* | | fix macro redefinition warnings on win-glfw build | withmorten | 2021-07-08 | 1 | -0/+1 |
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* | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -1/+1 |
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* | | Make sampman stream functions default to stream 0 + type fixes | Sergeanur | 2021-06-24 | 1 | -2/+2 |
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* | | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -10/+10 |
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* | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -141/+141 |
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* | | Fix MP3 player | erorcun | 2021-02-19 | 1 | -96/+90 |
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* | | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -1/+2 |
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* | | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 1 | -4/+2 |
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* | | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
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* | | Revert extra checks before autolinking | Filip Gawin | 2021-01-14 | 1 | -2/+0 |
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* | | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK | Filip Gawin | 2021-01-14 | 1 | -1/+1 |
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* | | More checks before autolinking | Filip Gawin | 2021-01-14 | 1 | -0/+2 |
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* | | fixes | Nikolay Korolev | 2020-12-19 | 1 | -1/+1 |
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* | | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -2/+2 |
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| * | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -8/+8 |
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| * | Fix build | erorcun | 2020-10-18 | 1 | -3/+2 |
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| * | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -1/+2 |
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| * | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -29/+29 |
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* | | Update sampman_miles.cpp | erorcun | 2020-10-12 | 1 | -1/+1 |
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* | | SampleManager | eray orçunus | 2020-10-12 | 1 | -296/+222 |
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* | | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 2020-09-21 | 1 | -29/+29 |
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* | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -1/+74 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-07-17 | 1 | -1/+16 |
|\| | | | | | | | | | | | # Conflicts: # src/control/Record.cpp # src/vehicles/Automobile.cpp | ||||
| * | Add audio cache for faster initialization | Sergeanur | 2020-07-17 | 1 | -1/+16 |
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* | | dumb | Nikolay Korolev | 2020-05-31 | 1 | -1/+1 |
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* | | game logic | Nikolay Korolev | 2020-05-31 | 1 | -3/+8 |
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* | | Support of original mp3/wav/adf | Sergeanur | 2020-05-27 | 1 | -5/+56 |
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* | fixed dumb | Nikolay Korolev | 2020-05-20 | 1 | -2/+2 |
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* | fixed ped comment | Nikolay Korolev | 2020-05-20 | 1 | -0/+4 |
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* | it works differently | Nikolay Korolev | 2020-05-14 | 1 | -3/+3 |
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* | some fixes | Nikolay Korolev | 2020-05-14 | 1 | -0/+4 |
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* | oal upd | Fire-Head | 2020-05-04 | 1 | -0/+2311 |