index
:
anonymous/re3
lcs
master
miami
fully reversed source code for gta III and gta VC
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
audio
/
sampman_miles.cpp
(
unfollow
)
Commit message (
Collapse
)
Author
Files
Lines
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
1
-10
/
+10
2021-06-24
Use bool8 in audio code
Sergeanur
1
-141
/
+141
2021-06-24
Fix engine sounds, player and male01 ped comments
Sergeanur
1
-0
/
+76
2021-06-24
Fall back to mp3 if vb is not found
Sergeanur
1
-1
/
+52
2021-06-24
LCS sfx + mission audio
Sergeanur
1
-0
/
+20
2021-02-19
Fix MP3 player
erorcun
1
-96
/
+90
2021-01-24
make building with Codewarrior 7 possible
withmorten
1
-1
/
+2
2021-01-24
sync
Nikolay Korolev
1
-4
/
+2
2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
1
-4
/
+2
2021-01-22
get rid of most --MIAMI comments
withmorten
1
-2
/
+0
2021-01-14
Revert extra checks before autolinking
Filip Gawin
1
-2
/
+0
2021-01-14
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
Filip Gawin
1
-1
/
+1
2021-01-14
More checks before autolinking
Filip Gawin
1
-0
/
+2
2021-01-11
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
Sergeanur
1
-6
/
+6
2020-12-19
fixes
Nikolay Korolev
1
-1
/
+1
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
1
-8
/
+8
2020-10-18
Fix build
erorcun
1
-3
/
+2
2020-10-18
Fixes and style changes from miami
erorcun
1
-1
/
+2
2020-10-12
Update sampman_miles.cpp
erorcun
1
-1
/
+1
2020-10-12
SampleManager
eray orçunus
1
-296
/
+222
2020-09-21
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
Roman Masanin
1
-29
/
+29
2020-09-19
Renaming audio enum entries to something more like original
Sergeanur
1
-29
/
+29
2020-09-09
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
Sergeanur
1
-1
/
+74
2020-07-17
Add audio cache for faster initialization
Sergeanur
1
-1
/
+16
2020-05-31
dumb
Nikolay Korolev
1
-1
/
+1
2020-05-31
game logic
Nikolay Korolev
1
-3
/
+8
2020-05-27
Support of original mp3/wav/adf
Sergeanur
1
-5
/
+56
2020-05-20
fixed dumb
Nikolay Korolev
1
-2
/
+2
2020-05-20
Pickup and audio fix
eray orçunus
1
-0
/
+4
2020-05-20
fixed ped comment
Nikolay Korolev
1
-0
/
+4
2020-05-14
it works differently
Nikolay Korolev
1
-3
/
+3
2020-05-14
some fixes
Nikolay Korolev
1
-0
/
+4
2020-05-04
oal upd
Fire-Head
1
-8
/
+62
2020-04-23
ps2 particles, sampman oal started
Fire-Head
1
-1
/
+1
2020-04-22
Crossplatform work continues
eray orçunus
1
-1
/
+0
2020-04-20
Try to build with mingw
Filip Gawin
1
-50
/
+69
2020-04-18
Revert "Part one"
Filip Gawin
1
-69
/
+50
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
2020-04-17
Part one
Filip Gawin
1
-50
/
+69
2020-04-17
Remove patches
Sergeanur
1
-64
/
+1
2020-04-16
Some refs removed, little fixes and teleport
eray orçunus
1
-0
/
+3
2020-04-16
Removed refs from sampman
Fire-Head
1
-67
/
+31
2019-12-28
CPlayerPed & fixes
eray orçunus
1
-1
/
+5
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
1
-3
/
+3
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
1
-3
/
+3
2019-10-30
Implemented faststrcmp, faststricmp, strcasecmp
Sergeanur
1
-1
/
+1
2019-10-27
Implement PreloadMissionAudio + small fixes
Filip Gawin
1
-2
/
+2
2019-10-17
Fixed nasty warnings
Sergeanur
1
-2
/
+1
2019-08-27
Audio fixes
Filip Gawin
1
-13
/
+22
2019-08-27
More more more audio
Filip Gawin
1
-22
/
+13
2019-08-15
CParticleObject done, cDMAudio done
Fire-Head
1
-5
/
+5
2019-08-03
sampman cosmetic fix
Fire-Head
1
-27
/
+27
2019-08-02
sampman done
Fire-Head
1
-0
/
+2331