Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-05-07 | VC vehicles just barely working now | aap | 1 | -32/+32 | |
2020-05-06 | fix memory corruption | Nikolay Korolev | 1 | -0/+2 | |
2020-05-06 | new zone stuff | aap | 1 | -2/+2 | |
2020-05-06 | some work on zones | aap | 1 | -2/+2 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -2/+2 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -7/+7 | |
2020-04-18 | Fix crash in cAudioManager::ServicePoliceRadio | Filip Gawin | 1 | -4/+8 | |
2020-04-17 | Remove patches | Sergeanur | 1 | -17/+1 | |
2020-04-17 | rem refs | Fire-Head | 1 | -8/+8 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -8/+11 | |
2020-04-09 | normalized line endings to LF | aap | 1 | -789/+789 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -4/+4 | |
2020-03-22 | Remove all constexpr | Filip Gawin | 1 | -3/+3 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -0/+3 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -4/+4 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -4/+4 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -0/+786 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) |