Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-09-02 | Audio: PS2 cAudioManager::ServicePoliceRadioChannel | Sergeanur | 1 | -4/+29 | |
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 1 | -145/+145 | |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 1 | -3/+3 | |
2021-08-24 | Audio: fix PS2 ifdefs | Sergeanur | 1 | -1/+1 | |
2021-08-24 | Audio enhancements: | Sergeanur | 1 | -0/+4 | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||||
2021-08-21 | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) | Sergeanur | 1 | -46/+38 | |
2021-08-20 | Audio refactoring: | Sergeanur | 1 | -5/+5 | |
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits | |||||
2021-08-18 | Audio: ifdef more things that aren't on ps2 | Sergeanur | 1 | -0/+2 | |
2021-08-18 | One more type fix | Sergeanur | 1 | -2/+2 | |
2021-08-18 | More type fixes in audio | Sergeanur | 1 | -18/+18 | |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 1 | -1/+1 | |
2021-08-12 | Put more things under ifdef | Sergeanur | 1 | -1/+1 | |
2021-07-27 | One more type fix | Sergeanur | 1 | -1/+1 | |
2021-07-27 | Type fix | Sergeanur | 1 | -1/+1 | |
2021-07-26 | Audio changes: | Sergeanur | 1 | -4/+2 | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||||
2021-06-24 | Fix police scanner on high fps | Sergeanur | 1 | -0/+8 | |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -3/+2 | |
2021-06-24 | Patch PolRadio | Sergeanur | 1 | -15/+12 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -28/+28 | |
2021-02-26 | Uhh, right | Sergeanur | 1 | -1/+1 | |
2021-02-26 | PoliceRadio -> PolRadio (original name) | Sergeanur | 1 | -0/+0 | |
2021-01-22 | m_nWantedLevel -> GetWantedLevel() | withmorten | 1 | -2/+2 | |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 1 | -1/+1 | |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -0/+1 | |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -1/+1 | |
2020-10-22 | Fix argument type | Sergeanur | 1 | -1/+1 | |
2020-10-22 | Police Radio fixes | Sergeanur | 1 | -9/+9 | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -1/+1 | |
2020-05-18 | Remove MAX_VOLUME dups | Sergeanur | 1 | -2/+1 | |
2020-05-06 | some work on zones | aap | 1 | -2/+2 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -2/+2 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -7/+7 | |
2020-04-18 | Fix crash in cAudioManager::ServicePoliceRadio | Filip Gawin | 1 | -4/+8 | |
2020-04-17 | Remove patches | Sergeanur | 1 | -17/+1 | |
2020-04-17 | rem refs | Fire-Head | 1 | -8/+8 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -8/+11 | |
2020-04-09 | normalized line endings to LF | aap | 1 | -789/+789 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -4/+4 | |
2020-03-22 | Remove all constexpr | Filip Gawin | 1 | -3/+3 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -0/+3 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -4/+4 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -4/+4 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -0/+786 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) |