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* Merge branch 'miami' into lcsSergeanur2021-02-261-3/+7
|\ | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
| * Fix Radio Off text moreerorcun2021-02-211-11/+11
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| * Fix split second Radio Off texterorcun2021-02-191-0/+4
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* | Merge remote-tracking branch 'origin/miami' into lcswithmorten2021-02-181-5/+5
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| * Show Radio Off on interiors that don't want radioerorcun2021-02-171-7/+11
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-218/+285
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Add english strings to translations as stubs, also translation noticeSergeanur2021-02-121-1/+1
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| * Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun2021-02-011-218/+294
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| * Fix some UBserorcun2021-01-281-1/+4
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* | Partial hudSergeanur2021-01-241-10/+12
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* | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-4/+4
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* | first commit for LCSaap2021-01-081-1/+1
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* Fix speed of soundSergeanur2021-01-031-1/+1
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* Fix ServiceTrackSergeanur2021-01-021-0/+1
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* Fix uninitialized RadioStaticCounterSergeanur2021-01-021-1/+1
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* Fix cMusicManager::SetRadioChannelByScriptSergeanur2020-12-251-4/+4
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* cMusicManager::ServiceGameMode fixSergeanur2020-12-251-1/+1
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* Finalize frontend sounds, player setup screenerorcun2020-10-251-1/+1
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* ScriptSoundsSergeanur2020-10-231-6/+6
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* Police Radio + fixesSergeanur2020-10-221-3/+3
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* Fix Audioeray orçunus2020-10-051-3/+3
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* Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-1/+1
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* Fixes to MusicManagerSergeanur2020-09-191-47/+42
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* cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-618/+1026
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* VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-5/+7
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* Mission audio slotsSergeanur2020-06-081-5/+5
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* more fontSergeanur2020-06-071-1/+1
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* Merge branch 'master' into miamiSergeanur2020-05-271-2/+2
|\ | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/vehicles/Automobile.h
| * Fix city sound playing on restarting a new gameSergeanur2020-05-271-2/+2
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* | Support of original mp3/wav/adfSergeanur2020-05-271-23/+20
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-201-4/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.h # src/core/World.cpp # src/core/config.h # src/entities/Entity.cpp # src/modelinfo/ModelIndices.h # src/modelinfo/PedModelInfo.cpp # src/peds/Population.cpp # src/render/Clouds.cpp # src/render/Hud.cpp # src/vehicles/HandlingMgr.h
| * Remove MAX_VOLUME dupsSergeanur2020-05-181-4/+2
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* | VC vehicles just barely working nowaap2020-05-071-1/+2
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* More use of GetModelIndexSergeanur2020-05-051-1/+1
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* Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
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* Changing prefixes for some audio fieldsSergeanur2020-04-281-4/+5
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* Try to build with mingwFilip Gawin2020-04-201-1/+1
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* bug fixesNikolay Korolev2020-04-181-0/+6
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* Remove patchesSergeanur2020-04-171-32/+1
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* More refs removedSergeanur2020-04-161-4/+4
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* fixesSergeanur2020-04-021-2/+2
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* Remove all constexprFilip Gawin2020-03-221-1/+1
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* Fixes for reviewFilip Gawin2020-03-221-2/+4
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* cMusicManagerSergeanur2020-02-071-70/+761
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* Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-11/+6
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* Fixes for aap review (audio8)Filip Gawin2019-10-261-5/+8
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* More workFilip Gawin2019-10-261-90/+82
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* audio7Filip Gawin2019-10-261-1/+9
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* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-1/+1
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* CParticleObject done, cDMAudio doneFire-Head2019-08-151-0/+41
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* sampman doneFire-Head2019-08-021-3/+3
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* more audio processFilip Gawin2019-07-191-0/+14
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* cAudioManager::InitialiseFilip Gawin2019-07-071-0/+14
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* Cleanup project a bitFilip Gawin2019-06-301-2/+2
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* Initial commit for Frontend._AG2019-06-251-0/+2
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* First commit of replay systemNikolay Korolev2019-06-221-1/+1
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* Code clean up._AG2019-06-201-2/+4
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-86/+117
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* Update HUD stuff, bug and format fixes._AG2019-06-171-13/+17
| | | | | Added environment variables to premake5.lua. Update README.md
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-1/+131
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+7