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2021-07-29Reverse unused audio functionsSergeanur1-1/+3
2021-07-28Reverse unused audio functions from mobileSergeanur1-1/+3
# Conflicts: # src/audio/AudioManager.h
2021-07-28Reverse unused audio functions from mobileSergeanur1-1/+3
2021-06-24Use bool8 in audio codeSergeanur1-11/+11
2021-06-24Use bool8 in audio codeSergeanur1-8/+8
2020-10-25DMAudio fixesSergeanur1-5/+5
2020-10-25DMAudio fixesSergeanur1-3/+1
2020-09-09cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur1-0/+9
2020-07-06Noskillx's PR + fix .set loadingeray orçunus1-0/+3
2020-06-27mips overdoseFire-Head1-0/+1
2020-06-08Mission audio slotsSergeanur1-6/+6
2020-06-08IsMissionAudioSamplePlaying (from VC)Sergeanur1-1/+1
2020-05-16Move sound processors to AudioLogic.cpp, plus small fixesSergeanur1-1/+1
2020-05-04oal updFire-Head1-0/+2
2020-04-28Changing prefixes for some audio fieldsSergeanur1-172/+1
2020-04-20Try to build with mingwFilip Gawin1-1/+1
2020-04-18Revert "Part one"Filip Gawin1-1/+0
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
2020-04-17Part oneFilip Gawin1-0/+1
2020-04-17rem refsFire-Head1-1/+1
2020-03-28garage update part 2Nikolay Korolev1-1/+1
2020-03-28CCopPed done and #include cleanuperay orçunus1-1/+0
2020-03-28garages part 1Nikolay Korolev1-1/+1
2020-02-07cMusicManagerSergeanur1-1/+1
2019-10-26audio.h -> audio_enums.hSergeanur1-1/+1
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-0/+1
2019-10-26audio7Filip Gawin1-2/+1
2019-10-01Moar pedseray orçunus1-9/+9
2019-08-27Audio fixesFilip Gawin1-0/+3
2019-08-27More audio pedFilip Gawin1-0/+3
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-23/+67
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev1-0/+4
2019-07-28Peds, mainly audioeray orçunus1-12/+12
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap1-3/+3
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-7/+7
2019-07-14started making frontend accurate to gameaap1-3/+3
2019-07-12more CWanted; added CEventListaap1-0/+2
2019-07-09more CVehicleaap1-1/+1
2019-07-04Script stuff + bug fixesNikolay Korolev1-0/+1
2019-07-03Update Frontend._AG1-1/+7
2019-07-02Revert "Implemented frontend inputs."aap1-7/+1
2019-07-02Implemented frontend inputs._AG1-1/+7
Fixed #66 and few other stuff.
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-1/+1
2019-06-29Implement some GetXTalkSfx methodsFilip Gawin1-2/+2
2019-06-29miscellaneous, mostly world relatedaap1-1/+1
2019-06-25Better organization for Frontend.cpp_AG1-0/+3
2019-06-25Initial commit for Frontend._AG1-0/+2
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
2019-06-25More replay stuffNikolay Korolev1-0/+6
2019-06-20Big CPed updateeray orçunus1-3/+4
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-17got rid of upper case typesaap1-5/+5
2019-06-16some more cleanupaap1-4/+4
2019-06-16Delete duplicate enumeray orçunus1-8/+8
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-15New updates for Hud.cpp and more._AG1-0/+171
2019-06-12RE more stuff from COnscreenTimerFilip Gawin1-3/+5
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-0/+5
2019-05-31rw skeletonFire-Head1-0/+2
2019-05-31more high level functionsaap1-0/+1
2019-05-29Updates, CTimer startedFire-Head1-0/+1
2019-05-19CPhysical almost doneaap1-1/+2
2019-05-18more work on CPhysicalaap1-0/+9