| Commit message (Expand) | Author | Files | Lines |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 1 | -10/+10 |
2021-08-24 | Audio enhancements: | Sergeanur | 1 | -0/+7 |
2021-08-24 | Audio enhancements: | Sergeanur | 1 | -0/+7 |
2021-08-22 | Fix ClearMissionAudio crash | Sergeanur | 1 | -0/+4 |
2021-08-21 | Audio: a couple of LCS changes | Sergeanur | 1 | -1/+6 |
2021-08-21 | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) | Sergeanur | 1 | -24/+20 |
2021-08-21 | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) | Sergeanur | 1 | -18/+14 |
2021-08-20 | Rename unknown audio field | Sergeanur | 1 | -1/+1 |
2021-08-20 | Audio refactoring: | Sergeanur | 1 | -31/+39 |
2021-08-20 | A few small audio changes | Sergeanur | 1 | -2/+2 |
2021-08-20 | Audio refactoring: | Sergeanur | 1 | -31/+41 |
2021-08-19 | Add AUDIO_REVERB define | Sergeanur | 1 | -2/+7 |
2021-08-18 | Port audio changes from master | Sergeanur | 1 | -14/+27 |
2021-08-18 | More type fixes in audio | Sergeanur | 1 | -2/+2 |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 1 | -14/+23 |
2021-08-16 | Fix ped comments playing at full volume behind the wall | Sergeanur | 1 | -1/+4 |
2021-08-16 | Remove not needed entry from config | Sergeanur | 1 | -2/+2 |
2021-08-16 | Remove not needed entry from config | Sergeanur | 1 | -2/+2 |
2021-08-16 | PS2 audio reflections | Sergeanur | 1 | -0/+19 |
2021-08-16 | Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity | Sergeanur | 1 | -7/+5 |
2021-08-15 | Fix ifdef for audio reflection members | Sergeanur | 1 | -1/+1 |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity | Sergeanur | 1 | -3/+16 |
2021-08-12 | Sync audio changes from master | Sergeanur | 1 | -2/+9 |
2021-08-12 | Rename unused audio member | Sergeanur | 1 | -1/+1 |
2021-08-12 | Put more things under ifdef | Sergeanur | 1 | -1/+8 |
2021-08-11 | Reverse special characters' ped comments | Sergeanur | 1 | -0/+11 |
2021-07-29 | Reverse unused audio functions | Sergeanur | 1 | -1/+6 |
2021-07-28 | Reverse unused audio functions from mobile | Sergeanur | 1 | -1/+3 |
2021-07-28 | Reverse unused audio functions from mobile | Sergeanur | 1 | -1/+3 |
2021-07-28 | Fix comments | Sergeanur | 1 | -4/+4 |
2021-07-28 | cAudioManager declaration reordering | Sergeanur | 1 | -185/+188 |
2021-07-28 | Get rid of audio getters | Sergeanur | 1 | -4/+0 |
2021-07-28 | Ped comments ordering and type fix + vice function(s) fix | Sergeanur | 1 | -97/+98 |
2021-07-27 | AudioLogic type fixes and reordering (after peds) | Sergeanur | 1 | -4/+4 |
2021-07-27 | AudioLogic type fixes and reordering (before peds) | Sergeanur | 1 | -12/+12 |
2021-07-27 | PolRadio type fixes | Sergeanur | 1 | -2/+2 |
2021-07-27 | Type fix | Sergeanur | 1 | -1/+1 |
2021-07-27 | AudioManager.cpp reordering | Sergeanur | 1 | -21/+23 |
2021-07-27 | Sort AudioCollision functions into original order | Sergeanur | 1 | -3/+3 |
2021-07-26 | Audio changes: | Sergeanur | 1 | -250/+257 |
2021-07-25 | Law enforcers and generic female ped comments | Sergeanur | 1 | -56/+56 |
2021-07-11 | get rid of // done comments in audiomanager.h | withmorten | 1 | -174/+174 |
2021-06-25 | Fixes | Sergeanur | 1 | -13/+0 |
2021-06-24 | Fixes | Sergeanur | 1 | -2/+19 |
2021-06-24 | forgot | Sergeanur | 1 | -0/+2 |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+14 |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -3/+3 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -57/+57 |
2021-06-24 | LCS sfx + mission audio | Sergeanur | 1 | -84/+87 |
2021-06-24 | forgot | Sergeanur | 1 | -0/+2 |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+17 |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -4/+4 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -58/+58 |
2021-06-24 | Fix redone + add hud fix | Sergeanur | 1 | -4/+0 |
2021-06-24 | Fix cut off sfx on high framerates | Sergeanur | 1 | -0/+4 |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+19 |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -4/+4 |
2021-06-24 | Fix return type | Sergeanur | 1 | -1/+1 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -52/+52 |
2021-02-26 | Uhh, right | Sergeanur | 1 | -1/+1 |
2021-02-26 | Uhh, right | Sergeanur | 1 | -1/+1 |
2021-01-24 | make building with Codewarrior 7 possible | withmorten | 1 | -1/+1 |
2021-01-24 | sync | Nikolay Korolev | 1 | -3/+3 |
2021-01-23 | Remove size assert | Sergeanur | 1 | -3/+3 |
2021-01-21 | codewarrior: finishing touches | withmorten | 1 | -1/+1 |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 1 | -1/+1 |
2021-01-08 | Enable trains | Sergeanur | 1 | -1/+1 |
2021-01-03 | Sync miami things | Sergeanur | 1 | -1/+1 |
2020-12-26 | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 1 | -2/+2 |
2020-12-26 | cPedParams ctor | Sergeanur | 1 | -1/+8 |
2020-12-25 | cVehicleParams ctor | Sergeanur | 1 | -2/+13 |
2020-12-25 | cVehicleParams ctor | Sergeanur | 1 | -0/+10 |
2020-12-25 | cPedParams fixes | Sergeanur | 1 | -0/+7 |
2020-12-25 | cAudioManager::ProcessOneShotScriptObject | Sergeanur | 1 | -0/+2 |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -1/+1 |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -1/+1 |
2020-12-22 | More audio | Filip Gawin | 1 | -81/+82 |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -1/+1 |
2020-12-01 | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 1 | -3/+3 |
2020-11-22 | Audio fixes | Sergeanur | 1 | -4/+4 |
2020-11-08 | pointers to referencies too | Roman Masanin | 1 | -23/+23 |
2020-11-08 | pointers into referencies! | Roman Masanin | 1 | -27/+27 |
2020-11-08 | fix for merge fix | Roman Masanin | 1 | -2/+2 |
2020-11-08 | fix merge | Roman Masanin | 1 | -2/+2 |
2020-11-07 | Ped comments fixes | Sergeanur | 1 | -98/+100 |
2020-11-07 | Fix cAudioManager::GetPhrase | Sergeanur | 1 | -1/+1 |
2020-11-06 | Sfx audio logic | Filip Gawin | 1 | -7/+101 |
2020-10-26 | Fix build and use enum in ProcessPlayerMood | Roman Masanin | 1 | -11/+11 |
2020-10-25 | fix merge | Roman Masanin | 1 | -1/+1 |
2020-10-25 | processVehicleOneShots | Roman Masanin | 1 | -1/+1 |
2020-10-25 | skiding | Roman Masanin | 1 | -3/+4 |
2020-10-25 | cAudioManager::ProcessFrontEnd done | Sergeanur | 1 | -1/+1 |
2020-10-25 | DMAudio fixes | Sergeanur | 1 | -1/+1 |
2020-10-24 | mark reflections done | Roman Masanin | 1 | -3/+3 |
2020-10-24 | fix merging errors | Roman Masanin | 1 | -2/+2 |
2020-10-24 | jumbo | Roman Masanin | 1 | -7/+7 |
2020-10-24 | fires | Roman Masanin | 1 | -1/+1 |
2020-10-24 | model heli | Roman Masanin | 1 | -2/+2 |
2020-10-22 | Fix argument type | Sergeanur | 1 | -1/+1 |
2020-10-22 | Fix argument type | Sergeanur | 1 | -1/+1 |
2020-10-22 | Police Radio + fixes | Sergeanur | 1 | -2/+3 |
2020-10-22 | Police Radio fixes | Sergeanur | 1 | -1/+1 |
2020-10-18 | peds | Roman Masanin | 1 | -3/+5 |
2020-10-17 | model cars and other audio stuff | Roman Masanin | 1 | -4/+4 |
2020-10-17 | road noise | Roman Masanin | 1 | -3/+3 |
2020-10-16 | siren and horn | Roman Masanin | 1 | -4/+4 |
2020-10-12 | sirenes and more marks for audio. also fix cAudioMrg size | Roman Masanin | 1 | -11/+12 |
2020-10-12 | SampleManager | eray orçunus | 1 | -13/+8 |
2020-10-12 | mark some audio stuff and fix frameCounter | Roman Masanin | 1 | -31/+30 |
2020-10-05 | some audio and part of CExplosion | Roman Masanin | 1 | -43/+43 |
2020-10-02 | revert some changes and little fix | Roman Masanin | 1 | -1/+1 |
2020-10-02 | letter 'c' is done | Roman Masanin | 1 | -11/+10 |
2020-10-02 | rewieved some audio functions | Roman Masanin | 1 | -6/+6 |
2020-10-01 | half done processActiveQueues | Roman Masanin | 1 | -0/+1 |
2020-09-30 | Mark audio code which is the same in re3 as done | Filip Gawin | 1 | -38/+34 |
2020-09-30 | Fix arg types | Sergeanur | 1 | -2/+2 |
2020-09-28 | Fix arg types | Sergeanur | 1 | -2/+2 |
2020-09-27 | correction of defects and another two audio functions | Roman Masanin | 1 | -3/+3 |
2020-09-27 | processEngineDamage | Roman Masanin | 1 | -1/+1 |
2020-09-26 | mark completed functions in audioManager.h | Roman Masanin | 1 | -25/+25 |
2020-09-26 | complete cleanup heli and flatTyre | Roman Masanin | 1 | -1/+0 |
2020-09-25 | flat tyre and minimal refractoring | Roman Masanin | 1 | -0/+1 |
2020-09-25 | processCarHeli half done | Roman Masanin | 1 | -0/+1 |
2020-09-22 | rewisited: | Roman Masanin | 1 | -0/+2 |
2020-09-21 | fix enum edditing effects for oal target and small improvements | Roman Masanin | 1 | -1/+1 |
2020-09-21 | cleanup processVehicleEngine and some fixes | Roman Masanin | 1 | -3/+1 |
2020-09-21 | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 1 | -0/+2 |
2020-09-19 | Fixes to MusicManager | Sergeanur | 1 | -1/+1 |
2020-09-18 | just more cleanup... | Roman Masanin | 1 | -0/+1 |
2020-09-18 | cleanup processVehicle | Roman Masanin | 1 | -1/+1 |
2020-09-15 | revisit processVehicle | Roman Masanin | 1 | -1/+1 |
2020-09-14 | finish work on ProcessPlayerVehicleEngine and cleanup | Roman Masanin | 1 | -2/+1 |
2020-09-13 | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 1 | -0/+2 |
2020-09-10 | Add missing file | Sergeanur | 1 | -1/+1 |
2020-09-09 | player mood enum | Sergeanur | 1 | -2/+2 |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -1/+7 |
2020-07-16 | Audio fixes | Sergeanur | 1 | -1/+1 |
2020-06-30 | Audio fixes | Sergeanur | 1 | -1/+1 |
2020-06-29 | menu fixes | Fire-Head | 1 | -2/+2 |
2020-06-27 | mips overdose | Fire-Head | 1 | -2/+2 |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -2/+16 |
2020-06-08 | Mission audio slots | Sergeanur | 1 | -17/+25 |
2020-06-08 | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 1 | -2/+2 |
2020-06-06 | ps2 audio banks | Sergeanur | 1 | -1/+1 |
2020-06-04 | fixes, mostly from miami | eray orçunus | 1 | -1/+1 |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 1 | -1/+1 |
2020-05-26 | Very basic compatibility with original sfx.raw/sdt | Sergeanur | 1 | -11/+5 |
2020-05-23 | More audio cleanup | Sergeanur | 1 | -1/+1 |
2020-05-16 | Fix compilation errors | Sergeanur | 1 | -77/+1 |
2020-05-16 | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 1 | -5/+17 |
2020-05-16 | Remove unused audio enum | Sergeanur | 1 | -2/+0 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -11/+6 |
2020-05-10 | defined out asserts. | bigbossbro08 | 1 | -0/+4 |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | 1 | -1/+3 |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 1 | -3/+3 |
2020-05-04 | oal upd | Fire-Head | 1 | -1/+3 |
2020-05-02 | A bit more audio cleanup | Sergeanur | 1 | -1/+2 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -1/+1 |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -149/+18 |
2020-04-27 | Audio structs moved to their AudioManager.h | Sergeanur | 1 | -3/+22 |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -1/+1 |
2020-04-18 | Remove padding fields | Sergeanur | 1 | -37/+0 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+1 |
2020-04-14 | Added missing audio ctors | Sergeanur | 1 | -8/+17 |
2020-04-13 | Finish audio code | Filip Gawin | 1 | -176/+176 |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -6/+6 |
2020-04-09 | normalized line endings to LF | aap | 1 | -1/+1 |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -23/+23 |
2020-03-28 | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 1 | -2/+2 |
2020-03-22 | fix include | Filip Gawin | 1 | -1/+1 |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -31/+15 |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 1 | -9/+21 |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -3/+3 |
2020-03-22 | Implement SetupJumboEngineSound | Filip Gawin | 1 | -11/+11 |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -2/+2 |
2020-03-22 | Implement ProcessCesna | Filip Gawin | 1 | -1/+1 |
2020-02-07 | cMusicManager | Sergeanur | 1 | -0/+1 |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -3/+3 |
2020-01-25 | audio stuff | Sergeanur | 1 | -99/+11 |
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 1 | -8/+8 |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 1 | -5/+5 |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 1 | -1/+1 |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 1 | -1/+1 |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -2/+2 |
2019-10-27 | Audio fixes | Sergeanur | 1 | -3/+3 |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -2/+129 |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 1 | -9/+15 |
2019-10-26 | Cleanup audio | Filip Gawin | 1 | -11/+8 |
2019-10-26 | Cleanup police radio | Filip Gawin | 1 | -10/+7 |
2019-10-26 | More audio windows | Filip Gawin | 1 | -8/+7 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -12/+11 |
2019-10-26 | More work | Filip Gawin | 1 | -20/+22 |
2019-10-26 | audio7 | Filip Gawin | 1 | -45/+73 |
2019-08-27 | Audio fixes | Filip Gawin | 1 | -6/+6 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -113/+93 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -92/+116 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -42/+53 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -36/+30 |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -12/+36 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 1 | -1/+0 |
2019-08-02 | sampman done | Fire-Head | 1 | -5/+29 |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 1 | -0/+5 |
2019-07-19 | fixes for #142 | Filip Gawin | 1 | -1/+1 |
2019-07-19 | More audio script | Filip Gawin | 1 | -10/+14 |
2019-07-19 | more audio process | Filip Gawin | 1 | -60/+72 |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 1 | -98/+100 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -32/+98 |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 1 | -6/+11 |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 1 | -3/+10 |
2019-07-04 | More AudioManager | Filip Gawin | 1 | -4/+72 |
2019-07-04 | RandomDisplacement | Filip Gawin | 1 | -0/+2 |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 1 | -0/+1 |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 1 | -4/+10 |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 1 | -1/+2 |
2019-07-04 | CreateEntity | Filip Gawin | 1 | -1/+2 |
2019-07-04 | SetEntityStatus | Filip Gawin | 1 | -0/+1 |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+1 |
2019-07-04 | DestroyEntity | Filip Gawin | 1 | -0/+1 |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+1 |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 1 | -1/+2 |
2019-07-04 | IsAudioInitialised | Filip Gawin | 1 | -0/+1 |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 1 | -0/+2 |
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 1 | -1/+10 |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 1 | -0/+51 |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 1 | -8/+26 |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 1 | -6/+12 |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 1 | -2/+214 |
2019-06-25 | Better organization for Frontend.cpp | _AG | 1 | -0/+1 |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -0/+8 |