Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Audio: bits of PS2 code | Sergeanur | 2021-08-21 | 1 | -1/+5 |
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* | Audio refactoring: | Sergeanur | 2021-08-20 | 1 | -514/+517 |
| | | | | | | | * renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped | ||||
* | Add AUDIO_REVERB define | Sergeanur | 2021-08-19 | 1 | -73/+79 |
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* | Audio: ifdef more things that aren't on ps2 | Sergeanur | 2021-08-19 | 1 | -21/+24 |
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* | Fix acceleration sound playing when exiting the vehicle, code fixes in ProcessPlayersVehicleEngine | Sergeanur | 2021-08-18 | 1 | -78/+41 |
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* | Possible fix of ProcessVehicleOneShots crash | Sergeanur | 2021-08-18 | 1 | -1/+1 |
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* | Port audio changes from master | Sergeanur | 2021-08-18 | 1 | -182/+173 |
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* | Merge branch 'master' into miami | Sergeanur | 2021-08-16 | 1 | -6/+16 |
|\ | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp | ||||
| * | Fix ped comments playing at full volume behind the wall | Sergeanur | 2021-08-16 | 1 | -5/+12 |
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| * | Make UpdateReflections a bit more binary exact + small code changes to sync with miami | Sergeanur | 2021-08-16 | 1 | -2/+2 |
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| * | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity | Sergeanur | 2021-08-15 | 1 | -230/+234 |
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| * | Sync fixes from miami | Sergeanur | 2021-08-12 | 1 | -1/+1 |
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| * | Put more things under ifdef | Sergeanur | 2021-08-12 | 1 | -78/+85 |
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| * | Add define to enable/disable external 3d audio simulation | Sergeanur | 2021-08-12 | 1 | -0/+9 |
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| * | Fix unset emitting volume for sawmill | Sergeanur | 2021-08-11 | 1 | -0/+3 |
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| * | Fix unset emitting volume for moan sound | Sergeanur | 2021-08-11 | 1 | -0/+3 |
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* | | Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity | Sergeanur | 2021-08-16 | 1 | -348/+352 |
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* | | Sync audio changes from master | Sergeanur | 2021-08-12 | 1 | -97/+117 |
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* | | merge | Nikolay Korolev | 2021-08-08 | 1 | -4/+1 |
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| * | Audio changes: | Sergeanur | 2021-07-26 | 1 | -333/+330 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | ||||
| * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -2/+2 |
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| * | Revert "Use PS2-y global names on SampMan" | erorcun | 2021-06-27 | 1 | -61/+61 |
| | | | | | | | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | ||||
| * | Use PS2-y global names on SampMan | erorcun | 2021-06-27 | 1 | -61/+61 |
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| * | Fix use of enum in ped comment banks switch | Sergeanur | 2021-06-24 | 1 | -5/+5 |
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| * | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -156/+80 |
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| * | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -21/+23 |
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| * | This means sound should be panned right, not volume | Sergeanur | 2021-06-24 | 1 | -2/+2 |
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| * | Fix cAudioManager::SetupJumboFlySound | Sergeanur | 2021-06-24 | 1 | -6/+7 |
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| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -572/+572 |
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| * | MusicManager fixes | erorcun | 2021-02-03 | 1 | -1/+1 |
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| * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -2/+2 |
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| * | Use original names | Sergeanur | 2021-01-08 | 1 | -1/+1 |
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| * | More audio fix | Sergeanur | 2021-01-04 | 1 | -25/+25 |
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| * | Audio fixes | Sergeanur | 2021-01-04 | 1 | -74/+74 |
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| * | cVehicleParams ctor | Sergeanur | 2020-12-25 | 1 | -4/+3 |
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| * | Use intensity in ProcessBoatEngine | Sergeanur | 2020-12-25 | 1 | -4/+4 |
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| * | cAudioManager::ProcessBoatEngine fixes | Sergeanur | 2020-12-25 | 1 | -4/+4 |
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| * | cPedParams fixes | Sergeanur | 2020-12-25 | 1 | -49/+26 |
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| * | Fix cAudioManager::ProcessSpecial | Sergeanur | 2020-12-25 | 1 | -2/+1 |
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| * | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -9/+9 |
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* | | Reverse unused audio functions | Sergeanur | 2021-07-29 | 1 | -1/+40 |
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* | | Get rid of audio getters | Sergeanur | 2021-07-28 | 1 | -6/+6 |
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* | | Ped comments ordering and type fix + vice function(s) fix | Sergeanur | 2021-07-28 | 1 | -358/+361 |
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* | | AudioLogic type fixes and reordering (after peds) | Sergeanur | 2021-07-27 | 1 | -81/+81 |
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* | | AudioLogic type fixes and reordering (before peds) | Sergeanur | 2021-07-27 | 1 | -502/+501 |
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* | | Fix bike kick sound | Sergeanur | 2021-07-26 | 1 | -0/+1 |
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* | | Small fix | Sergeanur | 2021-07-25 | 1 | -1/+1 |
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* | | Fix Predator shooting sound | Sergeanur | 2021-07-22 | 1 | -1/+1 |
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* | | Fix unused code | Sergeanur | 2021-06-30 | 1 | -1/+3 |
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* | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -11/+11 |
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* | | Fix use of enum in ped comment banks switch | Sergeanur | 2021-06-24 | 1 | -5/+5 |
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* | | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -182/+93 |
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* | | Fix cAudioManager::ProcessCarHeli | Sergeanur | 2021-06-24 | 1 | -6/+13 |
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* | | Fix bullet trace sound offset | Sergeanur | 2021-06-24 | 1 | -6/+7 |
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* | | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -37/+39 |
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* | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -727/+727 |
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* | | Complete sfx enum, rename some sounds + fixes of missing ped comments | Sergeanur | 2021-05-12 | 1 | -1155/+1228 |
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* | | fix | Sergeanur | 2021-05-10 | 1 | -1/+1 |
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* | | Fix crash when falling from bike while shooting | Sergeanur | 2021-02-11 | 1 | -0/+2 |
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* | | Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text | erorcun | 2021-02-01 | 1 | -6/+6 |
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* | | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -3/+3 |
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* | | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 1 | -1/+1 |
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* | | m_nWantedLevel -> GetWantedLevel() | withmorten | 2021-01-22 | 1 | -3/+3 |
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* | | Fix Jumbo Sound reseting when walking | Sergeanur | 2021-01-15 | 1 | -0/+1 |
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* | | Fix chainsaw sound | Sergeanur | 2021-01-05 | 1 | -2/+2 |
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* | | Audio fixes | Sergeanur | 2021-01-04 | 1 | -100/+101 |
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* | | Fix typo in ProcessMissionAudioSlot. | TheOfficialFloW | 2021-01-03 | 1 | -2/+2 |
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* | | Fix nFramesForPretendPlaying. | TheOfficialFloW | 2021-01-03 | 1 | -1/+1 |
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* | | Fix wrong sound when bumping peds | Sergeanur | 2021-01-01 | 1 | -2/+2 |
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* | | Fix drive-by machine gun sound | Sergeanur | 2020-12-27 | 1 | -2/+39 |
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* | | Fix weapon pickup sound | Sergeanur | 2020-12-26 | 1 | -0/+2 |
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* | | cAudioManager::ProcessBoatEngine | Sergeanur | 2020-12-25 | 1 | -105/+117 |
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* | | cPedParams fixes | Sergeanur | 2020-12-25 | 1 | -22/+13 |
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* | | cAudioManager::ProcessOneShotScriptObject | Sergeanur | 2020-12-25 | 1 | -78/+84 |
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* | | Fix cAudioManager::ProcessPedOneShots crash | Sergeanur | 2020-12-25 | 1 | -1/+1 |
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* | | Merge pull request #895 from ShFil119/miami_audio | shfil | 2020-12-25 | 1 | -143/+209 |
|\ \ | | | | | | | More audio | ||||
| * | | More audio enums | Filip Gawin | 2020-12-25 | 1 | -17/+17 |
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| * | | fixes | Filip Gawin | 2020-12-25 | 1 | -71/+68 |
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| * | | More audio | Filip Gawin | 2020-12-22 | 1 | -128/+197 |
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* | | | More type fix | Sergeanur | 2020-12-25 | 1 | -2/+2 |
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* | | | Small audio code fix | Sergeanur | 2020-12-25 | 1 | -19/+3 |
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* | | | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -10/+10 |
| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/vehicles/Cranes.cpp | ||||
* | | | Fix chainsaw sounds lol | Sergeanur | 2020-12-25 | 1 | -6/+2 |
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* | | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -8/+8 |
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| * | int8 enums fixed | withmorten | 2020-12-07 | 1 | -1/+1 |
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| * | uint8 enums fixed | withmorten | 2020-12-07 | 1 | -2/+2 |
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| * | More audio fix | Sergeanur | 2020-11-22 | 1 | -27/+27 |
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| * | Audio fixes | Sergeanur | 2020-11-22 | 1 | -210/+35 |
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| * | easy way to safe few petaseconds | Roman Masanin | 2020-11-08 | 1 | -0/+8 |
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| * | return bad code, becouse no one knows what to do with it | Roman Masanin | 2020-11-08 | 1 | -2/+2 |
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| * | pointers to referencies too | Roman Masanin | 2020-11-08 | 1 | -195/+195 |
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| * | Merge branch 'master' of https://github.com/GTAmodding/re3 | Roman Masanin | 2020-11-08 | 1 | -398/+398 |
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| | * | Fix cAudioManager::GetPhrase | Sergeanur | 2020-11-07 | 1 | -398/+398 |
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| * | | some "optimizations". same like I did in VC | Roman Masanin | 2020-11-01 | 1 | -3/+5 |
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* | | uint8 enums fixed | withmorten | 2020-12-07 | 1 | -2/+2 |
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* | | int8 enums fixed | withmorten | 2020-12-07 | 1 | -1/+1 |
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* | | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 2020-12-01 | 1 | -306/+594 |
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* | | fixed top gear | Nikolay Korolev | 2020-11-11 | 1 | -14/+13 |
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* | | to make Serge and _R4K_ happy | Roman Masanin | 2020-11-08 | 1 | -0/+18 |
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* | | marked stupied code(dotProduct and AudioEvents) | Roman Masanin | 2020-11-08 | 1 | -1/+16 |
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* | | returned bad code, becouse no one knows what to do with it | Roman Masanin | 2020-11-08 | 1 | -3/+3 |
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* | | pointers into referencies! | Roman Masanin | 2020-11-08 | 1 | -311/+311 |
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* | | fix for merge fix | Roman Masanin | 2020-11-08 | 1 | -2/+2 |
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* | | merge upstream | Roman Masanin | 2020-11-08 | 1 | -116/+2585 |
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| * | | Pickups fix | Sergeanur | 2020-11-08 | 1 | -1/+4 |
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| * | | Ped comments fixes | Sergeanur | 2020-11-07 | 1 | -1338/+1250 |
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| * | | Sfx audio logic | Filip Gawin | 2020-11-06 | 1 | -112/+2666 |
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* | | | FORMAT | Roman Masanin | 2020-11-04 | 1 | -15/+15 |
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* | | | fix serviceSoundEffects an cleanup | Roman Masanin | 2020-11-02 | 1 | -12/+2 |
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* | | | mark code | Roman Masanin | 2020-11-01 | 1 | -2/+2 |
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* | | | changes in switch, and mark code | Roman Masanin | 2020-11-01 | 1 | -2/+5 |
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* | | | Fix build and use enum in ProcessPlayerMood | Roman Masanin | 2020-10-26 | 1 | -10/+6 |
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* | | | merge upstream | Roman Masanin | 2020-10-25 | 1 | -96/+148 |
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| * | | Finalize frontend sounds, player setup screen | erorcun | 2020-10-25 | 1 | -5/+5 |
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| * | | cAudioManager::ProcessFrontEnd done | Sergeanur | 2020-10-25 | 1 | -94/+146 |
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| * | | DMAudio fixes | Sergeanur | 2020-10-25 | 1 | -1/+1 |
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* | | | cleanup processVehicleOneShots, processVehicleX done | Roman Masanin | 2020-10-25 | 1 | -3/+3 |
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* | | | processVehicleOneShots | Roman Masanin | 2020-10-25 | 1 | -58/+179 |
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* | | | skiding | Roman Masanin | 2020-10-25 | 1 | -17/+45 |
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* | | | fix merging errors | Roman Masanin | 2020-10-24 | 1 | -10/+10 |
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* | | | jumbo | Roman Masanin | 2020-10-24 | 1 | -34/+28 |
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* | | | fires | Roman Masanin | 2020-10-24 | 1 | -6/+30 |
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* | | | model heli | Roman Masanin | 2020-10-24 | 1 | -16/+65 |
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* | | | merge Upstream | Roman Masanin | 2020-10-24 | 1 | -5/+9 |
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| * | | ScriptSounds | Sergeanur | 2020-10-23 | 1 | -4/+4 |
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| * | | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -9/+21 |
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| | * | Merge branch 'master' of github.com:GTAmodding/re3 into master | Filip Gawin | 2020-10-18 | 1 | -8/+20 |
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| | | * | ProcessWaterCannon bug and refractoring (#773) | Roman Masanin | 2020-10-17 | 1 | -8/+20 |
| | | | | | | | | | | | | | | | | | | | | * fix audio bug and some refractoring * mark original bugs | ||||
| | * | | Add missing breaks in AudioLogic.cpp | Filip Gawin | 2020-10-18 | 1 | -52/+23 |
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| | * | Fix arg types | Sergeanur | 2020-09-28 | 1 | -2/+2 |
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| | * | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -347/+347 |
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| | * | changed a sound enum | aap | 2020-08-20 | 1 | -56/+56 |
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* | | | peds | Roman Masanin | 2020-10-18 | 1 | -17/+65 |
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* | | | fix bugs | Roman Masanin | 2020-10-17 | 1 | -11/+23 |
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* | | | model cars and other audio stuff | Roman Masanin | 2020-10-17 | 1 | -97/+177 |
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* | | | road noise | Roman Masanin | 2020-10-17 | 1 | -69/+99 |
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* | | | siren and horn | Roman Masanin | 2020-10-16 | 1 | -91/+111 |
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* | | | sirenes and more marks for audio. also fix cAudioMrg size | Roman Masanin | 2020-10-12 | 1 | -21/+5 |
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* | | | mark some audio stuff and fix frameCounter | Roman Masanin | 2020-10-12 | 1 | -19/+4 |
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* | | fix mistakes | Roman Masanin | 2020-10-05 | 1 | -1/+1 |
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* | | some audio and part of CExplosion | Roman Masanin | 2020-10-05 | 1 | -20/+19 |
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* | | Fix arg types | Sergeanur | 2020-09-30 | 1 | -2/+2 |
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* | | Merge pull request #717 from theR4K/miami | erorcun | 2020-09-29 | 1 | -129/+640 |
|\ \ | | | | | | | Helicopters not ringing, and other audio stuff | ||||
| * | | reverse compare | Roman Masanin | 2020-09-28 | 1 | -3/+3 |
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| * | | tiny style fix | Roman Masanin | 2020-09-28 | 1 | -13/+11 |
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| * | | another clamp | Roman Masanin | 2020-09-27 | 1 | -6/+6 |
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| * | | correction of defects and another two audio functions | Roman Masanin | 2020-09-27 | 1 | -46/+63 |
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| * | | processEngineDamage | Roman Masanin | 2020-09-27 | 1 | -16/+17 |
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| * | | return bridge, crane and fix structures in fluff.h | Roman Masanin | 2020-09-26 | 1 | -2/+16 |
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| * | | small fixes and cleanup | Roman Masanin | 2020-09-26 | 1 | -51/+45 |
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| * | | complete cleanup heli and flatTyre | Roman Masanin | 2020-09-26 | 1 | -231/+154 |
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| * | | cleanup carHeli | Roman Masanin | 2020-09-26 | 1 | -143/+92 |
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| * | | processVehicleOneShots for heli, and heli blade fix | Roman Masanin | 2020-09-26 | 1 | -1/+22 |
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| * | | flat tyre and minimal refractoring | Roman Masanin | 2020-09-25 | 1 | -50/+137 |
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| * | | safe before clean up | Roman Masanin | 2020-09-25 | 1 | -171/+176 |
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| * | | fix deaddodo | Roman Masanin | 2020-09-25 | 1 | -9/+8 |
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| * | | remove anther goto | Roman Masanin | 2020-09-25 | 1 | -99/+105 |
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| * | | removed some goto | Roman Masanin | 2020-09-25 | 1 | -305/+304 |
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| * | | processCarHeli half done | Roman Masanin | 2020-09-25 | 1 | -14/+393 |
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| * | | ProcessEscalators + some fixes | Roman Masanin | 2020-09-22 | 1 | -7/+53 |
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| * | | rewisited: | Roman Masanin | 2020-09-22 | 1 | -42/+115 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | ProcessReverseGear ProcessWeather ProcessScriptObject ProcessExtraSounds ProcessEntity and so, more info in my repo | ||||
* | | | Use enums in aVehicleSettings | Sergeanur | 2020-09-27 | 1 | -122/+128 |
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* | | fix enum edditing effects for oal target and small improvements | Roman Masanin | 2020-09-21 | 1 | -4/+5 |
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* | | cleanup processVehicleEngine and some fixes | Roman Masanin | 2020-09-21 | 1 | -207/+56 |
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* | | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 2020-09-21 | 1 | -181/+407 |
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* | | just more cleanup... | Roman Masanin | 2020-09-18 | 1 | -55/+51 |
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* | | cleanup processVehicle | Roman Masanin | 2020-09-18 | 1 | -14/+6 |
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* | | cleanup processPlayerVehicleEngine | Roman Masanin | 2020-09-18 | 1 | -74/+46 |
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* | | fix conditions for processPlayerVehicleEngine | Roman Masanin | 2020-09-18 | 1 | -8/+7 |
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* | | revisit processVehicle | Roman Masanin | 2020-09-15 | 1 | -123/+140 |
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* | | finish work on ProcessPlayerVehicleEngine and cleanup | Roman Masanin | 2020-09-14 | 1 | -246/+348 |
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | Roman Masanin | 2020-09-13 | 1 | -0/+31 |
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| * | | player mood enum | Sergeanur | 2020-09-09 | 1 | -3/+3 |
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| * | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -0/+31 |
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* | | | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 2020-09-13 | 1 | -110/+271 |
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* | | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 2020-08-14 | 1 | -1/+0 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-07-22 | 1 | -7/+7 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp | ||||
| * | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -1/+1 |
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| * | Fix another float | Sergeanur | 2020-07-18 | 1 | -1/+1 |
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| * | Fix some audio floats | Sergeanur | 2020-07-18 | 1 | -6/+6 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-07-16 | 1 | -43/+40 |
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| * | Audio fixes | Sergeanur | 2020-07-16 | 1 | -43/+40 |
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* | | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2020-07-09 | 1 | -0/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-30 | 1 | -21/+15 |
|\| | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioManager.h | ||||
| * | Audio fixes | Sergeanur | 2020-06-30 | 1 | -21/+15 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -3/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Update AudioLogic.cpp | Fire_Head | 2020-06-29 | 1 | -3/+3 |
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| * | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 2020-06-08 | 1 | -1/+1 |
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* | | Ped, Weapon and fixes | eray orçunus | 2020-06-17 | 1 | -12/+12 |
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* | | fixes | Sergeanur | 2020-06-08 | 1 | -2/+2 |
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* | | miamification of some audio structs | Sergeanur | 2020-06-08 | 1 | -2/+21 |
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* | | Mission audio slots | Sergeanur | 2020-06-08 | 1 | -108/+196 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-06 | 1 | -36/+110 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/soundlist.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/peds/Ped.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Vehicle.h | ||||
| * | ps2 audio banks | Sergeanur | 2020-06-06 | 1 | -161/+238 |
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| * | ProcessTrainAnnouncements | Sergeanur | 2020-06-05 | 1 | -3/+3 |
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| * | fixes, mostly from miami | eray orçunus | 2020-06-04 | 1 | -20/+19 |
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| * | Restore original logic | Sergeanur | 2020-05-27 | 1 | -2/+2 |
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* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 1 | -26/+27 |
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* | | Support of original mp3/wav/adf | Sergeanur | 2020-05-27 | 1 | -52/+377 |
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* | | Very basic compatibility with original sfx.raw/sdt | Sergeanur | 2020-05-26 | 1 | -1139/+106 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-26 | 1 | -659/+593 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h | ||||
| * | eSurfaceType | aap | 2020-05-26 | 1 | -28/+28 |
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| * | Even more audio cleanups | Sergeanur | 2020-05-25 | 1 | -107/+104 |
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| * | Ped comments cleanup | Sergeanur | 2020-05-25 | 1 | -43/+53 |
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| * | More audio cleanup and bugfixes | Sergeanur | 2020-05-25 | 1 | -55/+44 |
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| * | Fix names of static variables | Sergeanur | 2020-05-25 | 1 | -19/+19 |
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| * | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes | Sergeanur | 2020-05-25 | 1 | -149/+108 |
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| * | Clean cAudioManager::ProcessGarages up a bit | Sergeanur | 2020-05-24 | 1 | -89/+79 |
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| * | Even more small audio cleanup | Sergeanur | 2020-05-23 | 1 | -3/+3 |
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| * | More audio cleanup | Sergeanur | 2020-05-23 | 1 | -314/+318 |
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* | | eSurfaceType | aap | 2020-05-26 | 1 | -28/+28 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -4/+4 |
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* | | Pickup and audio fix | eray orçunus | 2020-05-20 | 1 | -2/+2 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-20 | 1 | -67/+66 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.h # src/core/World.cpp # src/core/config.h # src/entities/Entity.cpp # src/modelinfo/ModelIndices.h # src/modelinfo/PedModelInfo.cpp # src/peds/Population.cpp # src/render/Clouds.cpp # src/render/Hud.cpp # src/vehicles/HandlingMgr.h | ||||
| * | Remove MAX_VOLUME dups | Sergeanur | 2020-05-18 | 1 | -67/+66 |
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* | | Fix compilation errors | Sergeanur | 2020-05-16 | 1 | -2521/+186 |
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* | More small audio fixes | Sergeanur | 2020-05-16 | 1 | -7/+6 |
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* | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 2020-05-16 | 1 | -0/+8838 |