summaryrefslogtreecommitdiffstats
path: root/src/audio/AudioCollision.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* mergeNikolay Korolev2021-08-081-3/+2
|\
| * cAudioManager::GetCollisionOneShotRatio cleanupSergeanur2021-07-271-9/+10
| |
| * Audio changes:Sergeanur2021-07-261-214/+195
| | | | | | | | | | | | | | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
| * Add macros to set sample loop offsetsSergeanur2021-06-241-6/+2
| |
| * Use bool8 in audio codeSergeanur2021-06-241-13/+13
| |
| * Renaming audio enum entries to something more like originalSergeanur2020-09-191-2/+2
| |
| * eSurfaceTypeaap2020-05-261-37/+37
| |
* | cAudioManager declaration reorderingSergeanur2021-07-281-1/+1
| |
* | AudioManager.cpp reorderingSergeanur2021-07-271-2/+0
| |
* | Sort AudioCollision functions into original orderSergeanur2021-07-271-212/+198
| |
* | Add macros to set sample loop offsetsSergeanur2021-06-241-6/+2
| |
* | Use bool8 in audio codeSergeanur2021-06-241-15/+14
| |
* | Fix gOneShotColSergeanur2021-01-071-1/+3
| |
* | More audioFilip Gawin2020-12-221-16/+18
| |
* | some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-2/+2
| |
* | eSurfaceTypeaap2020-05-261-37/+37
|/
* Fix looping collision soundSergeanur2020-05-071-8/+8
|
* Fix GetDistanceSquaredSergeanur2020-05-071-1/+1
|
* Fixed arguments for sound collisionsSergeanur2020-05-071-54/+71
|
* Changing prefixes for some audio fieldsSergeanur2020-04-281-9/+9
|
* Try to build with mingwFilip Gawin2020-04-201-1/+1
|
* Remove patchesSergeanur2020-04-171-12/+1
|
* Added missing audio ctorsSergeanur2020-04-141-0/+16
|
* Cleanup audio codeFilip Gawin2020-04-121-4/+4
|
* normalized line endings to LFaap2020-04-091-403/+403
|
* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-071-9/+9
|
* Remove all constexprFilip Gawin2020-03-221-1/+1
|
* Cleanup audio code + fixes for reviewFilip Gawin2020-03-221-9/+13
|
* Audio, use of enums and true/falseSergeanur2020-02-021-10/+10
|
* audio stuffSergeanur2020-01-251-0/+399
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)