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path: root/src/animation/CutsceneMgr.cpp (follow)
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* get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* Use original namesSergeanur2021-01-081-6/+6
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* small cleanupaap2021-01-081-2/+2
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* anim compressionaap2020-12-181-9/+12
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* Fix crash on assertSergeanur2020-09-091-1/+1
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* Compilation fixSergeanur2020-08-241-2/+3
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* CutsceneMgr doneSergeanur2020-08-241-36/+255
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* new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-23/+58
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * updated player control namesNikolay Korolev2020-06-211-2/+2
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* | fixed bar brawlNikolay Korolev2020-06-171-0/+4
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* | some cutscene opcodes and heli gunseray orçunus2020-06-161-6/+19
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* | Support of original mp3/wav/adfSergeanur2020-05-271-79/+75
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-1/+1
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-1/+1
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* | removed cutscene headsaap2020-05-091-16/+1
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* | most of animation system done; little stuff here and thereaap2020-05-081-3/+8
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* Crossplatform work continueseray orçunus2020-04-221-2/+1
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* Remove patchesSergeanur2020-04-171-17/+1
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-13/+13
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* Fix cutscene camera latencySergeanur2020-04-111-1/+1
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* fixNikolay Korolev2020-04-101-0/+1
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* Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-0/+440