| Commit message (Expand) | Author | Files | Lines |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 1 | -2/+0 |
2021-01-12 | More fix | Sergeanur | 1 | -0/+1 |
2021-01-11 | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 1 | -563/+114 |
2021-01-09 | script | Nikolay Korolev | 1 | -0/+2 |
2021-01-08 | Use original names | Sergeanur | 1 | -6/+6 |
2021-01-08 | small cleanup | aap | 1 | -2/+2 |
2021-01-08 | first commit for LCS | aap | 1 | -2/+2 |
2020-12-18 | anim compression | aap | 1 | -9/+12 |
2020-09-09 | Fix crash on assert | Sergeanur | 1 | -1/+1 |
2020-08-24 | Compilation fix | Sergeanur | 1 | -2/+3 |
2020-08-24 | small fix | Sergeanur | 1 | -1/+1 |
2020-08-24 | CutsceneMgr done | Sergeanur | 1 | -36/+255 |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 1 | -23/+58 |
2020-06-21 | updated player control names | Nikolay Korolev | 1 | -2/+2 |
2020-06-17 | fixed bar brawl | Nikolay Korolev | 1 | -0/+4 |
2020-06-16 | some cutscene opcodes and heli guns | eray orçunus | 1 | -6/+19 |
2020-05-27 | Support of original mp3/wav/adf | Sergeanur | 1 | -79/+75 |
2020-05-11 | Linux build support | eray orçunus | 1 | -1/+1 |
2020-05-09 | removed cutscene heads | aap | 1 | -16/+1 |
2020-05-08 | most of animation system done; little stuff here and there | aap | 1 | -3/+8 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -2/+2 |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -2/+1 |
2020-04-17 | Remove patches | Sergeanur | 1 | -17/+1 |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 1 | -13/+13 |
2020-04-11 | Fix cutscene camera latency | Sergeanur | 1 | -1/+1 |
2020-04-10 | fix | Nikolay Korolev | 1 | -0/+1 |
2020-04-10 | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 1 | -0/+0 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 1 | -3/+3 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -3/+2 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+2 |
2020-03-27 | removed windows.h for most .cpps | aap | 1 | -273/+274 |
2020-01-31 | CRemote | Sergeanur | 1 | -1/+1 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 1 | -7/+8 |
2019-10-29 | Small CPad fixes | Sergeanur | 1 | -1/+1 |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -3/+2 |
2019-10-19 | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur | 1 | -2/+1 |
2019-10-10 | CalculateBoundingSphereRadiusCB | Sergeanur | 1 | -15/+29 |
2019-09-28 | Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macro | Sergeanur | 1 | -3/+3 |
2019-09-28 | Added f for floats, removed checks for delete | Sergeanur | 1 | -7/+5 |
2019-09-28 | Refactoring | Sergeanur | 1 | -40/+40 |
2019-09-28 | Full CCutsceneMgr | Sergeanur | 1 | -0/+419 |
2019-09-12 | World and Peds | eray orçunus | 1 | -0/+1 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-13 | CPad done | Fire-Head | 1 | -0/+1 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -0/+1 |
2019-06-12 | implemented CTimeCycle | aap | 1 | -0/+1 |
2019-05-31 | more high level functions | aap | 1 | -0/+5 |