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2021-01-13Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs""Fire-Head1-2/+4
This reverts commit 97c9a4a02c9f801d35fbcf47658756a89a33f6d9.
2021-01-13Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"Fire-Head1-4/+2
This reverts commit d63e3f155995f2b82cee1f19bcf5c0f00bda491a, reversing changes made to ec173550561d7cb36505853fed13967d5299cce1.
2021-01-13anim velocity unionaap1-2/+4
2020-12-18anim compressionaap1-1/+1
2020-12-18get rid of all PED_SKIN definesaap1-9/+1
2020-08-24CutsceneMgr doneSergeanur1-0/+1
2020-07-24fixed hanim for 64 bitaap1-1/+1
2020-07-24fixed hanim for 64 bitaap1-1/+1
2020-05-10RpAnimBlend and frame updatesaap1-0/+1
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-2/+2
2020-05-08most of animation system done; little stuff here and thereaap1-6/+0
2020-04-24implemented skinned peds, no cutscene hands yetaap1-1/+3
2020-03-28remove include <new> from common.haap1-4/+0
2019-06-12implemented CutsceneObject; little fixesaap1-1/+1
2019-06-11added animation system (with skin support for now)aap1-0/+57