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2021-08-16Auto-detect X11 dependencyerorcun1-0/+16
2021-08-16Auto-detect X11 dependencyerorcun1-0/+16
2021-07-13Nintendo Switch supportAdrian Graber1-5/+22
2021-07-13Finish cmake stuff for Switch buildAdrian Graber1-24/+1
* SDL2 for OpenAL not needed anymore * Add re3_platform_target function and use that instead of manually building NRO
2021-07-13Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber1-1/+1
2021-07-13Fix WINDOWS -> WIN32 on cmakeAdrian Graber1-1/+1
2021-07-13cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten1-4/+12
2021-07-13Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber1-4/+0
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13Add Nintendo Switch initial supportAdrian Graber1-2/+38
2021-07-11fix the fix (and another fix)withmorten1-1/+1
2021-06-25add no-git-hash option to premakewithmorten1-0/+1
2021-06-25add no-git-hash option to premakewithmorten1-0/+1
2021-02-12Cmake version for hashFilip Gawin1-1/+6
2021-02-12Cmake version for hashFilip Gawin1-1/+6
2021-02-02fix gcc/clang build by adding -fpermssive and -Wno-address-of-temporarywithmorten1-0/+2
2021-01-24Add cmake option for sanitizersshfil1-0/+15
2021-01-24Add cmake option for sanitizersshfil1-0/+15
2021-01-24Add cmake option for sanitizersshfil1-0/+15
2021-01-14RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin1-1/+1
2021-01-13Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs""Fire-Head1-79/+87
This reverts commit 97c9a4a02c9f801d35fbcf47658756a89a33f6d9.
2021-01-13Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"Fire-Head1-87/+79
This reverts commit d63e3f155995f2b82cee1f19bcf5c0f00bda491a, reversing changes made to ec173550561d7cb36505853fed13967d5299cce1.
2021-01-13Port cmake improvements to miamiFilip Gawin1-79/+87
2021-01-13Make cmake files more genericFilip Gawin1-34/+34
2021-01-11conan: build re3 + librw with RelWithDebInfo build_typeAnonymous Maarten1-0/+3
2021-01-11cmake: install files ready for copying in game folderAnonymous Maarten1-8/+6
2021-01-11cmake: add resource (settings windows icon)Anonymous Maarten1-2/+5
2021-01-11cmake: opus is now optional + libsndfile only when using openalAnonymous Maarten1-3/+7
2021-01-11cmake: search for miles import libraryAnonymous Maarten1-0/+9
2021-01-11cmake: use openal/opusfile/mpg123/libsndfile correctlyAnonymous Maarten1-1/+7
2021-01-11audio: only use #pragma comment(lib, "xxx.lib") on MSVCAnonymous Maarten1-0/+1
2021-01-11cmake: null audio is not possible + add cmake opus supportAnonymous Maarten1-23/+30
2021-01-11cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependenciesAnonymous Maarten1-51/+28
2020-12-19fixed cmakelistsNikolay Korolev1-6/+6
2020-11-15Make collision code placement more like original (+ small fixes)Sergeanur1-0/+1
2020-11-02Add basic support for cmake on linuxFilip Gawin1-0/+112