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* update librw; get rid of glewaap2021-02-171-18/+6
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* Fix sha1 on premake linuxerorcun2021-02-121-1/+1
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* Cmake version for hashFilip Gawin2021-02-121-0/+1
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* Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-121-416/+420
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* startproject now depends on librwwithmorten2021-02-101-0/+4
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* reduce warnings in msvc librw buildwithmorten2021-02-031-0/+1
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* add Vanilla config to premake and premake CIwithmorten2021-01-261-2/+5
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* small premake fixwithmorten2021-01-221-2/+0
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* remove scriptspath from premakewithmorten2021-01-131-5/+3
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* premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exewithmorten2021-01-121-2/+11
| | | | | # Conflicts: # premake5.lua
* Remove fastmath from premake's configFilip Gawin2021-01-061-4/+0
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* Move mss dummy headers into vendorFilip Gawin2020-12-291-2/+2
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* buildings directorySergeanur2020-12-201-0/+2
| | | | | # Conflicts: # premake5.lua
* Merge pull request #825 from aap/miamiaap2020-11-221-1/+4
|\ | | | | neo screen droplets
| * neo screen dropletsaap2020-11-191-1/+4
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* | Add non-amd64 architectures for bsdGreg V2020-11-181-1/+4
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* Make collision code placement more like original (+ small fixes)Sergeanur2020-11-151-0/+2
| | | | | | | | # Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h
* Merge pull request #795 from withmorten/masteraap2020-11-051-1/+22
| | | | | | | enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds # Conflicts: # premake5.lua # src/core/config.h
* Add option to enable asanFilip Gawin2020-10-281-0/+10
| | | | | # Conflicts: # premake5.lua
* Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-3/+1
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-111-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # premake5.lua # src/audio/MusicManager.cpp # src/control/Darkel.cpp # src/control/Script.cpp # src/core/FileLoader.cpp # src/core/Frontend.cpp # src/core/Game.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/extras/frontendoption.cpp # src/extras/frontendoption.h # src/render/Hud.cpp # src/skel/glfw/glfw.cpp # src/vehicles/CarGen.cpp # src/vehicles/Vehicle.cpp # src/weapons/WeaponInfo.cpp # utils/gxt/american.txt
| * premake5: Place macosx-amd64 after arm64Andrew Udvare2020-10-021-1/+1
| | | | | | | | Fixes xcode4 project from Premake getting the wrong target (for now).
| * macOS support; thanks to @MrYadroAndrew Udvare2020-09-301-0/+35
| | | | | | | | | | | | This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
| * Add target arm64Filip Gawin2020-09-271-326/+329
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* | premake5: Place macosx-amd64 after arm64Andrew Udvare2020-10-081-1/+1
| | | | | | | | Fixes xcode4 project from Premake getting the wrong target (for now).
* | macOS support; thanks to @MrYadroAndrew Udvare2020-10-081-1/+37
| | | | | | | | | | | | This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
* | Add target arm64Filip Gawin2020-09-301-0/+3
| | | | | | | | | | # Conflicts: # premake5.lua
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-141-25/+24
|\| | | | | | | | | # Conflicts: # librw
| * Move stuff to vendorSergeanur2020-08-141-25/+24
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-101-0/+21
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/render/Coronas.cpp # src/render/Timecycle.cpp # src/render/Timecycle.h
| * fixed line formattingBlingu2020-08-081-306/+327
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| * Update premake5.luablingu2020-08-081-20/+0
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| * Update premake5.luablingu2020-08-051-1/+1
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| * added partial bsd support (FreeBSD)blingu2020-08-051-306/+326
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* | Merge branch 'master' into miamiSergeanur2020-08-021-8/+35
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp
| * Move sdk and eaxSergeanur2020-08-021-10/+10
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| * Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcuneray orçunus2020-07-291-0/+27
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| | * more fixSergeanur2020-07-291-1/+1
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| | * premake fixSergeanur2020-07-291-4/+5
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| | * Merge pull request #587 from Sergeanur/opusSergeanur2020-07-291-3/+29
| | |\ | | | | | | | | OPUS support for OpenAL
| | | * Merge branch 'master' into opusSergeanur2020-05-241-2/+0
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| | | * | CleanupSergeanur2020-05-231-0/+1
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| | | * | Merge branch 'master' into opusSergeanur2020-05-231-7/+17
| | | |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # eax/eax.h # premake5.lua # src/audio/oal/stream.cpp
| | | * | | more checks in premakeSergeanur2020-05-221-3/+5
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| | | * | | opus supportSergeanur2020-05-221-0/+29
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| * | | | | Fix Win32 OAL builderay orçunus2020-07-291-1/+1
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| * | | / 64-bit on Windowseray orçunus2020-07-221-15/+45
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* | | | Fix Win32 OAL builderay orçunus2020-07-291-1/+1
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* | | | 64-bit on Windowseray orçunus2020-07-241-15/+45
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* | | | Add compatibility with RW 3.4Sergeanur2020-07-181-5/+5
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* | | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-261-2/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h
| * | | Fix OAL crashSergeanur2020-05-241-2/+0
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* | | Merge branch 'master' into miamiSergeanur2020-05-231-5/+21
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/control/Script.cpp # src/core/SurfaceTable.cpp # src/core/config.h # src/entities/Physical.cpp # src/entities/Physical.h # src/objects/Object.h # src/skel/skeleton.h # src/vehicles/Vehicle.h
| * | Fix linux builderay orçunus2020-05-221-6/+8
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| * | I am an idiotSergeanur2020-05-221-2/+2
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| * | OpenAL configsSergeanur2020-05-221-5/+19
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* | Merge branch 'master' into miamiSergeanur2020-05-161-9/+27
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h
| * fixes for 64 bit buildaap2020-05-161-9/+27
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-28/+47
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Fix premake copySergeanur2020-05-121-1/+1
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| * Include oal filesSergeanur2020-05-121-5/+2
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| * Merge pull request #533 from erorcun/mastererorcun2020-05-111-27/+49
| |\ | | | | | | Linux build support
| | * Fix appveyor (hopefully)eray orçunus2020-05-111-1/+3
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| | * Fix Windows build and premakeeray orçunus2020-05-111-1/+2
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| | * Linux build supporteray orçunus2020-05-111-26/+45
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* | | Merge branch 'master' into miamiSergeanur2020-05-111-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * | remove aps from premakeSergeanur2020-05-111-1/+1
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| * | fix premake failing if not passing any action (such as with --help)blattersturm2020-05-111-1/+1
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| * reverting fuckupaap2020-05-061-92/+0
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| * Merge branch 'master' of github.com:GTAmodding/re3aap2020-05-061-22/+28
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| * | updated librwaap2020-05-061-0/+92
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* | | getting the vice city map to workaap2020-05-051-1/+1
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* | | Merge branch 'master' into miamiSergeanur2020-05-051-2/+2
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| * | Remove audio from premakeSergeanur2020-05-051-2/+2
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* | | Merge branch 'master' into miamiSergeanur2020-05-051-22/+28
|\| | | | | | | | | | | | | | # Conflicts: # premake5.lua
| * | Fix build status and don't add random files into the projectSergeanur2020-05-051-22/+28
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* / cleaned up MIAMI ifdefsaap2020-05-051-3/+4
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* improvements (?) to premakefileaap2020-04-291-8/+40
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* premake stuffSergeanur2020-04-281-87/+97
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* Initial GLFW supporteray orçunus2020-04-261-3/+24
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* implemented debugmenuaap2020-04-241-2/+4
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-1/+1
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* premake cleanupSergeanur2020-04-181-31/+20
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* librw compilation in prebuild event of reIIIThirteenAG2020-04-181-0/+2
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* premake fixesSergeanur2020-04-171-5/+7
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* Use LIBRW env var it it's setSergeanur2020-04-171-3/+3
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* Update linksSergeanur2020-04-171-1/+0
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* Remove patchesSergeanur2020-04-171-32/+26
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* implemented most of librw wrapperaap2020-04-151-2/+20
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* Update premake5.luaFilip Gawin2020-04-151-1/+2
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* Link with RW libsSergeanur2020-04-111-1/+21
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* saveSergeanur2020-01-271-0/+2
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* CText encoding fixesSergeanur2019-10-201-0/+2
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* sampman doneFire-Head2019-08-021-0/+5
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* Merge pull request #153 from ThirteenAG/masteraap2019-07-201-18/+31
|\ | | | | premake and appveyor update
| * small cleanupThirteenAG2019-07-201-1/+1
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| * premake and appveyor updateThirteenAG2019-07-201-18/+31
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* | ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-0/+1
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* the great reorganizationaap2019-07-071-14/+23
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* Update HUD stuff, bug and format fixes._AG2019-06-171-7/+7
| | | | | Added environment variables to premake5.lua. Update README.md
* CI add debug modeFilip Gawin2019-06-131-6/+5
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* implemented GTA stream read functionsaap2019-06-131-0/+4
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* added animation system (with skin support for now)aap2019-06-111-0/+2
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* premake: disabled SAFESEHFire-Head2019-06-061-0/+1
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* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+6
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* rw skeletonFire-Head2019-05-311-0/+1
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* fixed CParticle crash && RandTableFire-Head2019-05-301-4/+14
| | | | | implemented PC codewarrior rand updated premake
* implemented some of CCam and dependenciesaap2019-05-291-0/+2
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* AppVeyorFilip Gawin2019-05-191-1/+5
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* more work on CPhysicalaap2019-05-181-4/+9
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* first commitaap2019-05-151-0/+38