summaryrefslogtreecommitdiffstats
path: root/gamefiles (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-169-189/+933
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Sync aspect ratio setting with masterSergeanur2021-02-125-0/+0
| |
| * Update TXDsSergeanur2021-02-124-0/+0
| |
| * Convert TXDs to VC version, delete unused controller shadowsSergeanur2021-02-124-0/+0
| |
| * Add english strings to translations as stubs, also translation noticeSergeanur2021-02-125-0/+0
| |
| * better controller menu txdswithmorten2021-02-114-0/+0
| |
| * use better quality button textures, add generic.txdwithmorten2021-02-113-0/+0
| |
| * Use VEHICLE_FIREWEAPON in GXTsSergeanur2021-02-115-0/+0
| |
| * More fixesSergeanur2021-02-115-0/+0
| |
| * Translated string fixSergeanur2021-02-111-0/+0
| |
| * Add texturesSergeanur2021-02-107-0/+0
| |
| * Controller menuSergeanur2021-02-105-0/+0
| |
| * Adding strings to re3's GXT, recompiling GXT filesIlDucci2021-02-034-0/+0
| | | | | | | | Contains the same new elements as #1017
| * Add radio off textSergeanur2021-01-311-0/+0
| |
| * Change joystick DB with latest offical oneerorcun2021-01-271-189/+933
| |
* | closer to the source text...ForeverL952021-01-251-0/+0
| |
* | A necessary step back, again.ForeverL952021-01-251-0/+0
| |
* | spanish gxt fixedForeverL952021-01-251-0/+0
| | | | | | Fixes and order in the file.
* | Add spanish translation for new strings.ForeverL952021-01-251-0/+0
| | | | | | | | I have added missing text strings, mainly in the menu. And I made some modifications to some translated strings.
* | GXT fixesSergeanur2021-01-221-0/+0
| |
* | A bit of frontend and GXTSergeanur2021-01-226-0/+0
|/
* Add missing GXT lineSergeanur2021-01-071-0/+0
|
* add neo filesaap2020-12-274-0/+264
|
* fixesNikolay Korolev2020-12-191-0/+0
|
* Spanish translation corrections and fixesIlDucci2020-12-121-0/+0
| | | | | | | | | | | | | Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure.
* Fixerorcun2020-12-091-0/+199
|
* Add textsSergeanur2020-12-075-0/+0
|
* Remove III filesSergeanur2020-08-1412-0/+0
|
* add freeroam; clean up debug menuaap2020-06-014-363/+0
|
* Weapon fixes and thingieseray orçunus2020-05-171-0/+0
|
* Add GXT utilSergeanur2020-05-052-0/+0
|
* ps2 particles, sampman oal startedFire-Head2020-04-2315-0/+363
|
* rem english.gxtFire-Head2020-04-201-0/+0
|
* fixed missing keys in gxt for PL/RU langsFire-Head2020-04-207-0/+0
|
* Add polish lang supportFire-Head2020-04-192-0/+0
|
* CMenuManager done and CHud fixeseray orçunus2020-04-111-0/+0
|
* Menu map changeseray orçunus2020-04-071-0/+0
| | | | | | | | | - new texture by AG - map now centers when zoomed out too much - background darkened a bit - mouse wheel up/down switched - cross add target on gamepad - LeftStickY inverted
* Menu maperay orçunus2020-04-071-0/+0
|
* Add russian lang supportSergeanur2020-03-304-0/+0
|
* clean upaap2019-05-302-0/+0