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* Add PED DENSITY and CAR DENSITY lines to GXTSergeanur2021-07-115-0/+0
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* recompile german.gxtwithmorten2021-07-101-0/+0
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* Add russian supportSergeanur2021-02-181-0/+0
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* Sync aspect ratio setting with masterSergeanur2021-02-125-0/+0
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* Add english strings to translations as stubs, also translation noticeSergeanur2021-02-125-0/+0
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* Use VEHICLE_FIREWEAPON in GXTsSergeanur2021-02-115-0/+0
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* More fixesSergeanur2021-02-115-0/+0
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* Translated string fixSergeanur2021-02-111-0/+0
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* Controller menuSergeanur2021-02-105-0/+0
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* Adding strings to re3's GXT, recompiling GXT filesIlDucci2021-02-034-0/+0
| | | | Contains the same new elements as #1017
* Add radio off textSergeanur2021-01-311-0/+0
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* Add missing GXT lineSergeanur2021-01-071-0/+0
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* Spanish translation corrections and fixesIlDucci2020-12-121-0/+0
| | | | | | | | | | | | | Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure.
* Add textsSergeanur2020-12-075-0/+0
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* Remove III filesSergeanur2020-08-148-0/+0
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* Add GXT utilSergeanur2020-05-052-0/+0
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* ps2 particles, sampman oal startedFire-Head2020-04-238-0/+0