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-rw-r--r--src/render/Font.cpp306
-rw-r--r--src/render/Font.h8
2 files changed, 158 insertions, 156 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index e1f318aa..23df459e 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -8,6 +8,9 @@
#include "FileMgr.h"
#endif
#include "Timer.h"
+#include "Frontend.h"
+
+//--LCS: todo scaling (needs CSprite2d reversed), SuspendHandler, ReplaceGermanSZ, volatile mem, other todos
void
AsciiToUnicode(const char *src, wchar *dst)
@@ -125,6 +128,7 @@ int CFont::PS2Symbol = BUTTON_NONE;
int CFont::ButtonsSlot = -1;
#endif // BUTTON_ICONS
+//--TODO(LCS): volatile memory
void
CFont::Initialise(void)
{
@@ -244,6 +248,7 @@ CFont::ReloadFonts(uint8 set)
}
#endif
+//--TODO(LCS): gpFonts
void
CFont::Shutdown(void)
{
@@ -267,6 +272,7 @@ CFont::Shutdown(void)
#endif
}
+//--LCS: Done
void
CFont::InitPerFrame(void)
{
@@ -306,6 +312,7 @@ CFont::DrawButton(float x, float y)
}
#endif
+//--LCS: TODO (mostly done but could use some checking)
void
CFont::PrintChar(float x, float y, wchar c)
{
@@ -319,7 +326,9 @@ CFont::PrintChar(float x, float y, wchar c)
bDontPrint = c == '\0';
float w = GetCharacterWidth(c) / 32.0f;
- // TODO (LCS): bit here
+ if ( !RenderState.proportional && RenderState.rightJustify )
+ x += (GetCharacterWidth(c) - GetCharacterWidth(c, true)) * RenderState.scaleX;
+
if (Details.bFontHalfTexture && c == 208)
c = '\0';
@@ -327,15 +336,12 @@ CFont::PrintChar(float x, float y, wchar c)
float xoff = c % 16;
float yoff = c / 16;
+ // small float modifiers were left for pc
+
if(RenderState.style == FONT_BANK || RenderState.style == FONT_STANDARD){
- // TODO (LCS): bit here
if (bDontPrint) return;
if (RenderState.slant == 0.0f) {
-#ifdef FIX_BUGS
if (c < 192) {
-#else
- if (c < 193) {
-#endif
CSprite2d::AddToBuffer(
CRect(x, y,
x + 32.0f * RenderState.scaleX * 0.96f,
@@ -346,10 +352,13 @@ CFont::PrintChar(float x, float y, wchar c)
xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f);
} else {
+ float xScale = 0.54f;
+ if (FrontEndMenuManager.m_PrefsUseWideScreen)
+ xScale = 0.486f;
CSprite2d::AddToBuffer(
- CRect(x, y,
- x + 32.0f * RenderState.scaleX * 0.96f,
- y + 33.0f * RenderState.scaleY * 0.5f),
+ CRect(x, y + RenderState.scaleY * 4.0f,
+ x + 32.0f * RenderState.scaleY * xScale * 0.96f,
+ y + 4.0f * RenderState.scaleY * + 16.0f * RenderState.scaleY),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f,
@@ -402,6 +411,7 @@ bool CFont::IsAnsiCharacter(wchar *s)
}
#endif
+//--LCS: TODO (mostly done but could use some checking)
void
CFont::RenderFontBuffer()
{
@@ -414,7 +424,7 @@ CFont::RenderFontBuffer()
bool bFlash = false;
Sprite[RenderState.style].SetRenderState();
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); // TODO: not in lcs
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
textPosX = RenderState.fTextPosX;
textPosY = RenderState.fTextPosY;
@@ -456,16 +466,15 @@ CFont::RenderFontBuffer()
}
Details.color.alpha = Details.bFlashState ? 0 : 255;
}
- if (!RenderState.bIsShadow)
+ if (!RenderState.bIsShadow && !RenderState.bOutlineOn)
RenderState.color = color;
}
wchar c = *pRenderStateBufPointer.pStr;
c -= ' ';
+ if (c == 200) c = '^';
+ if (c == 201) c = '>';
if (RenderState.bFontHalfTexture)
- c = FindNewCharacter(c);
- else if (c > 155)
- c = '\0';
-
+ c = FindNewCharacter(c);
if (RenderState.slant != 0.0f)
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
PrintChar(textPosX, textPosY, c);
@@ -474,11 +483,11 @@ CFont::RenderFontBuffer()
PrintChar(textPosX + 2.0f, textPosY, c);
textPosX += 2.0f;
}
-#ifdef FIX_BUGS
- // PS2 uses different chars for some symbols
- if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
-#endif
textPosX += RenderState.scaleX * GetCharacterWidth(c);
+//#ifdef FIX_BUGS
+// // PS2 uses different chars for some symbols
+// if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
+//#endif
if (c == '\0')
textPosX += RenderState.fExtraSpace;
}
@@ -486,6 +495,8 @@ CFont::RenderFontBuffer()
FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
}
+
+//--LCS: TODO
void
CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth)
{
@@ -496,24 +507,36 @@ CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spw
RenderState.style = Details.style;
}
- float dropShadowPosition = Details.dropShadowPosition;
- if (dropShadowPosition != 0.0f && (Details.style == FONT_BANK || Details.style == FONT_STANDARD)) {
+ if (Details.outlineColor.a != 0) {
CRGBA color = Details.color;
- Details.color = Details.dropColor;
+ Details.color = Details.outlineColor;
+ Details.bOutlineOn = true;
+ Details.outlineColor.a = 0;
Details.dropShadowPosition = 0;
- Details.bIsShadow = true;
- if (Details.slant != 0.0f) {
- Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
- Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
- PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
- Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
- Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
- } else {
- PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
- }
- Details.color = color;
- Details.dropShadowPosition = dropShadowPosition;
Details.bIsShadow = false;
+ PrintString(x, y, Details.anonymous_25, start, end, spwidth);
+ Details.color = color;
+ Details.bOutlineOn = false;
+ } else {
+ float dropShadowPosition = Details.dropShadowPosition;
+ if (dropShadowPosition != 0.0f && (Details.style == FONT_BANK || Details.style == FONT_STANDARD)) {
+ CRGBA color = Details.color;
+ Details.color = Details.dropColor;
+ Details.dropShadowPosition = 0;
+ Details.bIsShadow = true;
+ if (Details.slant != 0.0f) {
+ Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
+ Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
+ PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
+ Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
+ Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
+ } else {
+ PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
+ }
+ Details.color = color;
+ Details.dropShadowPosition = dropShadowPosition;
+ Details.bIsShadow = false;
+ }
}
if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[ARRAY_SIZE(FontRenderStateBuf)] - (end - start + 26)) // why 26?
RenderFontBuffer();
@@ -552,16 +575,17 @@ CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spw
FontRenderStatePointer.Align();
}
+// LCS: Done
void
CFont::PrintStringFromBottom(float x, float y, wchar *str)
{
- y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
- if (Details.slant == 0.0f)
+ y -= (32.0f * Details.scaleY / 2.0f + Details.line * Details.scaleY) * GetNumberLines(x, y, str);
+ if (Details.slant != 0.0f)
y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
PrintString(x, y, str);
}
-
+//--LCS: TODO
void
CFont::PrintString(float xstart, float ystart, wchar *s)
{
@@ -572,7 +596,8 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
bool first;
wchar *start, *t;
- Details.bFlash = false;
+ CRGBA outlineColor = Details.outlineColor;
+ CFont::SetFlashOff();
if(*s == '*')
return;
@@ -707,6 +732,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
}
}
+//--LCS: TODO
int
CFont::GetNumberLines(float xstart, float ystart, wchar *s)
{
@@ -808,6 +834,7 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
return n;
}
+//--LCS: TODO
void
CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
{
@@ -913,27 +940,32 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
}
}
+//--LCS: done
bool IsPunctuation(wchar c)
{
switch (c)
{
case '!':
- case '$':
- case ',':
+ case '?':
case '.':
- case '/':
+ case ',':
case ':':
- case '?':
- case '\\':
+ case ';':
+
+ // these are lucid it seems
+ //case '$':
+ //case '/':
+ //case '\\':
return true;
}
return false;
}
+//--LCS: done
float
-CFont::GetCharacterWidth(wchar c)
+CFont::GetCharacterWidth(wchar c, bool forceProportional)
{
- if (RenderState.proportional)
+ if (RenderState.proportional || forceProportional)
{
float inc = c < 192 ? 0.0f : 4.0f;
return Size[RenderState.style][c] + Size[RenderState.style][c + 209] + FontSizeIncrementers[RenderState.style] + inc;
@@ -945,6 +977,7 @@ CFont::GetCharacterWidth(wchar c)
}
}
+//--LCS: done
float
CFont::GetCharacterSize(wchar c)
{
@@ -965,6 +998,7 @@ CFont::GetCharacterSize(wchar c)
}
}
+//--LCS: TODO
float
CFont::GetStringWidth(wchar *s, bool spaces)
{
@@ -1077,6 +1111,19 @@ CFont::GetStringWidth_Jap(wchar* s)
}
#endif
+//--LCS: done
+bool16
+CFont::CheckNewLine(wchar *s)
+{
+ while (*s == ' ')
+ s++;
+
+ if (*s == '~')
+ return s[1] == 'N' || s[1] == 'n';
+ return false;
+}
+
+//--LCS: TODO
wchar*
CFont::GetNextSpace(wchar *s)
{
@@ -1107,6 +1154,7 @@ CFont::GetNextSpace(wchar *s)
return s;
}
+//--LCS: done
wchar*
CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
{
@@ -1136,16 +1184,19 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
color.r = 75;
color.g = 151;
color.b = 75;
+ Details.anonymous_23 = true;
break;
case 'h':
color.r = 255;
color.g = 255;
color.b = 255;
+ Details.anonymous_23 = true;
break;
case 'l':
color.r = 0;
color.g = 0;
color.b = 0;
+ Details.anonymous_23 = true;
break;
case 'o':
color.r = 229;
@@ -1176,6 +1227,7 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
color.r = 225;
color.g = 225;
color.b = 225;
+ Details.anonymous_23 = true;
break;
case 'x':
color.r = 132;
@@ -1211,122 +1263,34 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
}
while (*s != '~')
++s;
- if (*(++s) == '~')
- s = ParseToken(s, color, flash, bold);
- return s;
-}
-#ifdef MORE_LANGUAGES
-wchar*
-CFont::ParseToken(wchar *s, bool japShit)
-{
+ // seem to be gone in lcs
+ //if (*(++s) == '~')
+ // s = ParseToken(s, color, flash, bold);
+
+ // wtf?
+ if (*s == '\0') s++;
s++;
- if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
- wchar c = *s;
- if (IsJapanese())
- c &= 0x7FFF;
- switch (c) {
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
- case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
- case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
- case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
- case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
- case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
-#ifdef BUTTON_ICONS
- case 'U': PS2Symbol = BUTTON_UP; break;
- case 'D': PS2Symbol = BUTTON_DOWN; break;
- case '<': PS2Symbol = BUTTON_LEFT; break;
- case '>': PS2Symbol = BUTTON_RIGHT; break;
- case 'X': PS2Symbol = BUTTON_CROSS; break;
- case 'O': PS2Symbol = BUTTON_CIRCLE; break;
- case 'Q': PS2Symbol = BUTTON_SQUARE; break;
- case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
- case 'K': PS2Symbol = BUTTON_L1; break;
- case 'M': PS2Symbol = BUTTON_L2; break;
- case 'A': PS2Symbol = BUTTON_L3; break;
- case 'J': PS2Symbol = BUTTON_R1; break;
- case 'V': PS2Symbol = BUTTON_R2; break;
- case 'C': PS2Symbol = BUTTON_R3; break;
- case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
- case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
-#endif
- }
- } else if (IsJapanese()) {
- if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
- NewLine = true;
- }
- while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
- return s + 1;
+ return s;
}
-#else
+
+//--LCS: done
wchar*
CFont::ParseToken(wchar *s)
{
- Details.anonymous_23 = false;
- s++;
- if(Details.color.r || Details.color.g || Details.color.b)
- switch(*s){
- case 'B':
- Details.bBold = !Details.bBold;
- break;
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b':
- Details.color.r = 27;
- Details.color.g = 89;
- Details.color.b = 130;
- Details.anonymous_23 = true;
- break;
- case 'f':
- Details.bFlash = !Details.bFlash;
- if (!Details.bFlash)
- Details.color.a = 255;
- break;
- case 'g': SetColor(CRGBA(0, 207, 133, 255)); Details.anonymous_23 = true; break;
- case 'h': SetColor(CRGBA(255, 255, 255, 255)); Details.anonymous_23 = true; break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = true; break;
- case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = true; break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = true; break;
- case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = true; break;
- case 'r': SetColor(CRGBA(255, 72, 77, 255)); Details.anonymous_23 = true; break;
- case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = true; break;
- case 'w': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = true; break;
- case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = true; break;
- case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break;
-#ifdef BUTTON_ICONS
- case 'U': PS2Symbol = BUTTON_UP; break;
- case 'D': PS2Symbol = BUTTON_DOWN; break;
- case '<': PS2Symbol = BUTTON_LEFT; break;
- case '>': PS2Symbol = BUTTON_RIGHT; break;
- case 'X': PS2Symbol = BUTTON_CROSS; break;
- case 'O': PS2Symbol = BUTTON_CIRCLE; break;
- case 'Q': PS2Symbol = BUTTON_SQUARE; break;
- case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
- case 'K': PS2Symbol = BUTTON_L1; break;
- case 'M': PS2Symbol = BUTTON_L2; break;
- case 'A': PS2Symbol = BUTTON_L3; break;
- case 'J': PS2Symbol = BUTTON_R1; break;
- case 'V': PS2Symbol = BUTTON_R2; break;
- case 'C': PS2Symbol = BUTTON_R3; break;
- case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
- case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
-#endif
- }
- while(*s != '~') s++;
- if (*(++s) == '~')
- s = ParseToken(s);
+ bool flash = false;
+ bool bold = false;
+ CRGBA color = Details.color;
+ s = ParseToken(s, color, flash, bold);
+ Details.bFlash = flash;
+ Details.bBold = bold;
+
+ if (Details.anonymous_23)
+ Details.color = color;
return s;
}
-#endif
+//--LCS: done
void
CFont::FilterOutTokensFromString(wchar *str)
{
@@ -1345,12 +1309,14 @@ CFont::FilterOutTokensFromString(wchar *str)
str[newIdx] = '\0';
}
+//--LCS: done
void
CFont::DrawFonts(void)
{
RenderFontBuffer();
}
+//--LCS: done
void
CFont::SetScale(float x, float y)
{
@@ -1358,6 +1324,7 @@ CFont::SetScale(float x, float y)
Details.scaleY = y;
}
+//--LCS: done
void
CFont::SetSlantRefPoint(float x, float y)
{
@@ -1365,12 +1332,14 @@ CFont::SetSlantRefPoint(float x, float y)
Details.slantRefY = y;
}
+//--LCS: done
void
CFont::SetSlant(float s)
{
Details.slant = s;
}
+//--LCS: done
void
CFont::SetColor(CRGBA col)
{
@@ -1379,8 +1348,14 @@ CFont::SetColor(CRGBA col)
Details.color.a *= Details.alphaFade / 255.0f;
}
+//--LCS: done
+void
+CFont::SetFlashOff()
+{
+ Details.bFlash = false;
+}
-
+//--LCS: done
void
CFont::SetJustifyOn(void)
{
@@ -1389,6 +1364,7 @@ CFont::SetJustifyOn(void)
Details.rightJustify = false;
}
+//--LCS: done
void
CFont::SetJustifyOff(void)
{
@@ -1396,6 +1372,7 @@ CFont::SetJustifyOff(void)
Details.rightJustify = false;
}
+//--LCS: done
void
CFont::SetCentreOn(void)
{
@@ -1404,53 +1381,65 @@ CFont::SetCentreOn(void)
Details.rightJustify = false;
}
+//--LCS: done
void
CFont::SetCentreOff(void)
{
Details.centre = false;
}
+
+//--LCS: TODO
void
CFont::SetWrapx(float x)
{
+ // uncomment when scaling is done
+ //x = clamp(x, 0.0f, DEFAULT_SCREEN_WIDTH);
Details.wrapX = x;
}
+//--LCS: done
void
CFont::SetCentreSize(float s)
{
Details.centreSize = s;
}
+//--LCS: done
void
CFont::SetBackgroundOn(void)
{
Details.background = true;
}
+//--LCS: done
void
CFont::SetBackgroundOff(void)
{
Details.background = false;
}
+//--LCS: done
void
CFont::SetBackgroundColor(CRGBA col)
{
Details.backgroundColor = col;
}
+//--LCS: done
void
CFont::SetBackGroundOnlyTextOn(void)
{
Details.backgroundOnlyText = true;
}
+//--LCS: done
void
CFont::SetBackGroundOnlyTextOff(void)
{
Details.backgroundOnlyText = false;
}
+//--LCS: done
void
CFont::SetRightJustifyOn(void)
{
@@ -1459,6 +1448,7 @@ CFont::SetRightJustifyOn(void)
Details.centre = false;
}
+//--LCS: done
void
CFont::SetRightJustifyOff(void)
{
@@ -1467,18 +1457,21 @@ CFont::SetRightJustifyOff(void)
Details.centre = false;
}
+//--LCS: done
void
CFont::SetPropOff(void)
{
Details.proportional = false;
}
+//--LCS: done
void
CFont::SetPropOn(void)
{
Details.proportional = true;
}
+//--LCS: done
void
CFont::SetFontStyle(int16 style)
{
@@ -1492,24 +1485,29 @@ CFont::SetFontStyle(int16 style)
}
}
+//--LCS: done
void
CFont::SetRightJustifyWrap(float wrap)
{
Details.rightJustifyWrap = wrap;
}
+//--LCS: done
void
CFont::SetAlphaFade(float fade)
{
Details.alphaFade = fade;
}
+//--LCS: done
void
CFont::SetDropColor(CRGBA col)
{
Details.dropColor = col;
if (Details.alphaFade < 255.0f)
- Details.dropColor.a *= Details.alphaFade / 255.0f;
+ // TODO: was this a copypaste bug in here?
+ //Details.dropColor.a *= Details.alphaFade / 255.0f;
+ Details.dropColor.a = Details.color.a * Details.alphaFade / 255.0f;
}
diff --git a/src/render/Font.h b/src/render/Font.h
index b44cf67f..05c367fb 100644
--- a/src/render/Font.h
+++ b/src/render/Font.h
@@ -59,6 +59,9 @@ struct CFontRenderState
bool8 proportional;
bool8 anonymous_14;
int16 style;
+ int bOutlineOn;
+ int line;
+ bool8 rightJustify;
};
class CSprite2d;
@@ -146,7 +149,6 @@ public:
static void PrintChar(float x, float y, wchar c);
static void PrintString(float x, float y, wchar *s);
#ifdef XBOX_SUBTITLES
- static void PrintStringFromBottom(float x, float y, wchar *str);
static void PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor);
#endif
static int GetNumberLines(float xstart, float ystart, wchar *s);
@@ -157,7 +159,7 @@ public:
static void PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth);
#endif
static void PrintStringFromBottom(float x, float y, wchar *str);
- static float GetCharacterWidth(wchar c);
+ static float GetCharacterWidth(wchar c, bool forceProportional = false);
static float GetCharacterSize(wchar c);
static float GetStringWidth(wchar *s, bool spaces = false);
#ifdef MORE_LANGUAGES
@@ -189,6 +191,7 @@ public:
static void SetBackgroundOff(void);
static void SetBackGroundOnlyTextOn(void);
static void SetBackGroundOnlyTextOff(void);
+ static void SetFlashOff(void);
static void SetPropOn(void);
static void SetPropOff(void);
static void SetFontStyle(int16 style);
@@ -205,6 +208,7 @@ public:
static int16 FindNewCharacter(int16 c);
static void FilterOutTokensFromString(wchar*);
+ static bool16 CheckNewLine(wchar *s);
#ifdef MORE_LANGUAGES
static void ReloadFonts(uint8 set);