diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/animation/CutsceneMgr.cpp | 3 | ||||
-rw-r--r-- | src/audio/sampman.cpp | 1 | ||||
-rw-r--r-- | src/control/Script.cpp | 1 | ||||
-rw-r--r-- | src/core/CdStream.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 2 | ||||
-rw-r--r-- | src/core/Timer.cpp | 2 | ||||
-rw-r--r-- | src/core/re3.cpp | 2 | ||||
-rw-r--r-- | src/render/Shadows.cpp | 4 | ||||
-rw-r--r-- | src/rw/TexRead.cpp | 3 | ||||
-rw-r--r-- | src/save/GenericGameStorage.cpp | 3 | ||||
-rw-r--r-- | src/save/PCSave.cpp | 9 | ||||
-rw-r--r-- | src/skel/crossplatform.cpp | 81 | ||||
-rw-r--r-- | src/skel/crossplatform.h | 65 | ||||
-rw-r--r-- | src/skel/events.cpp | 6 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 4 | ||||
-rw-r--r-- | src/skel/win/win.h | 11 |
16 files changed, 172 insertions, 27 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp index 6d9b9755..334fe471 100644 --- a/src/animation/CutsceneMgr.cpp +++ b/src/animation/CutsceneMgr.cpp @@ -1,4 +1,3 @@ -#define WITHWINDOWS // just for VK_SPACE #include "common.h" #include "General.h" @@ -416,7 +415,7 @@ CCutsceneMgr::Update(void) || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown()) || CPad::GetPad(0)->GetLeftMouseJustDown() || CPad::GetPad(0)->GetEnterJustDown() - || CPad::GetPad(0)->GetCharJustDown(VK_SPACE)) + || CPad::GetPad(0)->GetCharJustDown(' ')) FinishCutscene(); } } diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp index a375b847..43d3835d 100644 --- a/src/audio/sampman.cpp +++ b/src/audio/sampman.cpp @@ -11,7 +11,6 @@ #include "sampman.h" #include "AudioManager.h" #include "MusicManager.h" -#include "Frontend.h" #include "Timer.h" diff --git a/src/control/Script.cpp b/src/control/Script.cpp index ca676f52..073cb661 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1,7 +1,6 @@ #define WITHWINDOWS // for our script loading hack #include "common.h" - #include "Script.h" #include "ScriptCommands.h" diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp index 1ab1c8b0..ea79fb9a 100644 --- a/src/core/CdStream.cpp +++ b/src/core/CdStream.cpp @@ -1,4 +1,4 @@ -#include <windows.h> +#define WITHWINDOWS #include "common.h" #include "CdStream.h" diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 6f3eee29..bfe6eee3 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -1,7 +1,5 @@ #pragma warning( push ) #pragma warning( disable : 4005) -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> #pragma warning( pop ) #include "common.h" #include "win.h" diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp index 8f8570d7..aca7c1dc 100644 --- a/src/core/Timer.cpp +++ b/src/core/Timer.cpp @@ -1,4 +1,4 @@ -#include <windows.h> +#define WITHWINDOWS #include "common.h" #include "DMAudio.h" diff --git a/src/core/re3.cpp b/src/core/re3.cpp index e5f42696..0c96b262 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1,6 +1,6 @@ #include <direct.h> #include <csignal> -#include <windows.h> +#define WITHWINDOWS #include "common.h" #include "patcher.h" #include "Renderer.h" diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 319cdd3c..d5970ebe 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -1642,9 +1642,9 @@ CShadows::RenderExtraPlayerShadows(void) int32 nColorStrength; if ( fLightDist < fRadius*0.5f ) - nColorStrength = CTimeCycle::GetLightShadowStrength(); + nColorStrength = (5*CTimeCycle::GetLightShadowStrength()/8); else - nColorStrength = int32(CTimeCycle::GetLightShadowStrength() * fMult); + nColorStrength = int32((5*CTimeCycle::GetLightShadowStrength()/8) * fMult); float fInv = 1.0f / fLightDist; vecLight.x *= fInv; diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index 258d520d..d1ff3dc0 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -1,9 +1,6 @@ #pragma warning( push ) #pragma warning( disable : 4005) -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> #pragma warning( pop ) -#define WITHWINDOWS #include "common.h" #include "win.h" diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 5e483dc7..29f666df 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -1,5 +1,6 @@ -#define WITHWINDOWS #include "common.h" +#define USEALTERNATIVEWINFUNCS +#include "crossplatform.h" #include "main.h" #include "AudioScriptObject.h" diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index 46185850..6f1b1b45 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -1,5 +1,6 @@ -#define WITHWINDOWS #include "common.h" +#define USEALTERNATIVEWINFUNCS +#include "crossplatform.h" #include "FileMgr.h" #include "GenericGameStorage.h" @@ -94,7 +95,7 @@ C_PcSave::PopulateSlotInfo() struct { int size; wchar FileName[24]; - _SYSTEMTIME SaveDateTime; + SYSTEMTIME SaveDateTime; } header; sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b"); int file = CFileMgr::OpenFile(savename, "rb"); @@ -110,8 +111,8 @@ C_PcSave::PopulateSlotInfo() } if (Slots[i + 1] == SLOT_OK) { if (CheckDataNotCorrupt(i, savename)) { - _SYSTEMTIME st; - memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME)); + SYSTEMTIME st; + memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME)); const char *month; switch (st.wMonth) { diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp new file mode 100644 index 00000000..f9464bb6 --- /dev/null +++ b/src/skel/crossplatform.cpp @@ -0,0 +1,81 @@ +#include "common.h" +#define USEALTERNATIVEWINFUNCS +#include "crossplatform.h" + +// For internal use +// wMilliseconds is not needed +void tmToSystemTime(const tm *tm, SYSTEMTIME *out) { + out->wYear = tm->tm_year + 1900; + out->wMonth = tm->tm_mon + 1; + out->wDayOfWeek = tm->tm_wday; + out->wDay = tm->tm_mday; + out->wHour = tm->tm_hour; + out->wMinute = tm->tm_min; + out->wSecond = tm->tm_sec; +} + +void GetLocalTime_CP(SYSTEMTIME *out) { + time_t timestamp = time(nil); + tm *localTm = localtime(×tamp); + tmToSystemTime(localTm, out); +} + +#if !defined _WIN32 || defined __MINGW32__ +HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) { + char newpathname[32]; + strncpy(newpathname, pathname, 32); + char* path = strtok(newpathname, "\\*"); + strncpy(firstfile->folder, path, sizeof(firstfile->folder)); + + // Both w/ extension and w/o extension is ok + if (strlen(path) + 2 != strlen(pathname)) + strncpy(firstfile->extension, strtok(NULL, "\\*"), sizeof(firstfile->extension)); + else + strncpy(firstfile->extension, "", sizeof(firstfile->extension)); + + HANDLE d; + if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile)) + return NULL; + + return d; +} + +bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) { + dirent *file; + static struct stat fileStats; + static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1]; + int extensionLen = strlen(finddata->extension); + while ((file = readdir(d)) != NULL) { + + // We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type. + if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) && + (extensionLen == 0 || strncmp(&file->d_name[strlen(file->d_name) - extensionLen], finddata->extension, extensionLen) == 0)) { + + sprintf(relativepath, "%s/%s", finddata->folder, file->d_name); + realpath(relativepath, path); + stat(path, &fileStats); + strncpy(finddata->cFileName, file->d_name, sizeof(finddata->cFileName)); + finddata->ftLastWriteTime = fileStats.st_mtime; + return true; + } + } + return false; +} + +void GetDateFormat(int unused1, int unused2, SYSTEMTIME* in, int unused3, char* out, int size) { + tm linuxTime; + linuxTime.tm_year = in->wYear - 1900; + linuxTime.tm_mon = in->wMonth - 1; + linuxTime.tm_wday = in->wDayOfWeek; + linuxTime.tm_mday = in->wDay; + linuxTime.tm_hour = in->wHour; + linuxTime.tm_min = in->wMinute; + linuxTime.tm_sec = in->wSecond; + strftime(out, size, nl_langinfo(D_FMT), &linuxTime); +} + +void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) { + tm *ptm = gmtime(writeTime); + tmToSystemTime(ptm, out); +} +#endif
\ No newline at end of file diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h new file mode 100644 index 00000000..1b3ad7d6 --- /dev/null +++ b/src/skel/crossplatform.h @@ -0,0 +1,65 @@ +#include <time.h> + +#ifndef MAX_PATH + #if !defined _WIN32 || defined __MINGW32__ + #define MAX_PATH PATH_MAX + #else + #define MAX_PATH 260 + #endif +#endif + +// Mostly wrappers around Windows functions + +// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing +// Codes compatible with Windows and Linux +#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__ +#define DeleteFile unlink + +// Needed for save games +struct SYSTEMTIME { + uint16 wYear; + uint16 wMonth; + uint16 wDayOfWeek; + uint16 wDay; + uint16 wHour; + uint16 wMinute; + uint16 wSecond; + uint16 wMilliseconds; +}; + +#define GetLocalTime GetLocalTime_CP +#else +#include <Windows.h> +#endif + +void GetLocalTime_CP(SYSTEMTIME* out); + + +// Only runs on GNU/POSIX/etc. +#if !defined _WIN32 || defined __MINGW32__ +#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n") + +#include <iostream> +#include <dirent.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <langinfo.h> + +typedef DIR* HANDLE; +#define INVALID_HANDLE_VALUE NULL +#define FindClose closedir +#define LOCALE_USER_DEFAULT 0 +#define DATE_SHORTDATE 0 + +struct WIN32_FIND_DATA { + char extension[32]; // for searching + char folder[32]; // for searching + char cFileName[256]; // because tSkinInfo has it 256 + time_t ftLastWriteTime; +}; + +HANDLE FindFirstFile(char*, WIN32_FIND_DATA*); +bool FindNextFile(HANDLE, WIN32_FIND_DATA*); +void FileTimeToSystemTime(time_t*, SYSTEMTIME*); +void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int); +#endif
\ No newline at end of file diff --git a/src/skel/events.cpp b/src/skel/events.cpp index 5d16d5b0..7116833d 100644 --- a/src/skel/events.cpp +++ b/src/skel/events.cpp @@ -2,18 +2,12 @@ #include "skeleton.h" #include "events.h" -//#include "main.h" - #define DIRECTINPUT_VERSION 0x0800 - #include <dinput.h> #include "common.h" #include "Pad.h" #include "ControllerConfig.h" #include "Frontend.h" #include "Camera.h" - - - /* ***************************************************************************** */ diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index a534e903..d13d3c52 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1986,7 +1986,7 @@ WinMain(HINSTANCE instance, ++gGameState; else if ( CPad::GetPad(0)->GetEnterJustDown() ) ++gGameState; - else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) ) + else if ( CPad::GetPad(0)->GetCharJustDown(' ') ) ++gGameState; else if ( CPad::GetPad(0)->GetAltJustDown() ) ++gGameState; @@ -2022,7 +2022,7 @@ WinMain(HINSTANCE instance, ++gGameState; else if ( CPad::GetPad(0)->GetEnterJustDown() ) ++gGameState; - else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) ) + else if ( CPad::GetPad(0)->GetCharJustDown(' ') ) ++gGameState; else if ( CPad::GetPad(0)->GetAltJustDown() ) ++gGameState; diff --git a/src/skel/win/win.h b/src/skel/win/win.h index ca16c4a0..d6326294 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -5,6 +5,11 @@ #define RSREGSETBREAKALLOC(_name) /* No op */ #endif /* (!defined(RSREGSETBREAKALLOC)) */ +#ifndef _INC_WINDOWS +#define _X86_ +#include <windef.h> +#endif + enum eGameState { GS_START_UP = 0, @@ -17,7 +22,9 @@ enum eGameState GS_FRONTEND, GS_INIT_PLAYING_GAME, GS_PLAYING_GAME, +#ifndef MASTER GS_ANIMVIEWER, +#endif }; enum eWinVersion @@ -33,6 +40,7 @@ extern DWORD _dwOperatingSystemVersion; extern RwUInt32 gGameState; +#ifdef __DINPUT_INCLUDED__ /* platform specfic global data */ typedef struct { @@ -86,6 +94,7 @@ public: }; extern CJoySticks AllValidWinJoys; +#endif #ifdef __cplusplus extern "C" @@ -97,6 +106,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam); RwBool IsForegroundApp(); +#ifdef __DINPUT_INCLUDED__ HRESULT _InputInitialise(); HRESULT _InputInitialiseMouse(); HRESULT CapturePad(RwInt32 padID); @@ -110,6 +120,7 @@ BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key); void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);; BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown); BOOL _InputIsExtended(INT flag); +#endif void InitialiseLanguage(); RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode); |