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-rw-r--r--src/core/Pad.cpp220
-rw-r--r--src/peds/Ped.cpp6
-rw-r--r--src/render/Fluff.cpp137
-rw-r--r--src/render/Fluff.h21
4 files changed, 327 insertions, 57 deletions
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index f38e48f0..897923dd 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -37,6 +37,7 @@
#include "Wanted.h"
#include "WaterLevel.h"
#include "General.h"
+#include "Fluff.h"
CPad Pads[MAX_PADS];
CMousePointerStateHelper MousePointerStateHelper;
@@ -249,6 +250,14 @@ void ChangePlayerCheat()
}
}
+void ChangePlayerModel(const char* name) {
+ if (!FindPlayerVehicle()) {
+ FindPlayerPed()->Undress(name);
+ CStreaming::LoadAllRequestedModels(0);
+ FindPlayerPed()->Dress();
+ }
+}
+
void MayhemCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -404,6 +413,10 @@ void BackToTheFuture(void)
CVehicle::bHoverCheat = !CVehicle::bHoverCheat;
}
+void SuicideCheat(void) {
+ CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
+ FindPlayerPed()->InflictDamage(nil, WEAPONTYPE_UNARMED, 1000.0f, PEDPIECE_TORSO, 0);
+}
//////////////////////////////////////////////////////////////////////////
@@ -1089,50 +1102,169 @@ void CPad::AddToPCCheatString(char c)
KeyBoardCheatString[0] = ' ';
WeaponsForAllCheat();
}
+ // "ONSPEED"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "GJLQ`iR")) {
+ KeyBoardCheatString[0] = ' ';
+ FastTimeCheat();
+ }
+ // "BOOOOOORING"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "JSPS\\jRVPZO")) {
+ KeyBoardCheatString[0] = ' ';
+ SlowTimeCheat();
+ }
+ // "WHEELSAREALLINEED"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "GJLOVgOHF]N[SeRNs")) {
+ KeyBoardCheatString[0] = ' ';
+ OnlyRenderWheelsCheat();
+ }
+ //COMEFLYWITHME
+ else if (!Cheat_strncmp(KeyBoardCheatString, "HROUVr\\SGPZWJ")) {
+ KeyBoardCheatString[0] = ' ';
+ }
+ // "GRIPISEVERYTHING"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIatULWP`QWi_M")) {
+ KeyBoardCheatString[0] = ' ';
+ StrongGripCheat();
+ }
+ // "CHASESTAT"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "WF[TRnDOD")) {
+ KeyBoardCheatString[0] = ' ';
+ }
+ // "CHICKSWITHGUNS"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "VS\\HUoL^TVPQOc")) {
+ KeyBoardCheatString[0] = ' ';
+ }
+ // "ICANTTAKEITANYMORE"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "HWVNfiD[JPXI[t[G_\\")) {
+ KeyBoardCheatString[0] = ' ';
+ SuicideCheat();
+ }
+ // "GREENLIGHT"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "WMNJYiHLSR")) {
+ KeyBoardCheatString[0] = ' ';
+ }
+ // "MIAMITRAFFIC"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) {
+ KeyBoardCheatString[0] = ' ';
+ }
+ // "AHAIRDRESSERSCAR"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "UFJT_`VZF]QZPaUG")) {
+ KeyBoardCheatString[0] = ' ';
+ PinkCarsCheat();
+ }
+ // "IWANTITPAINTEDBLACK"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "NHHMO_H[OTNX[iaT]jS")) {
+ KeyBoardCheatString[0] = ' ';
+ BlackCarsCheat();
+ }
// "TRAVELINSTYLE"
- if (!_CHEATCMP("ELYTSNILEVART"))
+ else if (!Cheat_strncmp(KeyBoardCheatString, "HQ`U`iLSFaNZ[")) {
+ KeyBoardCheatString[0] = ' ';
VehicleCheat(true, MI_BLOODRA);
-
- // "GETTHEREQUICKLY"
- if (!_CHEATCMP("YLKCIUQEREHTTEG"))
- VehicleCheat(true, MI_BLOODRB);
-
- // "GETTHEREFAST"
- if (!_CHEATCMP("TSAFEREHTTEG"))
- VehicleCheat(true, MI_SABRETUR);
-
- // "GETTHEREVERYFASTINDEED"
- if (!_CHEATCMP("DEEDNITSAFYREVEREHTTEG"))
- VehicleCheat(true, MI_HOTRINA);
-
- // "GETTHEREAMAZINGLYFAST"
- if (!_CHEATCMP("TSAFYLGNIZAMAEREHTTEG"))
- VehicleCheat(true, MI_HOTRINB);
-
+ }
// "THELASTRIDE"
- if (!_CHEATCMP("EDIRTSALEHT"))
+ else if (!Cheat_strncmp(KeyBoardCheatString, "HIPSanDSFSa")) {
+ KeyBoardCheatString[0] = ' ';
VehicleCheat(true, MI_ROMERO);
-
+ }
// "ROCKANDROLLCAR"
- if (!_CHEATCMP("RACLLORDNAKCOR"))
+ else if (!Cheat_strncmp(KeyBoardCheatString, "UFJMYjUKOLXKVr")) {
+ KeyBoardCheatString[0] = ' ';
VehicleCheat(true, MI_LOVEFIST);
-
+ }
// "RUBBISHCAR"
- if (!_CHEATCMP("RACHSIBBUR"))
+ else if (!Cheat_strncmp(KeyBoardCheatString, "UFJI`dEIV]")) {
+ KeyBoardCheatString[0] = ' ';
VehicleCheat(true, MI_TRASH);
-
+ }
+ // "GETTHEREQUICKLY"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "\\QRDVpTLSPU\\[eT")) {
+ KeyBoardCheatString[0] = ' ';
+ VehicleCheat(true, MI_BLOODRB);
+ }
+ // "GETTHEREFAST"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGRmHOU_RO")) {
+ KeyBoardCheatString[0] = ' ';
+ VehicleCheat(true, MI_SABRETUR);
+ }
// "BETTERTHANWALKING"
- if (!_CHEATCMP("GNIKLAWNAHTRETTEB"))
+ else if (!Cheat_strncmp(KeyBoardCheatString, "JSPLY\\ZUBSaZLtaK^")) {
+ KeyBoardCheatString[0] = ' ';
VehicleCheat(true, MI_CADDY);
-
- // "TIMEFLIESWHENYOU"
- if (!_CHEATCMP("UOYNEHWSEILFEMIT"))
- FastTimeCheat();
-
- // "BOOOOORING"
- if (!_CHEATCMP("GNIROOOOOB"))
- SlowTimeCheat();
-
+ }
+ // "GETTHEREFASTINDEED"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "GJLE[dWZBQfZLvRXa[^WHL")) {
+ KeyBoardCheatString[0] = ' ';
+ VehicleCheat(true, MI_HOTRINA);
+ }
+ // "GETTHEREAMAZINGLYFAST"
+ else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGfgJUJeNUHe_Kdg^HJ")) {
+ KeyBoardCheatString[0] = ' ';
+ VehicleCheat(true, MI_HOTRINB);
+ }
+ // LOOKLIKELANCE
+ else if (!Cheat_strncmp(KeyBoardCheatString, "HHUBY`NPMV\\WS")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igbuddy");
+ }
+ // IWANTBIGTITS
+ else if (!Cheat_strncmp(KeyBoardCheatString, "VYPUTdE[OLdQ")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igcandy");
+ }
+ // MYSONISALAWYER
+ else if (!Cheat_strncmp(KeyBoardCheatString, "UJ`XNgDZJY\\[`m")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igken");
+ }
+ // ILOOKLIKEHILARY
+ else if (!Cheat_strncmp(KeyBoardCheatString, "\\WHMVcHRJWXWVlV")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("ighlary");
+ }
+ // ROCKANDROLLMAN
+ else if (!Cheat_strncmp(KeyBoardCheatString, "QFTMYjUKOLXKVr")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igjezz");
+ }
+ // ONEARMEDBANDIT
+ else if (!Cheat_strncmp(KeyBoardCheatString, "WNKON]GLN]NMUo")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igphil");
+ }
+ // IDONTHAVETHEMONEYSONNY
+ else if (!Cheat_strncmp(KeyBoardCheatString, "\\SUP`tHUPXRP[ecGdgXRGN")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igsonny");
+ }
+ // FOXYLITTLETHING
+ else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIa`O[UTYa_oS")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igmerc");
+ }
+ // WELOVEOURDICK
+ else if (!Cheat_strncmp(KeyBoardCheatString, "NHPE_pRLWZYM^")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igdick");
+ }
+ // CHEATSHAVEBEENCRACKED
+ else if (!Cheat_strncmp(KeyBoardCheatString, "GJRDNmFUFPOM]aUYpTOKF")) {
+ KeyBoardCheatString[0] = ' ';
+ ChangePlayerModel("igdiaz");
+ }
+ // SEAWAYS
+ else if (!Cheat_strncmp(KeyBoardCheatString, "V^HXN`V")) {
+ KeyBoardCheatString[0] = ' ';
+ BackToTheFuture();
+ }
+ //CERTAINDEATH
+ else if (!Cheat_strncmp(KeyBoardCheatString, "KYHFQiLHU]RK")) {
+ KeyBoardCheatString[0] = ' ';
+ if (!CSmokeTrails::CigOn)
+ CSmokeTrails::CigOn = true;
+ else
+ CSmokeTrails::CigOn = false;
+ }
// "ILOVESCOTLAND"
if (!_CHEATCMP("DNALTOCSEVOLI"))
RainyWeatherCheat();
@@ -1141,30 +1273,14 @@ void CPad::AddToPCCheatString(char c)
if (!_CHEATCMP("REHTAEWDAM"))
FastWeatherCheat();
- // "ANICESETOFWHEELS"
- if (!_CHEATCMP("SLEEHWFOTESECINA"))
- OnlyRenderWheelsCheat();
-
// "CHITTYCHITTYBB"
if (!_CHEATCMP("BBYTTIHCYTTIHC"))
ChittyChittyBangBangCheat();
- // "CORNERSLIKEMAD"
- if (!_CHEATCMP("DAMEKILSRENROC"))
- StrongGripCheat();
-
// "NASTYLIMBSCHEAT"
if (!_CHEATCMP("TAEHCSBMILYTSAN"))
NastyLimbsCheat();
- // "IWANTITPAINTEDBLACK"
- if (!_CHEATCMP("KCALBDETNIAPTITNAWI"))
- BlackCarsCheat();
-
- // "AHAIRDRESSERSCAR"
- if (!_CHEATCMP("RACSRESSERDRIAHA"))
- PinkCarsCheat();
-
#ifdef KANGAROO_CHEAT
// "KANGAROO"
if (!_CHEATCMP("OORAGNAK"))
@@ -1199,10 +1315,6 @@ void CPad::AddToPCCheatString(char c)
RenderWaterLayersCheat();
#endif
- // SEAWAYS
- if (!_CHEATCMP("SYAWAES"))
- BackToTheFuture();
-
#undef _CHEATCMP
}
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 1c5e5ce5..785050c9 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -13389,6 +13389,8 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
return true;
}
+extern CVector vecTestTemp(-1.0f, -1.0f, -1.0f);
+
// --MIAMI: Done except comment
void
CPed::Render(void)
@@ -13420,9 +13422,7 @@ CPed::Render(void)
CMatrix mgTopMat, localAdjMat;
mgTopMat.Attach(RwFrameGetMatrix(frame));
localAdjMat.SetRotateX(player->m_fGunSpinAngle);
-
- // TODO(Miami): What are those numbers?!
- // localAdjMat.Rotate(flt_691FFC * flt_97F878, flt_691FF8 * flt_97F87C, flt_691FF4 * flt_97F880);
+ localAdjMat.Rotate(DEGTORAD(-4.477f)* vecTestTemp.x, DEGTORAD(29.731f) * vecTestTemp.y, DEGTORAD(1.064f) * vecTestTemp.z);
localAdjMat.GetPosition() += CVector(0.829f, -0.001f, 0.226f);
mgTopMat = mgTopMat * localAdjMat;
mgTopMat.UpdateRW();
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp
index 1056d6ff..9770eb0a 100644
--- a/src/render/Fluff.cpp
+++ b/src/render/Fluff.cpp
@@ -13,6 +13,20 @@
#include "Stats.h"
#include "maths.h"
#include "Frontend.h"
+#include "CutsceneMgr.h"
+#include "PlayerPed.h"
+#include "Bones.h"
+#include "World.h"
+
+
+bool CSmokeTrails::CigOn = false;
+CSmokeTrail CSmokeTrails::aSmoke[3];
+
+RwImVertexIndex SmokeTrailIndices[32] = { 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
+9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16 };
+
+float RandomSmoke[16] = { 10.0f, 5.0f, -1.0f, -9.0f, -7.0f, -1.0f, 0.0f, 3.0f, 6.0f, 7.0f, 4.0f, 2.0f,
+5.0f, 7.0f };
uint8 ScrollCharSet[59][5] = {
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, // ' '
@@ -99,6 +113,8 @@ CMovingThing CMovingThings::aMovingThings[NUMMOVINGTHINGS];
void CMovingThings::Init()
{
+ CSmokeTrails::Init();
+
StartCloseList.m_pNext = &CMovingThings::EndCloseList;
StartCloseList.m_pPrev = nil;
EndCloseList.m_pNext = nil;
@@ -189,6 +205,8 @@ void CMovingThings::Update()
void CMovingThings::Render()
{
+ CSmokeTrails::Update();
+
int i;
for (i = 0; i < 11; ++i)
{
@@ -205,6 +223,8 @@ void CMovingThings::Render()
if (aDigitalClocks[i].IsVisible())
aDigitalClocks[i].Render();
}
+
+ CSmokeTrails::Render();
}
// ---------- CMovingThing ----------
@@ -866,3 +886,120 @@ void CDigitalClock::Render()
CSprite::FlushSpriteBuffer();
}
}
+
+void
+CSmokeTrail::RegisterPoint(CVector regPosition, float opacity) {
+ bool bAddedNewPoint = false;
+
+ if (m_time[0] && CTimer::GetTimeInMilliseconds() - m_time[0] > 150) {
+ bAddedNewPoint = true;
+ for (int32 i = 15; i > 0; i--) {
+ m_pos[i] = m_pos[i - 1];
+ m_time[i] = m_time[i - 1];
+ m_opacity[i] = m_opacity[i - 1];
+ }
+ ++m_seed;
+ }
+ m_pos[0] = regPosition;
+
+ if (bAddedNewPoint || !m_time[0]) {
+ m_time[0] = CTimer::GetTimeInMilliseconds();
+ float density = 0.1f / (m_pos[1] - m_pos[2]).Magnitude();
+ m_opacity[1] = opacity * Min(density, 1.0f);
+ }
+ m_opacity[0] = 0.0f;
+}
+
+void
+CSmokeTrail::Init(int num) {
+ for (int32 i = 0; i < 16; i++)
+ m_time[i] = 0;
+ m_seed = num * 2;
+}
+
+void
+CSmokeTrails::Init(void) {
+ for (int32 i = 0; i < 3; i++)
+ aSmoke[i].Init(i);
+}
+
+void
+CSmokeTrails::Render(void) {
+ for (int32 i = 0; i < 3; i++)
+ aSmoke[i].Render();
+}
+
+void
+CSmokeTrail::Render(void) {
+ int numVerts = 0;
+ RwIm3DVertex TempVertexBuffer[16];
+
+ if (TheCamera.IsSphereVisible(m_pos[0], 10.0f)) {
+ for (int32 i = 0; i < 16; i++) {
+ int timeSinceSpawned = CTimer::GetTimeInMilliseconds() - m_time[i];
+
+ if (timeSinceSpawned > 2250)
+ m_time[i] = 0;
+
+ if (m_time[i]) {
+ int alpha = (1.0f - timeSinceSpawned / 2250.0f) * 110.0f * m_opacity[i];
+ float offset = timeSinceSpawned * CWeather::Wind * 0.0001f;
+ float posX = (m_pos[i].x + timeSinceSpawned * RandomSmoke[(i - m_seed) & 0xF] * 0.00001f) - offset;
+ float posY = (m_pos[i].y + timeSinceSpawned * RandomSmoke[(i - m_seed + 5) & 0xF] * 0.00001f) - offset;
+ float posZ = m_pos[i].z + timeSinceSpawned * 0.0004f;
+ RwIm3DVertexSetRGBA(&TempVertexBuffer[i], 200, 200, 200, alpha);
+ RwIm3DVertexSetPos(&TempVertexBuffer[i], posX, posY, posZ);
+ numVerts++;
+ }
+ }
+ }
+
+ if (numVerts > 1) {
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
+
+ if (RwIm3DTransform(TempVertexBuffer, numVerts, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) {
+ RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2 * (numVerts - 1));
+ RwIm3DEnd();
+ }
+ }
+}
+
+void
+CSmokeTrails::Update(void) {
+
+ if (!CSmokeTrails::CigOn || TheCamera.Using1stPersonWeaponMode() || !FindPlayerPed() ||
+ FindPlayerVehicle() || CCutsceneMgr::IsRunning() || !FindPlayerPed()->GetClump())
+ return;
+
+ RwV3d startPos = { 0.026f, 0.15f, 0.02f };
+ RwV3d endPos = { 0.026f, 0.05f, 0.02f };
+
+ RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(FindPlayerPed()->GetClump());
+ int32 idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD));
+ RwMatrix *head = &RpHAnimHierarchyGetMatrixArray(hier)[idx];
+ RwV3dTransformPoints(&startPos, &startPos, 1, head);
+ RwV3dTransformPoints(&endPos, &endPos, 1, head);
+
+ aSmoke[0].RegisterPoint(startPos, 1.0f);
+ aSmoke[1].RegisterPoint(startPos, 0.75f);
+ aSmoke[2].RegisterPoint(startPos, 0.5f);
+
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
+
+ RwIm3DVertex TempVertexBuffer[2];
+ RwIm3DVertexSetRGBA(&TempVertexBuffer[0], 255, 255, 255, 255);
+ RwIm3DVertexSetPos(&TempVertexBuffer[0], startPos.x, startPos.y, startPos.z);
+ RwIm3DVertexSetRGBA(&TempVertexBuffer[1], 255, 255, 255, 255);
+ RwIm3DVertexSetPos(&TempVertexBuffer[1], endPos.x, endPos.y, endPos.z);
+
+ if (RwIm3DTransform(TempVertexBuffer, 2, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) {
+ RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2);
+ RwIm3DEnd();
+ }
+} \ No newline at end of file
diff --git a/src/render/Fluff.h b/src/render/Fluff.h
index fe3ab256..41db75ec 100644
--- a/src/render/Fluff.h
+++ b/src/render/Fluff.h
@@ -103,4 +103,25 @@ public:
void Init(CVector, float, float, uint8, uint8, uint8, float, float);
void Update();
void Render();
+};
+
+class CSmokeTrail {
+ CVector m_pos[16];
+ float m_opacity[16];
+ int m_time[16];
+ char m_unused[536];
+ int m_seed;
+public:
+ void Render(void);
+ void RegisterPoint(CVector position, float a);
+ void Init(int num);
+};
+
+class CSmokeTrails {
+ static CSmokeTrail aSmoke[3];
+public:
+ static bool CigOn;
+ static void Update(void);
+ static void Render(void);
+ static void Init(void);
}; \ No newline at end of file