diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/audio/AudioLogic.cpp | 796 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 2 |
2 files changed, 399 insertions, 399 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 3fc9334f..6bfe3cde 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -3992,15 +3992,15 @@ cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound) } void -cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const +cAudioManager::GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const { - *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset; + phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset; // check if the same sfx like last time, if yes, then try use next one, // if exceeded range, then choose first available sample - if (*phrase == *prevPhrase && ++*phrase >= sample + maxOffset) - *phrase = sample; - *prevPhrase = *phrase; + if (phrase == prevPhrase && ++phrase >= sample + maxOffset) + phrase = sample; + prevPhrase = phrase; } #pragma region PED_COMMENTS @@ -4013,13 +4013,13 @@ cAudioManager::GetPlayerTalkSfx(int16 sound) switch (sound) { case SOUND_PED_DAMAGE: - GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, 11); + GetPhrase(sfx, lastSfx, SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, 11); break; case SOUND_PED_HIT: - GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, 10); + GetPhrase(sfx, lastSfx, SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, 10); break; case SOUND_PED_LAND: - GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIT_GROUND_GRUNT_1, 6); + GetPhrase(sfx, lastSfx, SFX_CLAUDE_HIT_GROUND_GRUNT_1, 6); break; default: sfx = NO_SAMPLE; @@ -4037,13 +4037,13 @@ cAudioManager::GetCopTalkSfx(int16 sound) switch (sound) { case SOUND_PED_ARREST_COP: - GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_ARREST_1, 6); + GetPhrase(sfx, lastSfx, SFX_COP_VOICE_1_ARREST_1, 6); break; case SOUND_PED_PURSUIT_COP: pedState = FindPlayerPed()->m_nPedState; if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_CHASE_1, 7); + GetPhrase(sfx, lastSfx, SFX_COP_VOICE_1_CHASE_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -4061,13 +4061,13 @@ cAudioManager::GetSwatTalkSfx(int16 sound) switch (sound) { case SOUND_PED_ARREST_SWAT: - GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); + GetPhrase(sfx, lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); break; case SOUND_PED_PURSUIT_SWAT: pedState = FindPlayerPed()->m_nPedState; if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); + GetPhrase(sfx, lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -4085,13 +4085,13 @@ cAudioManager::GetFBITalkSfx(int16 sound) switch (sound) { case SOUND_PED_ARREST_FBI: - GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); + GetPhrase(sfx, lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); break; case SOUND_PED_PURSUIT_FBI: pedState = FindPlayerPed()->m_nPedState; if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); + GetPhrase(sfx, lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -4111,7 +4111,7 @@ cAudioManager::GetArmyTalkSfx(int16 sound) case SOUND_PED_PURSUIT_ARMY: pedState = FindPlayerPed()->m_nPedState; if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15); + GetPhrase(sfx, lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15); break; default: return GetGenericMaleTalkSfx(sound); } @@ -4127,19 +4127,19 @@ cAudioManager::GetMedicTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GUN_PANIC_1, 5); + GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_GUN_PANIC_1, 5); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_CARJACKED_1, 5); + GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_CARJACKED_1, 5); break; case SOUND_PED_HEALING: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 12); + GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 12); break; case SOUND_PED_LEAVE_VEHICLE: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 9); + GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 9); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -4161,28 +4161,28 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_GUN_PANIC_1, 7); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_GUN_PANIC_1, 7); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CARJACKED_1, 7); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_CARJACKED_1, 7); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DODGE_1, 9); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_DODGE_1, 9); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_EYING_1, 8); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_EYING_1, 8); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_SHOCKED_1, 10); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_SHOCKED_1, 10); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CHAT_1, 25); + GetPhrase(sfx, lastSfx, SFX_NORMAL_MALE_CHAT_1, 25); break; default: return GetGenericMaleTalkSfx(sound); @@ -4198,10 +4198,10 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7); + GetPhrase(sfx, lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -4218,25 +4218,25 @@ cAudioManager::GetPimpTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_GUN_COOL_1, 7); + GetPhrase(sfx, lastSfx, SFX_PIMP_GUN_COOL_1, 7); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_CARJACKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_PIMP_CARJACKED_1, 4); break; case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_FIGHT_1, 9); + GetPhrase(sfx, lastSfx, SFX_PIMP_FIGHT_1, 9); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_PIMP_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_SHOCKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_PIMP_SHOCKED_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_CHAT_1, 17); + GetPhrase(sfx, lastSfx, SFX_PIMP_CHAT_1, 17); break; default: return GetGenericMaleTalkSfx(sound); @@ -4252,25 +4252,25 @@ cAudioManager::GetMafiaTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -4286,28 +4286,28 @@ cAudioManager::GetTriadTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, 3); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, 3); break; case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CHAT_1, 8); + GetPhrase(sfx, lastSfx, SFX_TRIAD_MALE_VOICE_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); @@ -4323,32 +4323,32 @@ cAudioManager::GetDiabloTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, 4); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, 4); break; case SOUND_PED_HANDS_COWER: sound = SOUND_PED_FLEE_SPRINT; return GetGenericMaleTalkSfx(sound); break; case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_EYING_1, 4); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_EYING_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -4364,22 +4364,22 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -4398,25 +4398,25 @@ cAudioManager::GetYardieTalkSfx(int16 sound) sfx = SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1; break; case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: sfx = SFX_YARDIE_MALE_VOICE_1_CARJACKED_1; break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_FIGHT_1, 6); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_EYING_1, 2); + GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_EYING_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); + GetPhrase(sfx, lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); @@ -4432,25 +4432,25 @@ cAudioManager::GetColumbianTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, 2); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -4466,28 +4466,28 @@ cAudioManager::GetHoodTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, 5); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, 5); break; case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKING_1, 2); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKING_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_FIGHT_1, 6); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_EYING_1, 2); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_EYING_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_HOOD_MALE_VOICE_1_CHAT_1, 6); break; default: @@ -4505,22 +4505,22 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, 4); break; case SOUND_PED_CAR_JACKING: sfx = SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1; break; case SOUND_PED_MUGGING: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -4537,22 +4537,22 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, 3); break; case SOUND_PED_CAR_JACKING: sfx = SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1; break; case SOUND_PED_MUGGING: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4); break; default: return GetGenericMaleTalkSfx(sound); @@ -4569,25 +4569,25 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, 3); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, 3); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, 4); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, 4); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, 5); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -4602,14 +4602,14 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); break; - case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2); break; - case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); break; - case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); break; - case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; - case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3); break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6); break; + case SOUND_PED_HANDS_UP: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } @@ -4625,12 +4625,12 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); break; - case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); break; - case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break; - case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9); break; - case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2); break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -4644,22 +4644,22 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, 4); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, 8); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); @@ -4675,28 +4675,28 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, 2); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_MUGGED_1, 3); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_MUGGED_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_DODGE_1, 6); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CHAT_1, 8); + GetPhrase(sfx, lastSfx, SFX_FEMALE_1_VOICE_1_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4712,28 +4712,28 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: sfx = SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1; break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, 3); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4749,28 +4749,28 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, 5); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, 5); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CARJACKED_1, 3); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_CARJACKED_1, 3); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_MUGGED_1, 3); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_MUGGED_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_DODGE_1, 6); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_FEMALE_3_VOICE_1_CHAT_1, 5); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4786,25 +4786,25 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4820,25 +4820,25 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, 2); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, 8); + GetPhrase(sfx, lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4854,25 +4854,25 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, 4); break; case SOUND_PED_ROBBED: sfx = SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1; break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_SOLICIT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, 8); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, 8); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4888,22 +4888,22 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) switch (sound) { case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_SOLICIT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, 8); + GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, 8); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4919,25 +4919,25 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, 6); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, 10); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, 10); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, 10); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4953,25 +4953,25 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_CAR_JACKED: sfx = SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1; break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -4987,25 +4987,25 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -5021,25 +5021,25 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 2); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, 6); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -5055,22 +5055,22 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: sfx = SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1; break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5086,22 +5086,22 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5117,25 +5117,25 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -5151,22 +5151,22 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5182,22 +5182,22 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5213,22 +5213,22 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -5244,22 +5244,22 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_DOCKER_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -5275,28 +5275,28 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, 5); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, 5); break; case SOUND_PED_ROBBED: sfx = SFX_SCUM_MALE_VOICE_1_MUGGED_1; break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_FIGHT_1, 10); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_FIGHT_1, 10); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_LOST_1, 3); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_LOST_1, 3); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_EYING_1, 5); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_EYING_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_CHAT_1, 9); + GetPhrase(sfx, lastSfx, SFX_SCUM_MALE_VOICE_1_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(sound); @@ -5312,22 +5312,22 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); + GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_CHAT_1, 13); + GetPhrase(sfx, lastSfx, SFX_SCUM_FEMALE_VOICE_1_CHAT_1, 13); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5343,22 +5343,22 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -5374,22 +5374,22 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, 4); break; default: return GetGenericMaleTalkSfx(sound); @@ -5405,28 +5405,28 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, 4); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -5445,28 +5445,28 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, 4); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -5482,28 +5482,28 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5522,28 +5522,28 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 5); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, 4); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5559,25 +5559,25 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_MODEL_MALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -5593,22 +5593,22 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, 3); + GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, 5); + GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_CHAT_1, 8); + GetPhrase(sfx, lastSfx, SFX_MODEL_FEMALE_VOICE_1_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5624,19 +5624,19 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); + GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_STEWARD_MALE_VOICE_1_CHAT_1, 4); break; default: return GetGenericMaleTalkSfx(sound); @@ -5652,16 +5652,16 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5677,19 +5677,19 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) switch (sound) { case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, 3); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, 3); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); @@ -5711,16 +5711,16 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound) sfx = SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1; break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5736,19 +5736,19 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -5764,13 +5764,13 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, 6); + GetPhrase(sfx, lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5786,25 +5786,25 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_CAR_JACKED: sfx = SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1; break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, 3); + GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -5820,25 +5820,25 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, 3); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, 5); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, 4); break; default: return GetGenericMaleTalkSfx(sound); @@ -5854,22 +5854,22 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) switch (sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CARJACKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_CARJACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); + GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7); + GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_SHOCKED_1, 4); + GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_SHOCKED_1, 4); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CHAT_1, 7); + GetPhrase(sfx, lastSfx, SFX_SHOPPER_VOICE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); @@ -5891,25 +5891,25 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, 2); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, 3); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, 3); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_CHAT_1, 5); + GetPhrase(sfx, lastSfx, SFX_STUDENT_MALE_VOICE_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -5925,25 +5925,25 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, 4); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); break; case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, 2); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, 2); break; case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, 4); + GetPhrase(sfx, lastSfx, SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); @@ -6002,16 +6002,16 @@ cAudioManager::GetEightTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_GUN_COOL_1, 2); + GetPhrase(sfx, lastSfx, SFX_8BALL_GUN_COOL_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_8BALL_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_8BALL_FIGHT_1, 6); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_DODGE_1, 7); + GetPhrase(sfx, lastSfx, SFX_8BALL_DODGE_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -6027,16 +6027,16 @@ cAudioManager::GetFrankieTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_GUN_COOL_1, 4); + GetPhrase(sfx, lastSfx, SFX_SALVATORE_GUN_COOL_1, 4); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_SALVATORE_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_FIGHT_1, 6); + GetPhrase(sfx, lastSfx, SFX_SALVATORE_FIGHT_1, 6); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_DODGE_1, 3); + GetPhrase(sfx, lastSfx, SFX_SALVATORE_DODGE_1, 3); break; default: return GetGenericMaleTalkSfx(sound); @@ -6052,19 +6052,19 @@ cAudioManager::GetMistyTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_GUN_COOL_1, 5); + GetPhrase(sfx, lastSfx, SFX_MISTY_GUN_COOL_1, 5); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_MUGGED_1, 2); + GetPhrase(sfx, lastSfx, SFX_MISTY_MUGGED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_FIGHT_1, 4); + GetPhrase(sfx, lastSfx, SFX_MISTY_FIGHT_1, 4); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_DODGE_1, 5); + GetPhrase(sfx, lastSfx, SFX_MISTY_DODGE_1, 5); break; case SOUND_PED_TAXI_CALL: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_HERE_1, 4); + GetPhrase(sfx, lastSfx, SFX_MISTY_HERE_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); @@ -6094,7 +6094,7 @@ cAudioManager::GetBomberTalkSfx(int16 sound) switch (sound) { case SOUND_PED_BOMBER: - GetPhrase(&sfx, &lastSfx, SFX_BOMBERMAN_1, 7); + GetPhrase(sfx, lastSfx, SFX_BOMBERMAN_1, 7); break; default: return GetGenericMaleTalkSfx(sound); @@ -6110,23 +6110,23 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound) switch (sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, 2); + GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, 2); break; case SOUND_PED_HANDS_COWER: sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1; break; case SOUND_PED_CAR_JACKED: case SOUND_PED_ANNOYED_DRIVER: - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); + GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, 2); + GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, 2); break; case SOUND_PED_FLEE_RUN: #ifdef FIX_BUGS sfx = SFX_SECURITY_GUARD_VOICE_1_RUN_FROM_FIGHT_1; #else - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 12); + GetPhrase(sfx, lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 12); #endif break; default: @@ -6146,7 +6146,7 @@ cAudioManager::GetChunkyTalkSfx(int16 sound) case SOUND_PED_DEATH: return SFX_CHUNKY_DEATH; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_CHUNKY_RUN_1, 5); + GetPhrase(sfx, lastSfx, SFX_CHUNKY_RUN_1, 5); break; default: return GetGenericMaleTalkSfx(sound); @@ -6163,17 +6163,17 @@ cAudioManager::GetGenericMaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_DEATH: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_DEATH_1, 8); + GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_DEATH_1, 8); break; case SOUND_PED_BULLET_HIT: case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_GRUNT_1, 15); + GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_GRUNT_1, 15); break; case SOUND_PED_BURNING: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_FIRE_1, 8); + GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_FIRE_1, 8); break; case SOUND_PED_FLEE_SPRINT: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_PANIC_1, 6); + GetPhrase(sfx, lastSfx, SFX_GENERIC_MALE_PANIC_1, 6); break; default: return NO_SAMPLE; @@ -6189,17 +6189,17 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound) switch (sound) { case SOUND_PED_DEATH: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_DEATH_1, 10); + GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_DEATH_1, 10); break; case SOUND_PED_BULLET_HIT: case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_GRUNT_1, 11); + GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_GRUNT_1, 11); break; case SOUND_PED_BURNING: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_FIRE_1, 9); + GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_FIRE_1, 9); break; case SOUND_PED_FLEE_SPRINT: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_PANIC_1, 8); + GetPhrase(sfx, lastSfx, SFX_GENERIC_FEMALE_PANIC_1, 8); break; default: return NO_SAMPLE; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 40a2d056..cf6363bc 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -332,7 +332,7 @@ public: int8 GetMissionScriptPoliceAudioPlayingStatus() const; uint8 GetNum3DProvidersAvailable() const; int32 GetPedCommentSfx(CPed *ped, int32 sound); - void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const; + void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const; float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange); float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, |