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-rw-r--r--src/Sounds.h174
-rw-r--r--src/audio/DMAudio.h16
-rw-r--r--src/entities/Ped.h2
3 files changed, 9 insertions, 183 deletions
diff --git a/src/Sounds.h b/src/Sounds.h
deleted file mode 100644
index f4f64e0e..00000000
--- a/src/Sounds.h
+++ /dev/null
@@ -1,174 +0,0 @@
-#pragma once
-#include "common.h"
-
-enum eSound : int16
-{
- SOUND_CAR_DOOR_CLOSE_BONNET = 0,
- SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
- SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 2,
- SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 3,
- SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 4,
- SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 5,
- SOUND_CAR_DOOR_OPEN_BONNET = 6,
- SOUND_CAR_DOOR_OPEN_BUMPER = 7,
- SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 8,
- SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 9,
- SOUND_CAR_DOOR_OPEN_BACK_LEFT = 10,
- SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 11,
- SOUND_CAR_WINDSHIELD_CRACK = 12,
- SOUND_CAR_JUMP = 13,
- SOUND_E = 14,
- SOUND_F = 15,
- SOUND_CAR_ENGINE_START = 16,
- SOUND_CAR_LIGHT_BREAK = 17,
- SOUND_CAR_HYDRAULIC_1 = 18,
- SOUND_CAR_HYDRAULIC_2 = 19,
- SOUND_CAR_HYDRAULIC_3 = 20,
- SOUND_CAR_JERK = 21,
- SOUND_CAR_SPLASH = 22,
- SOUND_17 = 23,
- SOUND_18 = 24,
- SOUND_19 = 25,
- SOUND_CAR_TANK_TURRET_ROTATE = 26,
- SOUND_CAR_BOMB_TICK = 27,
- SOUND_PLANE_ON_GROUND = 28,
- SOUND_STEP_START = 29,
- SOUND_STEP_END = 30,
- SOUND_FALL_LAND = 31,
- SOUND_FALL_COLLAPSE = 32,
- SOUND_21 = 33,
- SOUND_22 = 34,
- SOUND_23 = 35,
- SOUND_24 = 36,
- SOUND_25 = 37,
- SOUND_26 = 38,
- SOUND_WEAPON_PUNCH_ATTACK = 39,
- SOUND_28 = 40,
- SOUND_29 = 41,
- SOUND_2A = 42,
- SOUND_2B = 43,
- SOUND_2C = 44,
- SOUND_2D = 45,
- SOUND_WEAPON_BAT_ATTACK = 46,
- SOUND_WEAPON_SHOT_FIRED = 47,
- SOUND_WEAPON_RELOAD = 48,
- SOUND_31 = 49,
- SOUND_32 = 50,
- SOUND_33 = 51,
- SOUND_WEAPON_FLAMETHROWER_FIRE = 52,
- SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 53,
- SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 54,
- SOUND_WEAPON_HIT_PED = 55,
- SOUND_WEAPON_HIT_VEHICLE = 56,
- SOUND_GARAGE_NO_MONEY = 57,
- SOUND_GARAGE_BAD_VEHICLE = 58,
- SOUND_GARAGE_OPENING = 59,
- SOUND_3C = 60,
- SOUND_GARAGE_BOMB1_SET = 61,
- SOUND_GARAGE_BOMB2_SET = 62,
- SOUND_GARAGE_BOMB3_SET = 63,
- SOUND_40 = 64,
- SOUND_41 = 65,
- SOUND_GARAGE_VEHICLE_DECLINED = 66,
- SOUND_GARAGE_VEHICLE_ACCEPTED = 67,
- SOUND_GARAGE_DOOR_CLOSED = 68,
- SOUND_GARAGE_DOOR_OPENED = 69,
- SOUND_CRANE_PICKUP = 70,
- SOUND_PICKUP_WEAPON_BOUGHT = 71,
- SOUND_PICKUP_WEAPON = 72,
- SOUND_PICKUP_HEALTH = 73,
- SOUND_4A = 74,
- SOUND_4B = 75,
- SOUND_PICKUP_ADRENALINE = 76,
- SOUND_PICKUP_ARMOUR = 77,
- SOUND_PICKUP_BONUS = 78,
- SOUND_PICKUP_MONEY = 79,
- SOUND_PICKUP_HIDDEN_PACKAGE = 80,
- SOUND_PICKUP_PACMAN_PILL = 81,
- SOUND_PICKUP_PACMAN_PACKAGE = 82,
- SOUND_PICKUP_FLOAT_PACKAGE = 83,
- SOUND_BOMB_TIMED_ACTIVATED = 84,
- SOUND_55 = 85,
- SOUND_BOMB_ONIGNITION_ACTIVATED = 86,
- SOUND_BOMB_TICK = 87,
- SOUND_RAMPAGE_START = 88,
- SOUND_RAMPAGE_ONGOING = 89,
- SOUND_RAMPAGE_PASSED = 90,
- SOUND_RAMPAGE_FAILED = 91,
- SOUND_RAMPAGE_KILL = 92,
- SOUND_RAMPAGE_CAR_BLOWN = 93,
- SOUND_EVIDENCE_PICKUP = 94,
- SOUND_UNLOAD_GOLD = 95,
- SOUND_PAGER = 96,
- SOUND_PED_DEATH = 97,
- SOUND_PED_DAMAGE = 98,
- SOUND_PED_63 = 99,
- SOUND_PED_LAND = 100,
- SOUND_PED_BULLET_HIT = 101,
- SOUND_PED_BOMBER = 102,
- SOUND_PED_BURNING = 103,
- SOUND_PED_ARREST_FBI = 104,
- SOUND_PED_ARREST_SWAT = 105,
- SOUND_PED_ARREST_COP = 106,
- SOUND_PED_HELI_PLAYER_FOUND = 107,
- SOUND_PED_HANDS_UP = 108,
- SOUND_PED_HANDS_COWER = 109,
- SOUND_PED_FLEE_SPRINT = 110,
- SOUND_PED_CAR_JACKING = 111,
- SOUND_PED_MUGGING = 112,
- SOUND_PED_CAR_JACKED = 113,
- SOUND_PED_ROBBED = 114,
- SOUND_PED_TAXI_WAIT = 115,
- SOUND_PED_ATTACK = 116,
- SOUND_PED_DEFEND = 117,
- SOUND_PED_PURSUIT_ARMY = 118,
- SOUND_PED_PURSUIT_FBI = 119,
- SOUND_PED_PURSUIT_SWAT = 120,
- SOUND_PED_PURSUIT_COP = 121,
- SOUND_PED_HEALING = 122,
- SOUND_PED_7B = 123,
- SOUND_PED_LEAVE_VEHICLE = 124,
- SOUND_PED_EVADE = 125,
- SOUND_PED_FLEE_RUN = 126,
- SOUND_PED_CAR_COLLISION = 127,
- SOUND_PED_SOLICIT = 128,
- SOUND_PED_EXTINGUISHING_FIRE = 129,
- SOUND_PED_WAIT_DOUBLEBACK = 130,
- SOUND_PED_CHAT_SEXY = 131,
- SOUND_PED_CHAT_EVENT = 132,
- SOUND_PED_CHAT = 133,
- SOUND_PED_BODYCAST_HIT = 134,
- SOUND_PED_TAXI_CALL = 135,
- SOUND_INJURED_PED_MALE_OUCH = 136,
- SOUND_INJURED_PED_FEMALE = 137,
- SOUND_8A = 138,
- SOUND_RACE_START_3 = 139,
- SOUND_RACE_START_2 = 140,
- SOUND_RACE_START_1 = 141,
- SOUND_RACE_START_GO = 142,
- SOUND_SPLASH = 143,
- SOUND_WATER_FALL = 144,
- SOUND_SPLATTER = 145,
- SOUND_CAR_PED_COLLISION = 146,
- SOUND_CLOCK_TICK = 147,
- SOUND_PART_MISSION_COMPLETE = 148,
- SOUND_FRONTEND_MENU_STARTING = 149,
- SOUND_FRONTEND_MENU_COMPLETED = 150,
- SOUND_FRONTEND_MENU_DENIED = 151,
- SOUND_FRONTEND_MENU_SUCCESS = 152,
- SOUND_FRONTEND_EXIT = 153,
- SOUND_9A = 154,
- SOUND_9B = 155,
- SOUND_FRONTEND_AUDIO_TEST = 156,
- SOUND_FRONTEND_FAIL = 157,
- SOUND_FRONTEND_NO_RADIO = 158,
- SOUND_FRONTEND_RADIO_CHANGE = 159,
- SOUND_A0 = 160,
- SOUND_AMMUNATION_WELCOME_1 = 161,
- SOUND_AMMUNATION_WELCOME_2 = 162,
- SOUND_AMMUNATION_WELCOME_3 = 163,
- SOUND_LIGHTNING = 164,
- SOUND_A5 = 165,
- SOUND_TOTAL_SOUNDS = 166,
- SOUND_TOTAL_PED_SOUNDS = 167,
-}; \ No newline at end of file
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 1b18c28c..d2e3a22e 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -1,6 +1,6 @@
#pragma once
-enum eSound {
+enum eSound : int16 {
SOUND_CAR_DOOR_CLOSE_BONNET = 0,
SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 2,
@@ -95,8 +95,8 @@ enum eSound {
SOUND_RAMPAGE_FAILED = 91,
SOUND_RAMPAGE_KILL = 92,
SOUND_RAMPAGE_CAR_BLOWN = 93,
- SOUND_EVIDENCE_PICKUP = 94,
- SOUND_UNLOAD_GOLD = 95,
+ _SOUND_EVIDENCE_PICKUP = 94,
+ _SOUND_UNLOAD_GOLD = 95,
SOUND_PAGER = 96,
SOUND_PED_DEATH = 97,
SOUND_PED_DAMAGE = 98,
@@ -140,16 +140,16 @@ enum eSound {
SOUND_INJURED_PED_MALE_OUCH = 136,
SOUND_INJURED_PED_FEMALE = 137,
SOUND_8A = 138,
- SOUND_RACE_START_3 = 139,
- SOUND_RACE_START_2 = 140,
- SOUND_RACE_START_1 = 141,
- SOUND_RACE_START_GO = 142,
+ _SOUND_RACE_START_3 = 139,
+ _SOUND_RACE_START_2 = 140,
+ _SOUND_RACE_START_1 = 141,
+ _SOUND_RACE_START_GO = 142,
SOUND_SPLASH = 143,
SOUND_WATER_FALL = 144,
SOUND_SPLATTER = 145,
SOUND_CAR_PED_COLLISION = 146,
SOUND_CLOCK_TICK = 147,
- SOUND_PART_MISSION_COMPLETE = 148,
+ _SOUND_PART_MISSION_COMPLETE = 148,
SOUND_FRONTEND_MENU_STARTING = 149,
SOUND_FRONTEND_MENU_COMPLETED = 150,
SOUND_FRONTEND_MENU_DENIED = 151,
diff --git a/src/entities/Ped.h b/src/entities/Ped.h
index a1f14afb..2143fa93 100644
--- a/src/entities/Ped.h
+++ b/src/entities/Ped.h
@@ -7,7 +7,7 @@
#include "AnimManager.h"
#include "AnimBlendClumpData.h"
#include "PedStat.h"
-#include "Sounds.h"
+#include "DMAudio.h"
enum {
PED_MAX_WEAPONS = 13