diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/animation/CutsceneMgr.cpp | 2 | ||||
-rw-r--r-- | src/audio/AudioLogic.cpp | 112 | ||||
-rw-r--r-- | src/audio/AudioScriptObject.cpp | 10 | ||||
-rw-r--r-- | src/audio/AudioScriptObject.h | 3 | ||||
-rw-r--r-- | src/audio/DMAudio.cpp | 4 | ||||
-rw-r--r-- | src/audio/soundlist.h | 2 | ||||
-rw-r--r-- | src/core/ControllerConfig.cpp | 175 | ||||
-rw-r--r-- | src/core/ControllerConfig.h | 3 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 6 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 33 | ||||
-rw-r--r-- | src/core/config.h | 1 | ||||
-rw-r--r-- | src/core/main.h | 3 | ||||
-rw-r--r-- | src/peds/PedChat.cpp | 2 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 83 | ||||
-rw-r--r-- | src/render/Weather.cpp | 12 | ||||
-rw-r--r-- | src/rw/NodeName.cpp | 4 | ||||
-rw-r--r-- | src/rw/TexRead.cpp | 3 | ||||
-rw-r--r-- | src/rw/TxdStore.cpp | 14 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 6 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 2 |
20 files changed, 253 insertions, 227 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp index 9f76e7a1..83c4dbcb 100644 --- a/src/animation/CutsceneMgr.cpp +++ b/src/animation/CutsceneMgr.cpp @@ -374,7 +374,7 @@ CCutsceneMgr::DeleteCutsceneData(void) DMAudio.ChangeMusicMode(MUSICMODE_GAME); } CTimer::Stop(); - CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2); + CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2); CTimer::Update(); } diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 7c7e96d2..8546f255 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -4169,7 +4169,7 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12); break; case SOUND_PED_CHAT_SEXY: @@ -4197,7 +4197,7 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound) case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6); break; default: @@ -4226,7 +4226,7 @@ cAudioManager::GetPimpTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_PIMP_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: @@ -4260,7 +4260,7 @@ cAudioManager::GetMafiaTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -4297,7 +4297,7 @@ cAudioManager::GetTriadTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: @@ -4338,7 +4338,7 @@ cAudioManager::GetDiabloTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_SEXY: @@ -4372,7 +4372,7 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT: @@ -4406,7 +4406,7 @@ cAudioManager::GetYardieTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -4440,7 +4440,7 @@ cAudioManager::GetColumbianTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -4477,7 +4477,7 @@ cAudioManager::GetHoodTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: @@ -4516,7 +4516,7 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5); break; default: @@ -4548,7 +4548,7 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4); break; default: @@ -4577,7 +4577,7 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: @@ -4614,7 +4614,7 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_SEXY: @@ -4647,7 +4647,7 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9); break; case SOUND_PED_WAIT_DOUBLEBACK: @@ -4677,7 +4677,7 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_WAIT_DOUBLEBACK: @@ -4714,7 +4714,7 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -4751,7 +4751,7 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); break; case SOUND_PED_CHAT_EVENT: @@ -4788,7 +4788,7 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: @@ -4822,7 +4822,7 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: @@ -4853,7 +4853,7 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); break; case SOUND_PED_WAIT_DOUBLEBACK: @@ -4890,7 +4890,7 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_SOLICIT: @@ -4921,7 +4921,7 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_SOLICIT: @@ -4955,7 +4955,7 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -4989,7 +4989,7 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: @@ -5023,7 +5023,7 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -5057,7 +5057,7 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -5088,7 +5088,7 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: @@ -5119,7 +5119,7 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -5156,7 +5156,7 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT: @@ -5184,7 +5184,7 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -5215,7 +5215,7 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_EVENT: @@ -5246,7 +5246,7 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_SEXY: @@ -5277,7 +5277,7 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -5311,7 +5311,7 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_WAIT_DOUBLEBACK: @@ -5348,7 +5348,7 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: @@ -5376,7 +5376,7 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -5407,7 +5407,7 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_SEXY: @@ -5447,7 +5447,7 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT: @@ -5487,7 +5487,7 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: @@ -5521,7 +5521,7 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: @@ -5561,7 +5561,7 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound) case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -5595,7 +5595,7 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT_SEXY: @@ -5626,7 +5626,7 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -5657,7 +5657,7 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: @@ -5682,7 +5682,7 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: @@ -5707,7 +5707,7 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: @@ -5738,7 +5738,7 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_EVENT: @@ -5769,7 +5769,7 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT: @@ -5791,7 +5791,7 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_CHAT: @@ -5822,7 +5822,7 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_SEXY: @@ -5856,7 +5856,7 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break; case SOUND_PED_CHAT_SEXY: @@ -5887,7 +5887,7 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7); break; case SOUND_PED_CHAT_EVENT: @@ -5927,7 +5927,7 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_EVENT: @@ -5961,7 +5961,7 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound) case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); break; - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4); break; case SOUND_PED_CHAT_EVENT: @@ -6141,7 +6141,7 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound) sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1; break; case SOUND_PED_CAR_JACKED: - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); break; case SOUND_PED_ATTACK: diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp index 69d80fbc..ac30f757 100644 --- a/src/audio/AudioScriptObject.cpp +++ b/src/audio/AudioScriptObject.cpp @@ -4,6 +4,16 @@ #include "Pools.h" #include "DMAudio.h" +cAudioScriptObject::cAudioScriptObject() +{ + Reset(); +}; + +cAudioScriptObject::~cAudioScriptObject() +{ + Reset(); +}; + void cAudioScriptObject::Reset() { diff --git a/src/audio/AudioScriptObject.h b/src/audio/AudioScriptObject.h index ff36474d..8110b2bb 100644 --- a/src/audio/AudioScriptObject.h +++ b/src/audio/AudioScriptObject.h @@ -7,6 +7,9 @@ public: CVector Posn; int32 AudioEntity; + cAudioScriptObject(); + ~cAudioScriptObject(); + void Reset(); /// ok static void* operator new(size_t); diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index dd55f76d..9d278046 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -203,7 +203,7 @@ cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) int32 cDMAudio::CreateLoopingScriptObject(cAudioScriptObject *scriptObject) { - int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject); + int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject); if ( AEHANDLE_IS_OK(audioEntity) ) AudioManager.SetEntityStatus(audioEntity, true); @@ -220,7 +220,7 @@ cDMAudio::DestroyLoopingScriptObject(int32 audioEntity) void cDMAudio::CreateOneShotScriptObject(cAudioScriptObject *scriptObject) { - int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject); + int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject); if ( AEHANDLE_IS_OK(audioEntity) ) { diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index 856b691a..225ed56e 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -129,7 +129,7 @@ enum eSound : uint16 SOUND_PED_LEAVE_VEHICLE, SOUND_PED_EVADE, SOUND_PED_FLEE_RUN, - SOUND_PED_CAR_COLLISION, + SOUND_PED_ANNOYED_DRIVER, SOUND_PED_SOLICIT, SOUND_PED_EXTINGUISHING_FIRE, SOUND_PED_WAIT_DOUBLEBACK, diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index fe1821c2..576a58b1 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -208,7 +208,10 @@ void CControllerConfigManager::InitDefaultControlConfiguration() SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD); SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA); - +#ifdef BIND_VEHICLE_FIREWEAPON + SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsPADINS, KEYBOARD); + SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA); +#endif SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD); SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ? @@ -276,6 +279,9 @@ void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerSta { m_bMouseAssociated = true; SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1); +#ifdef BIND_VEHICLE_FIREWEAPON + SetMouseButtonAssociatedWithAction(VEHICLE_FIREWEAPON, 1); +#endif } if (availableButtons.RMB) @@ -361,6 +367,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK); case 2: SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK); +#ifdef BIND_VEHICLE_FIREWEAPON + SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 2, JOYSTICK); +#endif case 1: SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK); /*******************************************************************************************/ @@ -411,6 +420,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK); case 1: SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK); +#ifdef BIND_VEHICLE_FIREWEAPON + SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 1, JOYSTICK); +#endif /*******************************************************************************************/ } } @@ -449,6 +461,9 @@ void CControllerConfigManager::InitialiseControllerActionNameArray() SETACTIONNAME(SHOW_MOUSE_POINTER_TOGGLE); SETACTIONNAME(CAMERA_CHANGE_VIEW_ALL_SITUATIONS); SETACTIONNAME(PED_FIREWEAPON); +#ifdef BIND_VEHICLE_FIREWEAPON + SETACTIONNAME(VEHICLE_FIREWEAPON); +#endif SETACTIONNAME(VEHICLE_ENTER_EXIT); SETACTIONNAME(GO_LEFT); SETACTIONNAME(GO_RIGHT); @@ -644,6 +659,10 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button, void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state) { +#ifdef BIND_VEHICLE_FIREWEAPON + if (button == GetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, type)) + state.Circle = 255; +#endif if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) { state.LeftShoulder2 = 255; @@ -788,7 +807,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnl void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state) { CPad *pad = CPad::GetPad(PAD1); - + +#ifdef BIND_VEHICLE_FIREWEAPON + if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) + state.Circle = 255; +#endif if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type)) state.RightShoulder1 = 255; @@ -870,8 +893,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int3 { if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type)) state.Select = 255; + +#ifndef BIND_VEHICLE_FIREWEAPON if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) state.Circle = 255; +#endif if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type)) { @@ -1587,28 +1613,25 @@ bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode) return false; } +#define CLEAR_ACTION_IF_NEEDED(action) \ +if (key == GetControllerKeyAssociatedWithAction(action, type))\ + ClearSettingsAssociatedWithAction(action, type); + void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type) { if (!GetIsKeyBlank(key, type)) { - if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type)) - ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type); - if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type)) - ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type); - if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type)) - ClearSettingsAssociatedWithAction(GO_LEFT, type); - if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type)) - ClearSettingsAssociatedWithAction(GO_RIGHT, type); - if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type)) - ClearSettingsAssociatedWithAction(NETWORK_TALK, type); - if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type)) - ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type); - if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type)) - ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type); - if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type)) - ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type); - if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type)) - ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type); + CLEAR_ACTION_IF_NEEDED(CAMERA_CHANGE_VIEW_ALL_SITUATIONS); +#ifndef BIND_VEHICLE_FIREWEAPON + CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON); +#endif + CLEAR_ACTION_IF_NEEDED(GO_LEFT); + CLEAR_ACTION_IF_NEEDED(GO_RIGHT); + CLEAR_ACTION_IF_NEEDED(NETWORK_TALK); + CLEAR_ACTION_IF_NEEDED(SWITCH_DEBUG_CAM_ON); + CLEAR_ACTION_IF_NEEDED(TOGGLE_DPAD); + CLEAR_ACTION_IF_NEEDED(TAKE_SCREEN_SHOT); + CLEAR_ACTION_IF_NEEDED(SHOW_MOUSE_POINTER_TOGGLE); } } @@ -1616,25 +1639,17 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio { if (!GetIsKeyBlank(key, type)) { - if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type)) - ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type); - if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type)) - ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type); - if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type)) - ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type); - if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type)) - ClearSettingsAssociatedWithAction(PED_JUMPING, type); - if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type)) - ClearSettingsAssociatedWithAction(PED_SPRINT, type); + CLEAR_ACTION_IF_NEEDED(PED_LOOKBEHIND); + CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_LEFT); + CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_RIGHT); + CLEAR_ACTION_IF_NEEDED(PED_JUMPING); + CLEAR_ACTION_IF_NEEDED(PED_SPRINT); if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) { - if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type)) - ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type); - if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type)) - ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type); - if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type)) - ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type); + CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_LEFT); + CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_RIGHT); + CLEAR_ACTION_IF_NEEDED(PED_CENTER_CAMERA_BEHIND_PLAYER); } } } @@ -1643,23 +1658,19 @@ void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerA { if (!GetIsKeyBlank(key, type)) { - if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type)) - ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type); - if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type)) - ClearSettingsAssociatedWithAction(GO_FORWARD, type); - if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type)) - ClearSettingsAssociatedWithAction(GO_BACK, type); +#ifdef BIND_VEHICLE_FIREWEAPON + CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON); +#endif + CLEAR_ACTION_IF_NEEDED(PED_LOCK_TARGET); + CLEAR_ACTION_IF_NEEDED(GO_FORWARD); + CLEAR_ACTION_IF_NEEDED(GO_BACK); if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) { - if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type)) - ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type); - if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type)) - ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type); - if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type)) - ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type); - if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type)) - ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type); + CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_LEFT); + CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_RIGHT); + CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_DOWN); + CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_UP); } } } @@ -1668,34 +1679,23 @@ void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction { if (!GetIsKeyBlank(key, type)) { - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) - ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type)) - ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type)) - ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate - ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type)) - ClearSettingsAssociatedWithAction(VEHICLE_HORN, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type)) - ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type)) - ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type)) - ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type)) - ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type); - if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type)) - ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type)) - ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type)) - ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type)) - ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type); - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type)) - ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type); +#ifdef BIND_VEHICLE_FIREWEAPON + CLEAR_ACTION_IF_NEEDED(VEHICLE_FIREWEAPON); +#endif + CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND); + CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKLEFT); + CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKRIGHT); + CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND); // note: duplicate + CLEAR_ACTION_IF_NEEDED(VEHICLE_HORN); + CLEAR_ACTION_IF_NEEDED(VEHICLE_HANDBRAKE); + CLEAR_ACTION_IF_NEEDED(VEHICLE_ACCELERATE); + CLEAR_ACTION_IF_NEEDED(VEHICLE_BRAKE); + CLEAR_ACTION_IF_NEEDED(VEHICLE_CHANGE_RADIO_STATION); + CLEAR_ACTION_IF_NEEDED(TOGGLE_SUBMISSIONS); + CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETLEFT); + CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETRIGHT); + CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETUP); + CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETDOWN); } } @@ -1703,8 +1703,7 @@ void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_Control { if (!GetIsKeyBlank(key, type)) { - if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type)) - ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type); + CLEAR_ACTION_IF_NEEDED(VEHICLE_ENTER_EXIT); } } @@ -1712,13 +1711,13 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi { if (!GetIsKeyBlank(key, type)) { - if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type)) - ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type); - if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type)) - ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type); + CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_IN); + CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_OUT); } } +#undef CLEAR_ACTION_IF_NEEDED + void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type) { if (!GetIsKeyBlank(key, type)) @@ -1797,7 +1796,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio switch (action) { case CAMERA_CHANGE_VIEW_ALL_SITUATIONS: +#ifndef BIND_VEHICLE_FIREWEAPON case PED_FIREWEAPON: +#endif case GO_LEFT: case GO_RIGHT: case NETWORK_TALK: @@ -1819,6 +1820,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio return ACTIONTYPE_3RDPERSON; break; +#ifdef BIND_VEHICLE_FIREWEAPON + case VEHICLE_FIREWEAPON: +#endif case VEHICLE_LOOKBEHIND: case VEHICLE_LOOKLEFT: case VEHICLE_LOOKRIGHT: @@ -1839,6 +1843,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio return ACTIONTYPE_VEHICLE_3RDPERSON; break; +#ifdef BIND_VEHICLE_FIREWEAPON + case PED_FIREWEAPON: +#endif case PED_LOCK_TARGET: case GO_FORWARD: case GO_BACK: diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index 7d0e1073..92017a93 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -32,6 +32,9 @@ enum e_ControllerAction PED_JUMPING, PED_SPRINT, PED_LOOKBEHIND, +#ifdef BIND_VEHICLE_FIREWEAPON + VEHICLE_FIREWEAPON, +#endif VEHICLE_ACCELERATE, VEHICLE_BRAKE, VEHICLE_CHANGE_RADIO_STATION, diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 0c813cbb..d1196042 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1721,7 +1721,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } else if (column == CONTSETUP_VEHICLE_COLUMN) { switch (optionIdx) { case 0: - controllerAction = PED_FIREWEAPON; +#ifdef BIND_VEHICLE_FIREWEAPON + controllerAction = VEHICLE_FIREWEAPON; +#else + controllerAction = PED_FIREWEAPON; +#endif break; case 1: case 2: diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 1892bf57..507815fa 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -273,8 +273,12 @@ CStreaming::Shutdown(void) { RwFreeAlign(ms_pStreamingBuffer[0]); ms_streamingBufferSize = 0; - if(ms_pExtraObjectsDir) + if(ms_pExtraObjectsDir){ delete ms_pExtraObjectsDir; +#ifdef FIX_BUGS + ms_pExtraObjectsDir = nil; +#endif + } } void @@ -1191,7 +1195,7 @@ found: if(id == -1) return false; // still no luck ms_lastVehicleDeleted = id; - // this is more that we wanted actually + // this is more than we wanted actually ms_numVehiclesLoaded++; }else RemoveModel(id); @@ -1384,18 +1388,17 @@ CStreaming::StreamZoneModels(const CVector &pos) // unload pevious group if(ms_currentPedGrp != -1) for(i = 0; i < NUMMODELSPERPEDGROUP; i++){ - if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1) - break; - SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); - SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); + if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1){ + SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); + SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); + } } ms_currentPedGrp = info.pedGroup; for(i = 0; i < NUMMODELSPERPEDGROUP; i++){ - if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1) - break; - RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE); + if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1) + RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE); } } RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE); @@ -1593,8 +1596,6 @@ CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority) * Files larger than the buffer size can only be loaded by channel 0, * which then uses both buffers, while channel 1 is idle. * ms_bLoadingBigModel is set to true to indicate this state. - * - * TODO: two-part files */ // Make channel read from disc @@ -1935,7 +1936,7 @@ CStreaming::UpdateMemoryUsed(void) // empty } -#define STREAM_DIST (2*SECTOR_SIZE_X) +#define STREAM_DIST 80.0f void CStreaming::AddModelsToRequestList(const CVector &pos) @@ -2232,7 +2233,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem) assert(ymin <= ymax); // Delete a block of sectors that we know is behind the camera - if(TheCamera.GetForward().x > 0){ + if(TheCamera.GetForward().x > 0.0f){ // looking east xmax = Max(ix - 2, 0); xmin = Max(ix - 10, 0); @@ -2254,7 +2255,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem) } // Now a block that intersects with the camera's frustum - if(TheCamera.GetForward().x > 0){ + if(TheCamera.GetForward().x > 0.0f){ // looking east xmax = Max(ix + 10, 0); xmin = Max(ix - 2, 0); @@ -2296,7 +2297,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem) assert(xmin <= xmax); // Delete a block of sectors that we know is behind the camera - if(TheCamera.GetForward().y > 0){ + if(TheCamera.GetForward().y > 0.0f){ // looking north ymax = Max(iy - 2, 0); ymin = Max(iy - 10, 0); @@ -2318,7 +2319,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem) } // Now a block that intersects with the camera's frustum - if(TheCamera.GetForward().y > 0){ + if(TheCamera.GetForward().y > 0.0f){ // looking north ymax = Max(iy + 10, 0); ymin = Max(iy - 2, 0); diff --git a/src/core/config.h b/src/core/config.h index ac3ba109..b0d89fac 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -231,6 +231,7 @@ enum Config { #define ALLCARSHELI_CHEAT #define ALT_DODO_CHEAT #define REGISTER_START_BUTTON +//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls // Hud, frontend and radar #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. diff --git a/src/core/main.h b/src/core/main.h index 9ad4ed1c..96fbef05 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -20,6 +20,9 @@ extern bool gbShowTimebars; class CSprite2d; +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); void InitialiseGame(void); void LoadingScreen(const char *str1, const char *str2, const char *splashscreen); void LoadingIslandScreen(const char *levelName); diff --git a/src/peds/PedChat.cpp b/src/peds/PedChat.cpp index 9045a2e0..65ed67a5 100644 --- a/src/peds/PedChat.cpp +++ b/src/peds/PedChat.cpp @@ -134,7 +134,7 @@ CPed::Say(uint16 audio) case SOUND_PED_FLEE_SPRINT: case SOUND_PED_TAXI_WAIT: case SOUND_PED_EVADE: - case SOUND_PED_CAR_COLLISION: + case SOUND_PED_ANNOYED_DRIVER: break; default: return; diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 8a93ee70..7a688ce8 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -825,6 +825,12 @@ CalcNewDelta(RwV2d *a, RwV2d *b) return (b->x - a->x) / (b->y - a->y); } +#ifdef FIX_BUGS +#define TOINT(x) ((int)Floor(x)) +#else +#define TOINT(x) ((int)(x)) +#endif + void CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrList *)) { @@ -850,13 +856,8 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL a2 = i; } } -#ifdef FIX_BUGS - y = Floor(miny); - yend = Floor(maxy); -#else - y = miny; - yend = maxy; -#endif + y = TOINT(miny); + yend = TOINT(maxy); // Go left in poly to find first edge b b2 = a2; @@ -864,8 +865,8 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL b1 = b2--; if(b2 < 0) b2 = numVertices-1; if(poly[b1].x < xstart) - xstart = poly[b1].x; - if((int)poly[b1].y != (int)poly[b2].y) + xstart = TOINT(poly[b1].x); + if(TOINT(poly[b1].y) != TOINT(poly[b2].y)) break; } // Go right to find first edge a @@ -873,8 +874,8 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL a1 = a2++; if(a2 == numVertices) a2 = 0; if(poly[a1].x > xend) - xend = poly[a1].x; - if((int)poly[a1].y != (int)poly[a2].y) + xend = TOINT(poly[a1].x); + if(TOINT(poly[a1].y) != TOINT(poly[a2].y)) break; } @@ -885,10 +886,10 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x; if(y != yend){ - if(deltaB < 0.0f && (int)xB < xstart) - xstart = xB; - if(deltaA >= 0.0f && (int)xA > xend) - xend = xA; + if(deltaB < 0.0f && TOINT(xB) < xstart) + xstart = TOINT(xB); + if(deltaA >= 0.0f && TOINT(xA) > xend) + xend = TOINT(xA); } while(y <= yend && y < NUMSECTORS_Y){ @@ -904,74 +905,74 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL xB += deltaB; // update left side - if(y == (int)poly[b2].y){ + if(y == TOINT(poly[b2].y)){ // reached end of edge if(y == yend){ if(deltaB < 0.0f){ do{ - xstart = poly[b2--].x; + xstart = TOINT(poly[b2--].x); if(b2 < 0) b2 = numVertices-1; - }while(xstart > (int)poly[b2].x); + }while(xstart > TOINT(poly[b2].x)); }else - xstart = xB - deltaB; + xstart = TOINT(xB - deltaB); }else{ // switch edges if(deltaB < 0.0f) - xstart = poly[b2].x; + xstart = TOINT(poly[b2].x); else - xstart = xB - deltaB; + xstart = TOINT(xB - deltaB); do{ b1 = b2--; if(b2 < 0) b2 = numVertices-1; - if((int)poly[b1].x < xstart) - xstart = poly[b1].x; - }while(y == (int)poly[b2].y); + if(TOINT(poly[b1].x) < xstart) + xstart = TOINT(poly[b1].x); + }while(y == TOINT(poly[b2].y)); deltaB = CalcNewDelta(&poly[b1], &poly[b2]); xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x; - if(deltaB < 0.0f && (int)xB < xstart) - xstart = xB; + if(deltaB < 0.0f && TOINT(xB) < xstart) + xstart = TOINT(xB); } }else{ if(deltaB < 0.0f) - xstart = xB; + xstart = TOINT(xB); else - xstart = xB - deltaB; + xstart = TOINT(xB - deltaB); } // update right side - if(y == (int)poly[a2].y){ + if(y == TOINT(poly[a2].y)){ // reached end of edge if(y == yend){ if(deltaA < 0.0f) - xend = xA - deltaA; + xend = TOINT(xA - deltaA); else{ do{ - xend = poly[a2++].x; + xend = TOINT(poly[a2++].x); if(a2 == numVertices) a2 = 0; - }while(xend < (int)poly[a2].x); + }while(xend < TOINT(poly[a2].x)); } }else{ // switch edges if(deltaA < 0.0f) - xend = xA - deltaA; + xend = TOINT(xA - deltaA); else - xend = poly[a2].x; + xend = TOINT(poly[a2].x); do{ a1 = a2++; if(a2 == numVertices) a2 = 0; - if((int)poly[a1].x > xend) - xend = poly[a1].x; - }while(y == (int)poly[a2].y); + if(TOINT(poly[a1].x) > xend) + xend = TOINT(poly[a1].x); + }while(y == TOINT(poly[a2].y)); deltaA = CalcNewDelta(&poly[a1], &poly[a2]); xA = deltaA * (Ceil(poly[a1].y) - poly[a1].y) + poly[a1].x; - if(deltaA >= 0.0f && (int)xA > xend) - xend = xA; + if(deltaA >= 0.0f && TOINT(xA) > xend) + xend = TOINT(xA); } }else{ if(deltaA < 0.0f) - xend = xA - deltaA; + xend = TOINT(xA - deltaA); else - xend = xA; + xend = TOINT(xA); } } } diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index b4031705..2c0b27d2 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -69,7 +69,7 @@ const int16 WeatherTypesList[] = { WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_RAINY, WEATHER_CLOUDY, }; -const float Windiness[] = { +const float Windyness[] = { 0.0f, // WEATHER_SUNNY 0.7f, // WEATHER_CLOUDY 1.0f, // WEATHER_RAINY @@ -243,7 +243,7 @@ void CWeather::Update(void) Rainbow = 1.0f - 4.0f * Abs(InterpolationValue - 0.25f) / 4.0f; else Rainbow = 0.0f; - Wind = InterpolationValue * Windiness[NewWeatherType] + (1.0f - InterpolationValue) * Windiness[OldWeatherType]; + Wind = InterpolationValue * Windyness[NewWeatherType] + (1.0f - InterpolationValue) * Windyness[OldWeatherType]; AddRain(); } @@ -278,8 +278,8 @@ void CWeather::AddRain() if (Rain <= 0.1f) return; static RwRGBA colour; - float screen_width = RsGlobal.width; - float screen_height = RsGlobal.height; + float screen_width = SCREEN_WIDTH; + float screen_height = SCREEN_HEIGHT; int cur_frame = (int)(3 * Rain) & 3; int num_drops = (int)(2 * Rain) + 2; static int STATIC_RAIN_ANGLE = -45; @@ -397,11 +397,11 @@ void RenderOneRainStreak(CVector pos, CVector unused, int intensity, bool scale, RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 0], 0, 0, 0, 0); RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 0], pos.x + 11.0f * TheCamera.GetUp().x, pos.y + 11.0f * TheCamera.GetUp().y, pos.z + 11.0f * TheCamera.GetUp().z); RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 1], 0, 0, 0, 0); - RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 1], pos.x - 9.0f * TheCamera.GetRight().x, pos.y - 9.0f * TheCamera.GetRight().y, pos.z - 9.0f * TheCamera.GetUp().z); + RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 1], pos.x - 9.0f * TheCamera.GetRight().x, pos.y - 9.0f * TheCamera.GetRight().y, pos.z - 9.0f * TheCamera.GetRight().z); RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 2], RAIN_COLOUR_R * intensity / 256, RAIN_COLOUR_G * intensity / 256, RAIN_COLOUR_B * intensity / 256, RAIN_ALPHA); RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 2], pos.x, pos.y, pos.z); RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 3], 0, 0, 0, 0); - RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 3], pos.x + 9.0f * TheCamera.GetRight().x, pos.y + 9.0f * TheCamera.GetRight().y, pos.z + 9.0f * TheCamera.GetUp().z); + RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 3], pos.x + 9.0f * TheCamera.GetRight().x, pos.y + 9.0f * TheCamera.GetRight().y, pos.z + 9.0f * TheCamera.GetRight().z); RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + 4], 0, 0, 0, 0); RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + 4], pos.x - 11.0f * TheCamera.GetUp().x, pos.y - 11.0f * TheCamera.GetUp().y, pos.z - 11.0f * TheCamera.GetUp().z); float u = STREAK_U; diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp index ad4acffb..a7185e4f 100644 --- a/src/rw/NodeName.cpp +++ b/src/rw/NodeName.cpp @@ -50,8 +50,8 @@ NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) { - // game checks for null pointer on node name extension but that really happen - return (RwInt32)rwstrlen(NODENAMEEXT(object)); + char *name = NODENAMEEXT(object); // can't be nil + return name ? (RwInt32)rwstrlen(name) : 0; } bool diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index 0ef260b1..33d9a4cb 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -202,9 +202,6 @@ WriteVideoCardCapsFile(void) } } -bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); -void DoRWStuffEndOfFrame(void); - void ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) { diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp index 51d018f6..a9e29729 100644 --- a/src/rw/TxdStore.cpp +++ b/src/rw/TxdStore.cpp @@ -58,11 +58,10 @@ CTxdStore::RemoveTxdSlot(int slot) int CTxdStore::FindTxdSlot(const char *name) { - char *defname; int size = ms_pTxdPool->GetSize(); for(int i = 0; i < size; i++){ - defname = GetTxdName(i); - if(defname && !CGeneral::faststricmp(defname, name)) + TxdDef *def = GetSlot(i); + if(def && !CGeneral::faststricmp(def->name, name)) return i; } return -1; @@ -71,8 +70,7 @@ CTxdStore::FindTxdSlot(const char *name) char* CTxdStore::GetTxdName(int slot) { - TxdDef *def = GetSlot(slot); - return def ? def->name : nil; + return GetSlot(slot)->name; } void @@ -91,9 +89,7 @@ CTxdStore::PopCurrentTxd(void) void CTxdStore::SetCurrentTxd(int slot) { - TxdDef *def = GetSlot(slot); - if(def) - RwTexDictionarySetCurrent(def->texDict); + RwTexDictionarySetCurrent(GetSlot(slot)->texDict); } void @@ -118,7 +114,7 @@ void CTxdStore::RemoveRef(int slot) { if(--GetSlot(slot)->refCount <= 0) - CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD); + CStreaming::RemoveTxd(slot); } void diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index d2fedbd5..66452477 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -3413,7 +3413,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece) m_fHealth -= bTakeLessDamage ? damage/6.0f : damage/2.0f; }else{ if(damage > 35.0f && pDriver) - pDriver->Say(SOUND_PED_CAR_COLLISION); + pDriver->Say(SOUND_PED_ANNOYED_DRIVER); m_fHealth -= bTakeLessDamage ? damage/12.0f : damage/4.0f; } if(m_fHealth <= 0.0f && oldHealth > 0) @@ -4047,11 +4047,11 @@ CAutomobile::PlayCarHorn(void) m_nCarHornTimer = 45; }else if(r < 4){ if(pDriver) - pDriver->Say(SOUND_PED_CAR_COLLISION); + pDriver->Say(SOUND_PED_ANNOYED_DRIVER); m_nCarHornTimer = 45; }else{ if(pDriver) - pDriver->Say(SOUND_PED_CAR_COLLISION); + pDriver->Say(SOUND_PED_ANNOYED_DRIVER); } } diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 50117690..c248b54c 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -197,7 +197,7 @@ CBoat::ProcessControl(void) m_fHealth -= (collisionDamage-25.0f)/2.0f; }else{ if(collisionDamage > 60.0f && pDriver) - pDriver->Say(SOUND_PED_CAR_COLLISION); + pDriver->Say(SOUND_PED_ANNOYED_DRIVER); if(bTakeLessDamage) m_fHealth -= (collisionDamage-25.0f)/12.0f; else |