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-rw-r--r--src/control/Cranes.cpp1
-rw-r--r--src/control/Cranes.h1
-rw-r--r--src/control/Garages.cpp33
-rw-r--r--src/control/Garages.h19
-rw-r--r--src/control/Script.cpp1032
-rw-r--r--src/control/Script.h6
-rw-r--r--src/core/Stats.cpp6
-rw-r--r--src/core/Stats.h2
-rw-r--r--src/core/World.cpp2
-rw-r--r--src/core/World.h2
-rw-r--r--src/objects/ParticleObject.h2
-rw-r--r--src/peds/PedRoutes.cpp25
-rw-r--r--src/peds/PedRoutes.h1
-rw-r--r--src/render/Rubbish.cpp1
-rw-r--r--src/render/Rubbish.h1
15 files changed, 1125 insertions, 9 deletions
diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp
index 291e147f..0bd4f171 100644
--- a/src/control/Cranes.cpp
+++ b/src/control/Cranes.cpp
@@ -4,6 +4,7 @@
WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); }
WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); }
+WRAPPER bool CCranes::IsThisCarPickedUp(float, float, CVehicle*) { EAXJMP(0x543940); }
WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }
diff --git a/src/control/Cranes.h b/src/control/Cranes.h
index 956e2e84..7e5fd7ce 100644
--- a/src/control/Cranes.h
+++ b/src/control/Cranes.h
@@ -8,6 +8,7 @@ class CCranes
public:
static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*);
static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
+ static bool IsThisCarPickedUp(float, float, CVehicle*);
static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
static void DeActivateCrane(float, float);
static void InitCranes(void);
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 04bfb5a2..10ebd6cb 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -14,7 +14,7 @@ int32 &CGarages::BankVansCollected = *(int32 *)0x8F1B34;
bool &CGarages::BombsAreFree = *(bool *)0x95CD7A;
bool &CGarages::RespraysAreFree = *(bool *)0x95CD1D;
int32 &CGarages::CarsCollected = *(int32 *)0x880E18;
-int32 &CGarages::CarTypesCollected = *(int32 *)0x8E286C;
+int32 (&CGarages::CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES] = *(int32 (*)[TOTAL_COLLECTCARS_GARAGES])(uintptr*)0x8E286C;
int32 &CGarages::CrushedCarId = *(int32 *)0x943060;
uint32 &CGarages::LastTimeHelpMessage = *(uint32 *)0x8F1B58;
int32 &CGarages::MessageNumberInString = *(int32 *)0x885BA8;
@@ -97,7 +97,7 @@ void CGarages::GivePlayerDetonator()
}
WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); }
-WRAPPER void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 unk) { EAXJMP(0x4222A0); }
+WRAPPER void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi) { EAXJMP(0x4222A0); }
WRAPPER bool CGarages::HasResprayHappened(int16 garage) { EAXJMP(0x4274F0); }
void CGarage::OpenThisGarage()
@@ -106,12 +106,41 @@ void CGarage::OpenThisGarage()
m_eGarageState = GS_OPENING;
}
+bool CGarages::IsGarageOpen(int16 garage)
+{
+ return Garages[garage].IsOpen();
+}
+
+bool CGarages::IsGarageClosed(int16 garage)
+{
+ return Garages[garage].IsClosed();
+}
+
void CGarage::CloseThisGarage()
{
if (m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENING)
m_eGarageState = GS_CLOSING;
}
+void CGarages::SetGarageDoorToRotate(int16 garage)
+{
+ if (Garages[garage].m_bRotatedDoor)
+ return;
+ Garages[garage].m_bRotatedDoor = true;
+ Garages[garage].m_fDoorHeight /= 2.0f;
+ Garages[garage].m_fDoorHeight -= 0.1f;
+}
+
+bool CGarages::HasImportExportGarageCollectedThisCar(int16 garage, int8 car)
+{
+ return CarTypesCollected[GetCarsCollectedIndexForGarageType(Garages[garage].m_eGarageType)] & (1 << car);
+}
+
+void CGarages::SetLeaveCameraForThisGarage(int16 garage)
+{
+ Garages[garage].m_bCameraFollowsPlayer = true;
+}
+
#if 0
WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
#else
diff --git a/src/control/Garages.h b/src/control/Garages.h
index 7cb25445..8945e311 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -42,6 +42,11 @@ enum eGarageType : int8
GARAGE_MISSION_KEEPCAR_REMAINCLOSED,
};
+enum
+{
+ TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1
+};
+
class CStoredCar
{
int32 m_nModelIndex;
@@ -64,6 +69,7 @@ static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");
class CGarage
{
+public:
eGarageType m_eGarageType;
eGarageState m_eGarageState;
char field_2;
@@ -101,9 +107,11 @@ class CGarage
CVehicle *m_pTarget;
int field_96;
CStoredCar m_sStoredCar;
-public:
+
void OpenThisGarage();
void CloseThisGarage();
+ bool IsOpen() { return m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENEDCONTAINSCAR; }
+ bool IsClosed() { return m_eGarageState == GS_FULLYCLOSED; }
};
static_assert(sizeof(CGarage) == 140, "CGarage");
@@ -115,7 +123,7 @@ public:
static bool &BombsAreFree;
static bool &RespraysAreFree;
static int32 &CarsCollected;
- static int32 &CarTypesCollected;
+ static int32 (&CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES];
static int32 &CrushedCarId;
static uint32 &LastTimeHelpMessage;
static int32 &MessageNumberInString;
@@ -149,4 +157,11 @@ public:
static void ChangeGarageType(int16, eGarageType, int32);
static bool HasResprayHappened(int16);
static void GivePlayerDetonator();
+ static bool IsGarageOpen(int16);
+ static bool IsGarageClosed(int16);
+ static void SetGarageDoorToRotate(int16);
+ static bool HasImportExportGarageCollectedThisCar(int16, int8);
+ static void SetLeaveCameraForThisGarage(int16);
+
+ static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
};
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 84d4f179..dfb16b0f 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -21,6 +21,7 @@
#include "EmergencyPed.h"
#include "Explosion.h"
#include "FileMgr.h"
+#include "Frontend.h"
#include "Gangs.h"
#include "Garages.h"
#include "General.h"
@@ -46,10 +47,14 @@
#include "Remote.h"
#include "Restart.h"
#include "Replay.h"
+#include "RpAnimBlend.h"
+#include "Rubbish.h"
#include "Shadows.h"
+#include "SpecialFX.h"
#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
+#include "TxdStore.h"
#include "User.h"
#include "WaterLevel.h"
#include "Weather.h"
@@ -59,6 +64,13 @@
#define PICKUP_PLACEMENT_OFFSET 0.5f
#define PED_FIND_Z_OFFSET 5.0f
+#define SPHERE_MARKER_R 0
+#define SPHERE_MARKER_G 128
+#define SPHERE_MARKER_B 255
+#define SPHERE_MARKER_A 128
+#define SPHERE_MARKER_PULSE_PERIOD 2048
+#define SPHERE_MARKER_PULSE_FRACTION 0.1f
+
uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200;
@@ -7506,7 +7518,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
assert(pVehicle);
// Adding this check to correspond to command name.
// All original game scripts always assume that the vehicle is actually Mr. Whoopee,
- // but maybe there are mods that use it as "is horn activated"?
+ // but maybe there are mods that use it as "is alarm activated"?
assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
return 0;
@@ -7518,112 +7530,890 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
}
#endif
-#if 1
+#if 0
WRAPPER int8 CRunningScript::ProcessCommands900To999(int32 command) { EAXJMP(0x44CB80); }
#else
int8 CRunningScript::ProcessCommands900To999(int32 command)
{
- switch (command){
+ char str[52];
+ char onscreen_str[8];
+ switch (command) {
case COMMAND_PRINT_STRING_IN_STRING_NOW:
- case COMMAND_PRINT_STRING_IN_STRING_SOON:
+ {
+ wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* str = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], str);
+ return 0;
+ }
+ //case COMMAND_PRINT_STRING_IN_STRING_SOON:
case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
+ return 0;
+ }
case COMMAND_SET_5_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
+ return 0;
+ }
case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
+ return 0;
+ }
case COMMAND_SET_6_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
+ return 0;
+ }
case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
+ float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
+ float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
+ float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ if (infZ > supZ) {
+ float tmp = infZ;
+ infZ = supZ;
+ supZ = tmp;
+ }
+ int16 total;
+ CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
+ UpdateCompareFlag(total > 0);
+ return 0;
+ }
case COMMAND_LOAD_ALL_MODELS_NOW:
+ CTimer::Stop();
+ CStreaming::LoadAllRequestedModels(false);
+ CTimer::Update();
+ return 0;
case COMMAND_ADD_TO_OBJECT_VELOCITY:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->SetMoveSpeed(pObject->GetMoveSpeed() + 0.02f * *(CVector*)&ScriptParams[1]);
+ return 0;
+ }
case COMMAND_DRAW_SPRITE:
+ {
+ CollectParameters(&m_nIp, 9);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
+ *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
+ CTheScripts::NumberOfIntroRectanglesThisFrame++;
+ return 0;
+ }
case COMMAND_DRAW_RECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
+ CTheScripts::NumberOfIntroRectanglesThisFrame++;
+ return 0;
+ }
case COMMAND_LOAD_SPRITE:
+ {
+ CollectParameters(&m_nIp, 1);
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ for (int i = 0; i < 8; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += 8;
+ int slot = CTxdStore::FindTxdSlot("script");
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(slot);
+ CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str);
+ CTxdStore::PopCurrentTxd();
+ return 0;
+ }
case COMMAND_LOAD_TEXTURE_DICTIONARY:
+ {
+ strcpy(str, "models\\");
+ strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ strcat(str, ".txd");
+ m_nIp += 8;
+ int slot = CTxdStore::FindTxdSlot("script");
+ if (slot == -1)
+ slot = CTxdStore::AddTxdSlot("script");
+ CTxdStore::LoadTxd(slot, str);
+ CTxdStore::AddRef(slot);
+ return 0;
+ }
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
+ {
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
+ CTheScripts::ScriptSprites[i].Delete();
+ CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
+ return 0;
+ }
case COMMAND_SET_OBJECT_DYNAMIC:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ if (ScriptParams[1]) {
+ if (pObject->bIsStatic) {
+ pObject->bIsStatic = true;
+ pObject->AddToMovingList();
+ }
+ }
+ else {
+ if (!pObject->bIsStatic) {
+ pObject->bIsStatic = false;
+ pObject->RemoveFromMovingList();
+ }
+ }
+ return 0;
+ }
case COMMAND_SET_CHAR_ANIM_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
+ if (pAssoc)
+ pAssoc->speed = *(float*)&ScriptParams[1];
+ return 0;
+ }
case COMMAND_PLAY_MISSION_PASSED_TUNE:
+ {
+ CollectParameters(&m_nIp, 1);
+ DMAudio.ChangeMusicMode(0);
+ DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
+ return 0;
+ }
case COMMAND_CLEAR_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
case COMMAND_FREEZE_ONSCREEN_TIMER:
+ CollectParameters(&m_nIp, 1);
+ CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
+ return 0;
case COMMAND_SWITCH_CAR_SIREN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
+ return 0;
+ }
case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
+ {
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
+ return 0;
+ }
case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
+ return 0;
case COMMAND_SWITCH_ROADS_ON_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
+ return 0;
case COMMAND_SWITCH_ROADS_OFF_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
+ return 0;
case COMMAND_SET_CAR_WATERTIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bWaterTight = ScriptParams[1] != 0;
+ return 0;
+ }
case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 12);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float size = max(0.0f, *(float*)&ScriptParams[7]);
+ eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
+ RwRGBA color;
+ if (type == POBJECT_SMOKE_TRAIL){
+ color.alpha = -1;
+ color.red = ScriptParams[8];
+ color.green = ScriptParams[9];
+ color.blue = ScriptParams[10];
+ }else{
+ color.alpha = color.red = color.blue = color.green = 0;
+ }
+ CVector target = *(CVector*)&ScriptParams[4];
+ CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
+ return 0;
+ }
case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
+ return 0;
+ }
case COMMAND_TURN_CAR_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ const CVector& pos = pVehicle->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ pVehicle->SetHeading(heading);
+ return 0;
+ }
case COMMAND_IS_CRANE_LIFTING_CAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
+ UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
+ return 0;
+ }
case COMMAND_DRAW_SPHERE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ C3dMarkers::PlaceMarkerSet((uint32)this + m_nIp, 4, pos, *(float*)&ScriptParams[3],
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
+ SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
+ return 0;
+ }
case COMMAND_SET_CAR_STATUS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->m_status = ScriptParams[1];
+ return 0;
+ }
case COMMAND_IS_CHAR_MALE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
+ return 0;
+ }
case COMMAND_SCRIPT_NAME:
+ {
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ for (int i = 0; i < 8; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += 8;
+ strncpy(m_abScriptName, str, 8);
+ return 0;
+ }
case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
case COMMAND_FIND_DRUG_PLANE_COORDINATES:
+ *(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates();
+ StoreParameters(&m_nIp, 3);
+ return 0;
case COMMAND_SAVE_INT_TO_DEBUG_FILE:
+ // TODO: implement something here
+ CollectParameters(&m_nIp, 1);
+ return 0;
case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
+ CollectParameters(&m_nIp, 1);
+ return 0;
case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
+ return 0;
case COMMAND_POLICE_RADIO_MESSAGE:
+ CollectParameters(&m_nIp, 3);
+ DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]);
+ return 0;
case COMMAND_SET_CAR_STRONG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bTakeLessDamage = ScriptParams[1] != 0;
+ return 0;
+ }
case COMMAND_REMOVE_ROUTE:
+ CollectParameters(&m_nIp, 1);
+ CRouteNode::RemoveRoute(ScriptParams[0]);
+ return 0;
case COMMAND_SWITCH_RUBBISH:
+ CollectParameters(&m_nIp, 1);
+ CRubbish::SetVisibility(ScriptParams[0] != 0);;
+ return 0;
case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float z1 = *(float*)&ScriptParams[3];
+ float x2 = *(float*)&ScriptParams[4];
+ float y2 = *(float*)&ScriptParams[5];
+ float z2 = *(float*)&ScriptParams[6];
+ CParticleObject* tmp = CParticleObject::pCloseListHead;
+ while (tmp) {
+ CParticleObject* next = tmp->m_pNext;
+ if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
+ tmp->RemoveObject();
+ tmp = next;
+ }
+ tmp = CParticleObject::pFarListHead;
+ while (tmp) {
+ CParticleObject* next = tmp->m_pNext;
+ if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
+ tmp->RemoveObject();
+ tmp = next;
+ }
+ return 0;
+ }
case COMMAND_SWITCH_STREAMING:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::ms_disableStreaming = ScriptParams[0] == 0;
+ return 0;
case COMMAND_IS_GARAGE_OPEN:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0]));
+ return 0;
case COMMAND_IS_GARAGE_CLOSED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0]));
+ return 0;
case COMMAND_START_CATALINA_HELI:
+ CHeli::StartCatalinaFlyBy();
+ return 0;
case COMMAND_CATALINA_HELI_TAKE_OFF:
+ CHeli::CatalinaTakeOff();
+ return 0;
case COMMAND_REMOVE_CATALINA_HELI:
+ CHeli::RemoveCatalinaHeli();
+ return 0;
case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
+ return 0;
case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[3];
+ int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index;
+ int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index;
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_NONE), pos, radius, true, &total, 16, apEntities);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * radius;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (!pClosestEntity) {
+ printf("Failed to find building\n");
+ return 0;
+ }
+ CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
+ pReplacedBuilding->ReplaceWithNewModel(mi2);
+ CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
+ return 0;
+ }
case COMMAND_SWITCH_WORLD_PROCESSING:
+ CollectParameters(&m_nIp, 1);
+ CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0;
+ return 0;
case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
case COMMAND_GRAB_CATALINA_HELI:
+ CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
+ ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
case COMMAND_CLEAR_AREA_OF_CARS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
case COMMAND_SET_ROTATING_GARAGE_DOOR:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetGarageDoorToRotate(ScriptParams[0]);
+ return 0;
case COMMAND_ADD_SPHERE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[3];
+ CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CTheScripts::AddScriptSphere((uint32)this + m_nIp, pos, radius);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_REMOVE_SPHERE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::RemoveScriptSphere(ScriptParams[0]);
+ return 0;
case COMMAND_CATALINA_HELI_FLY_AWAY:
+ CHeli::MakeCatalinaHeliFlyAway();
+ return 0;
case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_pWanted->m_bIgnoredByEveryone = true;
+ CWorld::StopAllLawEnforcersInTheirTracks();
+ }
+ else {
+ pPed->m_pWanted->m_bIgnoredByEveryone = false;
+ }
+ return 0;
+ }
case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0]));
+ return 0;
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
+ assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ int16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CUserDisplay::OnscnTimer.AddClock(var, onscreen_str);
+ return 0;
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
+ assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ int16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ m_nIp += 8;
+ CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str);
+ return 0;
case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
+ {
+ CollectParameters(&m_nIp, 4);
+ if (CCarCtrl::NumRandomCars >= 30)
+ return 0;
+ int attempts;
+ int model = -1;
+ int index = CGeneral::GetRandomNumberInRange(0, 50);
+ for (attempts = 0; attempts < 50; attempts++) {
+ if (model != -1)
+ break;
+ model = CStreaming::ms_vehiclesLoaded[index];
+ // desperatly want to believe this was inlined :|
+ CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model);
+ assert(pInfo->m_type == MITYPE_VEHICLE);
+ CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
+ if (pVehicleInfo->m_vehicleType != VEHICLE_TYPE_CAR) {
+ switch (model) {
+ case MI_LANDSTAL:
+ case MI_LINERUN:
+ case MI_FIRETRUCK:
+ case MI_TRASH:
+ case MI_STRETCH:
+ case MI_MULE:
+ case MI_AMBULAN:
+ case MI_FBICAR:
+ case MI_MRWHOOP:
+ case MI_BFINJECT:
+ case MI_CORPSE:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_SECURICA:
+ case MI_PREDATOR:
+ case MI_BUS:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ case MI_TRAIN:
+ case MI_CHOPPER:
+ case MI_DODO:
+ case MI_COACH:
+ case MI_RCBANDIT:
+ case MI_BELLYUP:
+ case MI_MRWONGS:
+ case MI_MAFIA:
+ case MI_YARDIE:
+ case MI_YAKUZA:
+ case MI_DIABLOS:
+ case MI_COLUMB:
+ case MI_HOODS:
+ case MI_AIRTRAIN:
+ case MI_DEADDODO:
+ case MI_SPEEDER:
+ case MI_REEFER:
+ case MI_PANLANT:
+ case MI_FLATBED:
+ case MI_YANKEE:
+ case MI_ESCAPE:
+ case MI_BORGNINE:
+ case MI_TOYZ:
+ case MI_GHOST:
+ case MI_MIAMI_RCBARON:
+ case MI_MIAMI_RCRAIDER:
+ model = -1;
+ break;
+ case MI_IDAHO:
+ case MI_STINGER:
+ case MI_PEREN:
+ case MI_SENTINEL:
+ case MI_PATRIOT:
+ case MI_MANANA:
+ case MI_INFERNUS:
+ case MI_BLISTA:
+ case MI_PONY:
+ case MI_CHEETAH:
+ case MI_MOONBEAM:
+ case MI_ESPERANT:
+ case MI_TAXI:
+ case MI_KURUMA:
+ case MI_BOBCAT:
+ case MI_BANSHEE:
+ case MI_CABBIE:
+ case MI_STALLION:
+ case MI_RUMPO:
+ case 151:
+ case 152:
+ case 153:
+ break;
+ default:
+ printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
+ model = -1;
+ break;
+ }
+ }
+ else
+ model = -1;
+ if (++index >= 50)
+ index = 0;
+ }
+ if (model == -1)
+ return 0;
+ CVehicle* car;
+ if (!CModelInfo::IsBikeModel(model))
+ car = new CAutomobile(model, MISSION_VEHICLE);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
+ car->GetPosition() = pos;
+ car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
+ CTheScripts::ClearSpaceForMissionEntity(pos, car);
+ car->m_status = STATUS_ABANDONED;
+ car->bIsLocked = true;
+ car->bIsCarParkVehicle = true;
+ CCarCtrl::JoinCarWithRoadSystem(car);
+ car->AutoPilot.m_nCarMission = MISSION_NONE;
+ car->AutoPilot.m_nTempAction = TEMPACT_NONE;
+ car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
+ car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
+ car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
+ car->bEngineOn = false;
+ car->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos);
+ CWorld::Add(car);
+ return 0;
+ }
case COMMAND_IS_COLLISION_IN_MEMORY:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]);
+ return 0;
case COMMAND_SET_WANTED_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0];
+ return 0;
case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
+ TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
+ return 0;
case COMMAND_IS_CAR_VISIBLY_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsDamaged);
+ return 0;
+ }
case COMMAND_DOES_OBJECT_EXIST:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0]));
+ return 0;
case COMMAND_LOAD_SCENE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CTimer::Stop();
+ CStreaming::LoadScene(pos);
+ CTimer::Update();
+ return 0;
+ }
case COMMAND_ADD_STUCK_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
case COMMAND_REMOVE_STUCK_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]);
+ return 0;
+ }
case COMMAND_IS_CAR_STUCK:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0]));
+ return 0;
case COMMAND_LOAD_MISSION_AUDIO:
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
+ for (int i = 0; i < 8; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += 8;
+ DMAudio.PreloadMissionAudio(str);
+ return 0;
case COMMAND_HAS_MISSION_AUDIO_LOADED:
+ UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
+ return 0;
case COMMAND_PLAY_MISSION_AUDIO:
+ DMAudio.PlayLoadedMissionAudio();
+ return 0;
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
+ UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
+ return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ *(CVector*)&ScriptParams[0] = ThePaths.m_pathNodes[node].pos;
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
+ {
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ }
case COMMAND_CLEAR_THIS_PRINT:
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CMessages::ClearThisPrint(text);
+ return 0;
case COMMAND_CLEAR_THIS_BIG_PRINT:
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CMessages::ClearThisBigPrint(text);
+ return 0;
case COMMAND_SET_MISSION_AUDIO_POSITION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ DMAudio.SetMissionAudioLocation(pos.x, pos.y, pos.z);
+ return 0;
+ }
case COMMAND_ACTIVATE_SAVE_MENU:
+ FrontEndMenuManager.m_bSaveMenuActive = true;
+ return 0;
case COMMAND_HAS_SAVE_GAME_FINISHED:
+ UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive);
+ return 0;
case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]);
+ return 0;
case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_ADD_BLIP_FOR_PICKUP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(handle, ScriptParams[1]);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_SET_PED_DENSITY_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0];
+ return 0;
case COMMAND_FORCE_RANDOM_PED_TYPE:
+ CollectParameters(&m_nIp, 1);
+ CPopulation::m_AllRandomPedsThisType = ScriptParams[0];
+ return 0;
case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0;
+ return 0;
case COMMAND_GET_COLLECTABLE1S_COLLECTED:
+ ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
+ StoreParameters(&m_nIp, 1);
+ return 0;
case COMMAND_REGISTER_EL_BURRO_TIME:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterElBurroTime(ScriptParams[0]);
+ return 0;
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
+ return 0;
case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0;
+ return 0;
case COMMAND_PRINT_HELP:
+ if (CCamera::m_bUseMouse3rdPerson && (
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_3A", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_4A", 7) == 0)){
+ m_nIp += 8;
+ return 0;
+ }
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false);
+ return 0;
case COMMAND_CLEAR_HELP:
+ CHud::SetHelpMessage(nil, false);
+ return 0;
case COMMAND_FLASH_HUD_OBJECT:
+ CollectParameters(&m_nIp, 1);
+ CHud::m_ItemToFlash = ScriptParams[0];
+ return 0;
default:
assert(0);
}
@@ -7638,105 +8428,205 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{
switch (command){
case COMMAND_FLASH_RADAR_BLIP:
+ return 0;
case COMMAND_IS_CHAR_IN_CONTROL:
+ return 0;
case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
+ return 0;
case COMMAND_CLEAR_SMALL_PRINTS:
+ return 0;
case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
+ return 0;
case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
+ return 0;
case COMMAND_CAN_PLAYER_START_MISSION:
+ return 0;
case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
+ return 0;
case COMMAND_USE_TEXT_COMMANDS:
+ return 0;
case COMMAND_SET_THREAT_FOR_PED_TYPE:
+ return 0;
case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
+ return 0;
case COMMAND_GET_CAR_COLOURS:
+ return 0;
case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
+ return 0;
case COMMAND_SET_CAR_CAN_BE_DAMAGED:
+ return 0;
case COMMAND_MAKE_PLAYER_UNSAFE:
+ return 0;
case COMMAND_LOAD_COLLISION:
+ return 0;
case COMMAND_GET_BODY_CAST_HEALTH:
+ return 0;
case COMMAND_SET_CHARS_CHATTING:
+ return 0;
case COMMAND_MAKE_PLAYER_SAFE:
+ return 0;
case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
+ return 0;
case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
+ return 0;
case COMMAND_REGISTER_4X4_ONE_TIME:
+ return 0;
case COMMAND_REGISTER_4X4_TWO_TIME:
+ return 0;
case COMMAND_REGISTER_4X4_THREE_TIME:
+ return 0;
case COMMAND_REGISTER_4X4_MAYHEM_TIME:
+ return 0;
case COMMAND_REGISTER_LIFE_SAVED:
+ return 0;
case COMMAND_REGISTER_CRIMINAL_CAUGHT:
+ return 0;
case COMMAND_REGISTER_AMBULANCE_LEVEL:
+ return 0;
case COMMAND_REGISTER_FIRE_EXTINGUISHED:
+ return 0;
case COMMAND_TURN_PHONE_ON:
+ return 0;
case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
+ return 0;
case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
+ return 0;
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
+ return 0;
case COMMAND_BLOW_UP_RC_BUGGY:
+ return 0;
case COMMAND_REMOVE_CAR_FROM_CHASE:
+ return 0;
case COMMAND_IS_FRENCH_GAME:
+ return 0;
case COMMAND_IS_GERMAN_GAME:
+ return 0;
case COMMAND_CLEAR_MISSION_AUDIO:
+ return 0;
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
+ return 0;
case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
+ return 0;
case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
+ return 0;
case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
+ return 0;
case COMMAND_SWITCH_VEHICLE_WEAPONS:
+ return 0;
case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
+ return 0;
case COMMAND_SET_FREE_HEALTH_CARE:
+ return 0;
case COMMAND_IS_CAR_DOOR_CLOSED:
+ return 0;
case COMMAND_LOAD_AND_LAUNCH_MISSION:
+ return 0;
case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
+ return 0;
case COMMAND_SET_OBJECT_DRAW_LAST:
+ return 0;
case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
+ return 0;
case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
+ return 0;
case COMMAND_REGISTER_KILL_FRENZY_PASSED:
+ return 0;
case COMMAND_SET_CHAR_SAY:
+ return 0;
case COMMAND_SET_NEAR_CLIP:
+ return 0;
case COMMAND_SET_RADIO_CHANNEL:
+ return 0;
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
+ return 0;
case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
+ return 0;
case COMMAND_FORCE_RAIN:
+ return 0;
case COMMAND_DOES_GARAGE_CONTAIN_CAR:
+ return 0;
case COMMAND_SET_CAR_TRACTION:
+ return 0;
case COMMAND_ARE_MEASUREMENTS_IN_METRES:
+ return 0;
case COMMAND_CONVERT_METRES_TO_FEET:
+ return 0;
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
+ return 0;
case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
+ return 0;
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
+ return 0;
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
+ return 0;
case COMMAND_IS_THREAT_FOR_PED_TYPE:
+ return 0;
case COMMAND_CLEAR_AREA_OF_CHARS:
+ return 0;
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
+ return 0;
case COMMAND_CONVERT_METRES_TO_FEET_INT:
+ return 0;
case COMMAND_REGISTER_FASTEST_TIME:
+ return 0;
case COMMAND_REGISTER_HIGHEST_SCORE:
+ return 0;
case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ return 0;
case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
+ return 0;
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
+ return 0;
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
+ return 0;
case COMMAND_START_CREDITS:
+ return 0;
case COMMAND_STOP_CREDITS:
+ return 0;
case COMMAND_ARE_CREDITS_FINISHED:
+ return 0;
case COMMAND_CREATE_SINGLE_PARTICLE:
+ return 0;
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
+ return 0;
case COMMAND_GET_CHASE_CAR:
+ return 0;
case COMMAND_START_BOAT_FOAM_ANIMATION:
+ return 0;
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
+ return 0;
case COMMAND_SET_MUSIC_DOES_FADE:
+ return 0;
case COMMAND_SET_INTRO_IS_PLAYING:
+ return 0;
case COMMAND_SET_PLAYER_HOOKER:
+ return 0;
case COMMAND_PLAY_END_OF_GAME_TUNE:
+ return 0;
case COMMAND_STOP_END_OF_GAME_TUNE:
+ return 0;
case COMMAND_GET_CAR_MODEL:
+ return 0;
case COMMAND_IS_PLAYER_SITTING_IN_CAR:
+ return 0;
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
+ return 0;
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
+ return 0;
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
+ return 0;
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
+ return 0;
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
+ return 0;
case COMMAND_IS_CHAR_SITTING_IN_CAR:
+ return 0;
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
+ return 0;
case COMMAND_IS_PLAYER_ON_FOOT:
+ return 0;
case COMMAND_IS_CHAR_ON_FOOT:
+ return 0;
default:
assert(0);
}
@@ -7751,59 +8641,113 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
switch (command) {
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ return 0;
case COMMAND_LOAD_SPLASH_SCREEN:
+ return 0;
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ return 0;
case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ return 0;
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
+ return 0;
case COMMAND_LOAD_END_OF_GAME_TUNE:
+ return 0;
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ return 0;
case COMMAND_SET_OBJECT_ROTATION:
+ return 0;
case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
+ return 0;
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ return 0;
case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ return 0;
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
+ return 0;
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ return 0;
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
+ return 0;
case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
+ return 0;
case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
+ return 0;
case COMMAND_FAIL_CURRENT_MISSION:
+ return 0;
case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ return 0;
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ return 0;
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
+ return 0;
case COMMAND_SET_INTERPOLATION_PARAMETERS:
+ return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ return 0;
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ return 0;
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
+ return 0;
case COMMAND_ATTACH_CHAR_TO_CAR:
+ return 0;
case COMMAND_DETACH_CHAR_FROM_CAR:
+ return 0;
case COMMAND_SET_CAR_STAY_IN_FAST_LANE:
+ return 0;
case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
+ return 0;
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
+ return 0;
case COMMAND_GET_RANDOM_COP_IN_AREA:
+ return 0;
case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ return 0;
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
+ return 0;
case COMMAND_GET_DRIVER_OF_CAR:
+ return 0;
case COMMAND_GET_NUMBER_OF_FOLLOWERS:
+ return 0;
case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
+ return 0;
case COMMAND_GET_CURRENT_PLAYER_WEAPON:
+ return 0;
case COMMAND_GET_CURRENT_CHAR_WEAPON:
+ return 0;
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
+ return 0;
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
+ return 0;
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
+ return 0;
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ return 0;
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ return 0;
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ return 0;
case COMMAND_SET_CAR_TEMP_ACTION:
+ return 0;
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ return 0;
case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ return 0;
case COMMAND_IS_CHAR_ON_ANY_BIKE:
+ return 0;
case COMMAND_LOCATE_SNIPER_BULLET_2D:
+ return 0;
case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ return 0;
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
+ return 0;
case COMMAND_IS_PLAYER_ON_ANY_BIKE:
+ return 0;
case COMMAND_IS_CHAR_LYING_DOWN:
+ return 0;
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
+ return 0;
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
+ return 0;
default:
assert(0);
}
@@ -7840,6 +8784,53 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
return 0;
}
+int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
+{
+ if (index == -1)
+ return -1;
+ uint16 check = (uint32)index >> 16;
+ uint16 array_idx = (uint32)index & (0xFFFF);
+ if (check != ScriptSphereArray[array_idx].m_Index)
+ return -1;
+ return index;
+}
+
+int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
+{
+ int16 i = 0;
+ for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
+ if (!ScriptSphereArray[i].m_bInUse)
+ break;
+ }
+#ifdef FIX_BUGS
+ if (i == MAX_NUM_SCRIPT_SPHERES)
+ return -1;
+#endif
+ ScriptSphereArray[i].m_bInUse = true;
+ ScriptSphereArray[i].m_Id = id;
+ ScriptSphereArray[i].m_vecCenter = pos;
+ ScriptSphereArray[i].m_fRadius = radius;
+ return GetNewUniqueScriptSphereIndex(i);
+}
+
+int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
+{
+ if (ScriptSphereArray[index].m_Index >= 0xFFFE)
+ ScriptSphereArray[index].m_Index = 1;
+ else
+ ScriptSphereArray[index].m_Index = 1;
+ return index | ScriptSphereArray[index].m_Index << 16;
+}
+
+void CTheScripts::RemoveScriptSphere(int32 index)
+{
+ index = GetActualScriptSphereIndex(index);
+ if (index == -1)
+ return;
+ ScriptSphereArray[index].m_bInUse = false;
+ ScriptSphereArray[index].m_Id = 0;
+}
+
bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
{
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
@@ -7870,7 +8861,40 @@ void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
if (found)
InvisibilitySettingArray[i] = pEntity;
}
+}
+void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
+{
+ int i = 0;
+ bool found = false;
+ while (i < MAX_NUM_BUILDING_SWAPS && !found) {
+ if (BuildingSwapArray[i].m_pBuilding == pBuilding)
+ found = true;
+ else
+ i++;
+ }
+ if (found) {
+ if (BuildingSwapArray[i].m_nOldModel == new_model) {
+ BuildingSwapArray[i].m_pBuilding = nil;
+ BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
+ }else{
+ BuildingSwapArray[i].m_nNewModel = new_model;
+ }
+ }
+ else {
+ i = 0;
+ while (i < MAX_NUM_BUILDING_SWAPS && !found) {
+ if (BuildingSwapArray[i].m_pBuilding == nil)
+ found = true;
+ else
+ i++;
+ }
+ if (found) {
+ BuildingSwapArray[i].m_pBuilding = pBuilding;
+ BuildingSwapArray[i].m_nNewModel = new_model;
+ BuildingSwapArray[i].m_nOldModel = old_model;
+ }
+ }
}
WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); }
diff --git a/src/control/Script.h b/src/control/Script.h
index 9a39dd10..426a0f50 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -377,6 +377,12 @@ public:
static void DrawDebugSquare(float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float);
static void AddToInvisibilitySwapArray(CEntity*, bool);
+ static void AddToBuildingSwapArray(CBuilding*, int32, int32);
+
+ static int32 GetActualScriptSphereIndex(int32 index);
+ static int32 AddScriptSphere(int32 id, CVector pos, float radius);
+ static int32 GetNewUniqueScriptSphereIndex(int32 index);
+ static void RemoveScriptSphere(int32 index);
static int32 Read4BytesFromScript(uint32* pIp){
int32 retval = 0;
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index c1259f82..cd5bee06 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -32,8 +32,14 @@ int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
int32 &CStats::MissionsPassed = *(int32*)0x940768;
char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
+int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C;
void CStats::AnotherKillFrenzyPassed()
{
++NumberKillFrenziesPassed;
}
+
+void CStats::RegisterElBurroTime(int32 time)
+{
+ ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time;
+}
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 3e7973ea..e1ef3749 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -34,9 +34,11 @@ public:
static int32 &MissionsPassed;
static char (&LastMissionPassedName)[8];
static int32 &TotalLegitimateKills;
+ static int32 &ElBurroTime;
public:
static void AnotherKillFrenzyPassed();
static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
+ static void RegisterElBurroTime(int32);
}; \ No newline at end of file
diff --git a/src/core/World.cpp b/src/core/World.cpp
index c914b647..70e526e8 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -48,6 +48,8 @@ WRAPPER void CWorld::FindObjectsIntersectingCube(const CVector &, const CVector
WRAPPER void CWorld::FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B3280); }
WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) { EAXJMP(0x4B2600); }
WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); }
+WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
+WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); }
void
CWorld::Initialise()
diff --git a/src/core/World.h b/src/core/World.h
index 61a44ea0..68af156c 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -114,6 +114,8 @@ public:
static void FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
static void FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
+ static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
+ static void ClearCarsFromArea(float, float, float, float, float, float);
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
diff --git a/src/objects/ParticleObject.h b/src/objects/ParticleObject.h
index a0d99b69..45a3fa30 100644
--- a/src/objects/ParticleObject.h
+++ b/src/objects/ParticleObject.h
@@ -40,7 +40,7 @@ enum eParticleObjectState
enum tParticleType;
class CParticle;
-class CParticleObject : CPlaceable
+class CParticleObject : public CPlaceable
{
public:
CParticleObject *m_pNext;
diff --git a/src/peds/PedRoutes.cpp b/src/peds/PedRoutes.cpp
index c2ec51e2..9b7dafd4 100644
--- a/src/peds/PedRoutes.cpp
+++ b/src/peds/PedRoutes.cpp
@@ -43,3 +43,28 @@ CRouteNode::AddRoutePoint(int16 route, CVector pos)
gaRoutes[point].m_route = route;
gaRoutes[point].m_pos = pos;
}
+
+void
+CRouteNode::RemoveRoute(int16 route)
+{
+ uint16 first_point, last_point, i;
+ for (first_point = 0; first_point < NUMPEDROUTES; first_point++) {
+ if (gaRoutes[first_point].m_route == route)
+ break;
+ }
+ if (first_point == NUMPEDROUTES)
+ return;
+ for (last_point = first_point; last_point < NUMPEDROUTES; last_point++)
+ if (gaRoutes[last_point].m_route != route)
+ break;
+ uint16 diff = last_point - first_point;
+#ifdef FIX_BUGS
+ for (i = first_point; i < NUMPEDROUTES - diff; i++)
+ gaRoutes[i] = gaRoutes[i + diff];
+#else
+ for (i = 0; i < diff; i++)
+ gaRoutes[first_point + i] = gaRoutes[last_point + i];
+#endif
+ for (i = NUMPEDROUTES - diff; i < NUMPEDROUTES; i++)
+ gaRoutes[i].m_route = -1;
+}
diff --git a/src/peds/PedRoutes.h b/src/peds/PedRoutes.h
index ff4e6c89..d313938a 100644
--- a/src/peds/PedRoutes.h
+++ b/src/peds/PedRoutes.h
@@ -10,4 +10,5 @@ public:
static CVector GetPointPosition(int16);
static int16 GetRouteStart(int16);
static void AddRoutePoint(int16, CVector);
+ static void RemoveRoute(int16);
}; \ No newline at end of file
diff --git a/src/render/Rubbish.cpp b/src/render/Rubbish.cpp
index 05d6b544..5fa695ea 100644
--- a/src/render/Rubbish.cpp
+++ b/src/render/Rubbish.cpp
@@ -5,3 +5,4 @@
WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); }
WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); }
WRAPPER void CRubbish::Update(void) { EAXJMP(0x511B90); }
+WRAPPER void CRubbish::SetVisibility(bool) { EAXJMP(0x512AA0); }
diff --git a/src/render/Rubbish.h b/src/render/Rubbish.h
index 0bc7c397..7ed0978b 100644
--- a/src/render/Rubbish.h
+++ b/src/render/Rubbish.h
@@ -8,4 +8,5 @@ public:
static void Render(void);
static void StirUp(CVehicle *veh); // CAutomobile on PS2
static void Update(void);
+ static void SetVisibility(bool);
};