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-rw-r--r--src/animation/CutsceneMgr.cpp4
-rw-r--r--src/control/Phones.cpp6
-rw-r--r--src/control/Script.cpp4
-rw-r--r--src/core/Cam.cpp6
-rw-r--r--src/core/Camera.cpp4
-rw-r--r--src/core/Pad.h14
-rw-r--r--src/core/PlayerInfo.cpp4
7 files changed, 23 insertions, 19 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 230e22fb..9f76e7a1 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -230,7 +230,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
pPlayerPed->m_pWanted->ClearQdCrimes();
pPlayerPed->bIsVisible = false;
pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;
- CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80;
+ CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(true);
}
@@ -365,7 +365,7 @@ CCutsceneMgr::DeleteCutsceneData(void)
ms_loaded = false;
FindPlayerPed()->bIsVisible = true;
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_80;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CUTSCENE);
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 6fac3f9d..b89641f9 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -66,7 +66,7 @@ CPhoneInfo::Update(void)
endAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
endAssoc->SetFinishCallback(PhonePutDownCB, player);
} else {
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_40;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PHONE);
if (player->m_nPedState == PED_MAKE_CALL)
player->m_nPedState = PED_IDLE;
}
@@ -116,7 +116,7 @@ CPhoneInfo::Update(void)
player->m_fRotationDest = angleToFace;
player->SetHeading(angleToFace);
player->m_nPedState = PED_MAKE_CALL;
- CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_40;
+ CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_PHONE);
TheCamera.SetWideScreenOn();
playerInfo->MakePlayerSafe(true);
CAnimBlendAssociation *phonePickAssoc = CAnimManager::BlendAnimation(player->GetClump(), ASSOCGRP_STD, ANIM_PHONE_IN, 4.0f);
@@ -340,7 +340,7 @@ PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg)
{
assoc->flags |= ASSOC_DELETEFADEDOUT;
assoc->blendDelta = -1000.0f;
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_40;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PHONE);
CPed *ped = (CPed*)arg;
if (assoc->blendAmount > 0.5f)
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 98cd6369..39f5a6d6 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -9958,7 +9958,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
SaveGameForPause(3);
#endif
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CPad::GetPad(ScriptParams[0])->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80;
+ CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
pPlayerInfo->MakePlayerSafe(true);
CCutsceneMgr::StartCutsceneProcessing();
return 0;
@@ -10684,7 +10684,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
printf("End preload end of game audio\n");
return 0;
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
- CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
return 0;
#ifndef GTA_PS2
// To be precise, on PS2 previous handlers were in 1000-1099 function
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index ede5741e..1194a12d 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -3834,7 +3834,11 @@ CCam::Process_Debug(const CVector&, float, float, float)
Source.y += 1.0f;
GetVectorsReadyForRW();
- CPad::GetPad(0)->DisablePlayerControls = PLAYERCONTROL_DISABLED_1;
+#ifdef FIX_BUGS
+ CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_CAMERA);
+#else
+ CPad::GetPad(0)->DisablePlayerControls = PLAYERCONTROL_CAMERA;
+#endif
if(CPad::GetPad(1)->GetLeftShockJustDown() && gbBigWhiteDebugLightSwitchedOn)
CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &Source,
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index af62e180..f3f369f2 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -781,7 +781,7 @@ CCamera::CamControl(void)
m_bFailedCullZoneTestPreviously = CCullZones::CamCloseInForPlayer();
if(m_bLookingAtPlayer){
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_1;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
FindPlayerPed()->bIsVisible = true;
}
@@ -1049,7 +1049,7 @@ CCamera::CamControl(void)
m_bFirstPersonBeingUsed = false;
if(m_bFirstPersonBeingUsed){
ReqMode = CCam::MODE_1STPERSON;
- CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_1;
+ CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_CAMERA);
}
// Zoom value
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 1f29aa60..06bce073 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -2,14 +2,14 @@
enum {
PLAYERCONTROL_ENABLED = 0,
- PLAYERCONTROL_DISABLED_1 = 1, // used by first person camera
- PLAYERCONTROL_DISABLED_2 = 2,
+ PLAYERCONTROL_CAMERA = 1,
+ PLAYERCONTROL_UNK2 = 2,
PLAYERCONTROL_GARAGE = 4,
- PLAYERCONTROL_DISABLED_8 = 8,
- PLAYERCONTROL_DISABLED_10 = 16,
- PLAYERCONTROL_DISABLED_20 = 32, // used on CPlayerInfo::MakePlayerSafe
- PLAYERCONTROL_DISABLED_40 = 64, // used on phone calls
- PLAYERCONTROL_DISABLED_80 = 128,// used on cutscenes
+ PLAYERCONTROL_UNK8 = 8,
+ PLAYERCONTROL_UNK10 = 16,
+ PLAYERCONTROL_PLAYERINFO = 32,
+ PLAYERCONTROL_PHONE = 64,
+ PLAYERCONTROL_CUTSCENE = 128,
};
class CControllerState
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index c3cc0960..128b22b4 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -174,7 +174,7 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
CTheScripts::ResetCountdownToMakePlayerUnsafe();
m_pPed->m_pWanted->m_bIgnoredByEveryone = true;
CWorld::StopAllLawEnforcersInTheirTracks();
- CPad::GetPad(0)->DisablePlayerControls |= PLAYERCONTROL_DISABLED_20;
+ CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_PLAYERINFO);
CPad::StopPadsShaking();
m_pPed->bBulletProof = true;
m_pPed->bFireProof = true;
@@ -194,7 +194,7 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
} else if (!CGame::playingIntro && !CTheScripts::IsCountdownToMakePlayerUnsafeOn()) {
m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
- CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_20;
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PLAYERINFO);
m_pPed->bBulletProof = false;
m_pPed->bFireProof = false;
m_pPed->bCollisionProof = false;