diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/MusicManager.cpp | 6 | ||||
-rw-r--r-- | src/audio/oal/stream.cpp | 12 | ||||
-rw-r--r-- | src/audio/oal/stream.h | 6 | ||||
-rw-r--r-- | src/audio/sampman_oal.cpp | 5 | ||||
-rw-r--r-- | src/core/Pad.cpp | 29 | ||||
-rw-r--r-- | src/core/config.h | 2 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 39 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 35 | ||||
-rw-r--r-- | src/vehicles/Vehicle.h | 3 |
9 files changed, 76 insertions, 61 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 5c1414ad..fde92590 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -161,10 +161,10 @@ cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer) if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer) m_aTracks[i].m_nPosition = NewGameRadioTimers[i]; else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED) - m_aTracks[i].m_nPosition = pos * AudioManager.GetRandomNumber(i % 5) % m_aTracks[i].m_nLength; + m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength; else m_aTracks[i].m_nPosition = 0; - + m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } } @@ -1311,4 +1311,4 @@ cMusicManager::ChangeRadioChannel() // these two are empty void cMusicManager::Enable() {} -void cMusicManager::Disable() {}
\ No newline at end of file +void cMusicManager::Disable() {} diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 23a0a0c9..2f392264 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -162,13 +162,13 @@ public: void Seek(uint32 milliseconds) { if ( !IsOpened() ) return; - mpg123_seek(m_pMH, ms2samples(milliseconds)*GetSampleSize(), SEEK_SET); + mpg123_seek(m_pMH, ms2samples(milliseconds), SEEK_SET); } uint32 Tell() { if ( !IsOpened() ) return 0; - return samples2ms(mpg123_tell(m_pMH)/GetSampleSize()); + return samples2ms(mpg123_tell(m_pMH)); } uint32 Decode(void *buffer) @@ -254,13 +254,13 @@ public: void Seek(uint32 milliseconds) { if ( !IsOpened() ) return; - op_pcm_seek(m_FileH, ms2samples(milliseconds) * GetSampleSize()); + op_pcm_seek(m_FileH, ms2samples(milliseconds) / GetChannels()); } uint32 Tell() { if ( !IsOpened() ) return 0; - return samples2ms(op_pcm_tell(m_FileH)/GetSampleSize()); + return samples2ms(op_pcm_tell(m_FileH) * GetChannels()); } uint32 Decode(void *buffer) @@ -515,8 +515,8 @@ uint32 CStream::GetPosMS() alGetSourcei(m_alSource, AL_BYTE_OFFSET, &offset); return m_pSoundFile->Tell() - - m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS-1)) - + m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize()); + - m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS-1)) / m_pSoundFile->GetChannels() + + m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize()) / m_pSoundFile->GetChannels(); } uint32 CStream::GetLengthMS() diff --git a/src/audio/oal/stream.h b/src/audio/oal/stream.h index 456c080a..2476abcc 100644 --- a/src/audio/oal/stream.h +++ b/src/audio/oal/stream.h @@ -24,12 +24,12 @@ public: uint32 ms2samples(uint32 ms) { - return float(ms) / 1000.0f * float(GetChannels()) * float(GetSampleRate()); + return float(ms) / 1000.0f * float(GetSampleRate()); } uint32 samples2ms(uint32 sm) { - return float(sm) * 1000.0f / float(GetChannels()) / float(GetSampleRate()); + return float(sm) * 1000.0f / float(GetSampleRate()); } uint32 GetBufferSamples() @@ -108,4 +108,4 @@ public: void ProviderTerm(); }; -#endif
\ No newline at end of file +#endif diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index 94e653b1..d0b88245 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -27,6 +27,7 @@ #include "MusicManager.h" #include "Frontend.h" #include "Timer.h" +#include "crossplatform.h" #ifdef AUDIO_OPUS #include <opusfile.h> #endif @@ -1462,11 +1463,11 @@ cSampleManager::InitialiseSampleBanks(void) { int32 nBank = SFX_BANK_0; - fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); + fpSampleDescHandle = fcaseopen(SampleBankDescFilename, "rb"); if ( fpSampleDescHandle == NULL ) return false; #ifndef AUDIO_OPUS - fpSampleDataHandle = fopen(SampleBankDataFilename, "rb"); + fpSampleDataHandle = fcaseopen(SampleBankDataFilename, "rb"); if ( fpSampleDataHandle == NULL ) { fclose(fpSampleDescHandle); diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 36e14e55..910a8c52 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -412,7 +412,11 @@ void OnlyRenderWheelsCheat() void ChittyChittyBangBangCheat() { +#ifdef BETTER_ALLCARSAREDODO_CHEAT + CHud::SetHelpMessage(TheText.Get(!CVehicle::bAllDodosCheat ? "CHEAT1" : "CHEATOF"), true); +#else CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); +#endif CVehicle::bAllDodosCheat = !CVehicle::bAllDodosCheat; CStats::CheatedCount += 1000; CPad::bHasPlayerCheated = true; @@ -542,22 +546,6 @@ void AllCarsHeliCheat(void) } #endif -#ifdef ALT_DODO_CHEAT -void AltDodoCheat(void) -{ - wchar* string; - if (CVehicle::bAltDodoCheat) { - string = TheText.Get("CHEATOF"); - CVehicle::bAltDodoCheat = false; - } - else { - string = TheText.Get("CHEAT1"); - CVehicle::bAltDodoCheat = true; - } - CHud::SetHelpMessage(string, true); -} -#endif - #ifdef WALLCLIMB_CHEAT void WallClimbingCheat(void) { @@ -1444,12 +1432,6 @@ void CPad::AddToPCCheatString(char c) AllCarsHeliCheat(); #endif -#ifdef ALT_DODO_CHEAT - // "IWANTTOMASTERDODO" - if (!_CHEATCMP("ODODRETSAMOTTNAWI")) - AltDodoCheat(); -#endif - #ifdef WALLCLIMB_CHEAT // "SPIDERCAR" if (!_CHEATCMP("RACREDIPS")) @@ -3166,6 +3148,9 @@ void CPad::ResetCheats(void) CVehicle::bCheat4 = false; CVehicle::bCheat5 = false; CVehicle::bCheat8 = false; +#ifdef RESTORE_ALLCARSHELI_CHEAT + bAllCarCheat = false; +#endif gbBlackCars = false; gbPinkCars = false; CCarCtrl::bMadDriversCheat = false; diff --git a/src/core/config.h b/src/core/config.h index 327230d0..475a63f8 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -251,7 +251,7 @@ enum Config { #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m #define KANGAROO_CHEAT #define RESTORE_ALLCARSHELI_CHEAT -#define ALT_DODO_CHEAT +#define BETTER_ALLCARSAREDODO_CHEAT #define WALLCLIMB_CHEAT #define REGISTER_START_BUTTON //#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 05596e75..01a4f094 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -1375,6 +1375,10 @@ CAutomobile::ProcessControl(void) // Flying bool playRotorSound = false; + bool isPlane = GetModelIndex() == MI_DODO || bAllDodosCheat; +#ifdef FIX_BUGS + isPlane = isPlane && !IsRealHeli(); +#endif if(GetStatus() != STATUS_PLAYER && GetStatus() != STATUS_PLAYER_REMOTE && GetStatus() != STATUS_PHYSICS){ if(IsRealHeli()){ bEngineOn = false; @@ -1383,16 +1387,7 @@ CAutomobile::ProcessControl(void) if(m_aWheelSpeed[1] < 0.154f && m_aWheelSpeed[1] > 0.0044f) playRotorSound = true; } - }else if((GetModelIndex() == MI_DODO || CVehicle::bAllDodosCheat) && -#ifdef FIX_BUGS - !IsRealHeli() && -#endif - m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ -#ifdef ALT_DODO_CHEAT - if (bAltDodoCheat) - FlyingControl(FLIGHT_MODEL_PLANE); - else -#endif + }else if(isPlane && m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ if(GetModelIndex() == MI_DODO) FlyingControl(FLIGHT_MODEL_DODO); else @@ -2594,6 +2589,10 @@ CAutomobile::PreRender(void) CGeneral::GetRandomNumberInRange(0.0f, 90.0f), CGeneral::GetRandomNumberInRange(0.0f, 10.0f), 1); } +#ifdef BETTER_ALLCARSAREDODO_CHEAT + } else if (bAllDodosCheat && m_nDriveWheelsOnGround == 0 && m_nDriveWheelsOnGroundPrev == 0) { + mat.RotateY(-HALFPI); +#endif }else{ // tilt wheel depending oh how much it presses on ground float groundOffset = pos.z + m_fHeightAboveRoad - 0.5f*mi->m_wheelScale; @@ -2631,6 +2630,10 @@ CAutomobile::PreRender(void) CGeneral::GetRandomNumberInRange(0.0f, 90.0f), CGeneral::GetRandomNumberInRange(0.0f, 10.0f), 1); } +#ifdef BETTER_ALLCARSAREDODO_CHEAT + } else if (bAllDodosCheat && m_nDriveWheelsOnGround == 0 && m_nDriveWheelsOnGroundPrev == 0) { + mat.RotateY(HALFPI); +#endif }else{ // tilt wheel depending oh how much it presses on ground float groundOffset = pos.z + m_fHeightAboveRoad - 0.5f*mi->m_wheelScale; @@ -2660,6 +2663,10 @@ CAutomobile::PreRender(void) m_aWheelColPoints[CARWHEEL_REAR_RIGHT].surfaceB == SURFACE_WATER){ // hovering on water mat.RotateY(-HALFPI); +#ifdef BETTER_ALLCARSAREDODO_CHEAT + } else if (bAllDodosCheat && m_nDriveWheelsOnGround == 0 && m_nDriveWheelsOnGroundPrev == 0) { + mat.RotateY(-HALFPI); +#endif }else{ // tilt wheel depending oh how much it presses on ground float groundOffset = pos.z + m_fHeightAboveRoad - 0.5f*mi->m_wheelScale; @@ -2690,6 +2697,10 @@ CAutomobile::PreRender(void) m_aWheelColPoints[CARWHEEL_REAR_LEFT].surfaceB == SURFACE_WATER){ // hovering on water mat.RotateY(HALFPI); +#ifdef BETTER_ALLCARSAREDODO_CHEAT + } else if (bAllDodosCheat && m_nDriveWheelsOnGround == 0 && m_nDriveWheelsOnGroundPrev == 0) { + mat.RotateY(HALFPI); +#endif }else{ // tilt wheel depending oh how much it presses on ground float groundOffset = pos.z + m_fHeightAboveRoad - 0.5f*mi->m_wheelScale; @@ -2820,6 +2831,10 @@ CAutomobile::PreRender(void) CGeneral::GetRandomNumberInRange(0.0f, 90.0f), CGeneral::GetRandomNumberInRange(0.0f, 10.0f), 1); } +#ifdef BETTER_ALLCARSAREDODO_CHEAT + } else if (bAllDodosCheat && m_nDriveWheelsOnGround == 0 && m_nDriveWheelsOnGroundPrev == 0) { + mat.RotateY(-HALFPI); +#endif }else{ // tilt wheel depending oh how much it presses on ground float groundOffset = pos.z + m_fHeightAboveRoad - 0.5f*mi->m_wheelScale; @@ -2857,6 +2872,10 @@ CAutomobile::PreRender(void) CGeneral::GetRandomNumberInRange(0.0f, 90.0f), CGeneral::GetRandomNumberInRange(0.0f, 10.0f), 1); } +#ifdef BETTER_ALLCARSAREDODO_CHEAT + } else if (bAllDodosCheat && m_nDriveWheelsOnGround == 0 && m_nDriveWheelsOnGroundPrev == 0) { + mat.RotateY(HALFPI); +#endif }else{ // tilt wheel depending oh how much it presses on ground float groundOffset = pos.z + m_fHeightAboveRoad - 0.5f*mi->m_wheelScale; diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 2e790e81..e3d73771 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -41,9 +41,6 @@ bool CVehicle::bCheat3; bool CVehicle::bCheat4; bool CVehicle::bCheat5; bool CVehicle::bCheat8; -#ifdef ALT_DODO_CHEAT -bool CVehicle::bAltDodoCheat; -#endif bool CVehicle::bHoverCheat; bool CVehicle::bAllTaxisHaveNitro; bool CVehicle::m_bDisableMouseSteering = true; @@ -351,14 +348,26 @@ CVehicle::FlyingControl(eFlightModel flightModel) fSteerUD *= -fSteerMult; // thrust + float fThrust = pFlyingHandling->fThrust; + float fThrustFallOff = pFlyingHandling->fThrustFallOff; + float fThrustFallOffBack = pFlyingHandling->fThrustFallOff * 8.0f; +#ifdef BETTER_ALLCARSAREDODO_CHEAT + if (bAllDodosCheat && !IsRealPlane()) { + fThrust = pHandling->Transmission.fEngineAcceleration + * (pHandling->Transmission.nDriveType == '4' ? 4.0f : 2.0f); + fThrust = 5.0f * Max(fThrust, pFlyingHandling->fThrust); //tweak: (cars engines too weak to thrust car on air) + fThrustFallOff = Min(0.7f / pHandling->Transmission.fMaxVelocity, fThrustFallOff); //tweak: (use 0.7 instead of 1.0 to make cars 30% faster) + fThrustFallOffBack = -1.0f / pHandling->Transmission.fMaxReverseVelocity; + } +#endif float fForwSpeed = DotProduct(GetMoveSpeed(), GetForward()); CVector vecTail = GetColModel()->boundingBox.min.y * GetForward(); - float fThrust = (CPad::GetPad(0)->GetAccelerate() - CPad::GetPad(0)->GetBrake()) / 255.0f; + float fPedalState = (CPad::GetPad(0)->GetAccelerate() - CPad::GetPad(0)->GetBrake()) / 255.0f; float fThrustAccel; - if(fForwSpeed > 0.0f || fThrust > 0.0f) - fThrustAccel = (fThrust - pFlyingHandling->fThrustFallOff * fForwSpeed) * pFlyingHandling->fThrust; + if(fForwSpeed > 0.0f || fPedalState > 0.0f) + fThrustAccel = (fPedalState - fThrustFallOff * fForwSpeed) * fThrust; else - fThrustAccel = Min(fThrust - 8.0f * pFlyingHandling->fThrustFallOff * fForwSpeed, 0.0f) * pFlyingHandling->fThrust; + fThrustAccel = Min(fPedalState - fThrustFallOffBack * fForwSpeed, 0.0f) * fThrust; if(flightModel == FLIGHT_MODEL_PLANE_UNUSED) fThrustAccel *= 0.3f; else if(flightModel == FLIGHT_MODEL_PLANE) @@ -396,14 +405,18 @@ CVehicle::FlyingControl(eFlightModel flightModel) float fPitchAccel = pFlyingHandling->fPitchStab * fTail * Abs(fTail) + pFlyingHandling->fPitch * fSteerUD * fForwSpeed; ApplyTurnForce(fPitchAccel * m_fTurnMass * GetUp() * CTimer::GetTimeStep(), vecTail); - float fLift = -DotProduct(GetMoveSpeed(), GetUp()) / Max(0.01f, GetMoveSpeed().Magnitude()); - float fLiftAccel = (pFlyingHandling->fAttackLift * fLift + pFlyingHandling->fFormLift) * fForwSpeed * fForwSpeed; + float fLift = DotProduct(GetMoveSpeed(), GetUp()) / Max(0.01f, GetMoveSpeed().Magnitude()); //accel*angle + float fLiftAccel = (pFlyingHandling->fFormLift - pFlyingHandling->fAttackLift * fLift) * SQR(fForwSpeed); float fLiftImpulse = fLiftAccel * m_fMass * CTimer::GetTimeStep(); if (GRAVITY * CTimer::GetTimeStep() * m_fMass < fLiftImpulse) { if (flightModel == FLIGHT_MODEL_RCPLANE && GetPosition().z > 50.0f) fLiftImpulse = CTimer::GetTimeStep() * 0.9f*GRAVITY * m_fMass; else if (flightModel == FLIGHT_MODEL_SEAPLANE && GetPosition().z > 80.0f) fLiftImpulse = CTimer::GetTimeStep() * 0.9f*GRAVITY * m_fMass; +#ifdef BETTER_ALLCARSAREDODO_CHEAT + else if(bAllDodosCheat && GetPosition().z > 170.0f) + fLiftImpulse = CTimer::GetTimeStep() * 0.9f * GRAVITY * m_fMass; +#endif } ApplyMoveForce(fLiftImpulse * GetUp()); @@ -433,7 +446,7 @@ CVehicle::FlyingControl(eFlightModel flightModel) case FLIGHT_MODEL_HELI: { #ifdef RESTORE_ALLCARSHELI_CHEAT - tFlyingHandlingData* flyingHandling = bAllCarCheat && GetStatus() == STATUS_PLAYER && !IsRealHeli() ? mod_HandlingManager.GetFlyingPointer(HANDLING_MAVERICK) : pFlyingHandling; + tFlyingHandlingData* flyingHandling = bAllCarCheat && !IsRealHeli() ? mod_HandlingManager.GetFlyingPointer(HANDLING_MAVERICK) : pFlyingHandling; #else tFlyingHandlingData* flyingHandling = pFlyingHandling; #endif @@ -2135,7 +2148,7 @@ CVehicle::HeliDustGenerate(CEntity *heli, float radius, float ground, int rnd) r = clamp(red, 0.0f, 255.0f); g = clamp(green, 0.0f, 255.0f); b = clamp(blue, 0.0f, 255.0f); - RwRGBA col1 = { r, g, b, CGeneral::GetRandomNumberInRange(8, 32) }; + RwRGBA col1 = { r, g, b, (RwUInt8)CGeneral::GetRandomNumberInRange(8, 32) }; RwRGBA col2 = { 255, 255, 255, 32 }; if(n&1) diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 34106327..6bd6f7c6 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -400,9 +400,6 @@ public: static bool bCheat4; static bool bCheat5; static bool bCheat8; -#ifdef ALT_DODO_CHEAT - static bool bAltDodoCheat; -#endif static bool bHoverCheat; static bool bAllTaxisHaveNitro; static bool m_bDisableMouseSteering; |