diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioCollision.cpp | 5 | ||||
-rw-r--r-- | src/audio/AudioLogic.cpp | 5 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 5 | ||||
-rw-r--r-- | src/audio/oal/aldlist.h | 2 | ||||
-rw-r--r-- | src/audio/sampman_oal.cpp | 5 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 1 | ||||
-rw-r--r-- | src/control/Restart.cpp | 1 | ||||
-rw-r--r-- | src/control/Script5.cpp | 1 | ||||
-rw-r--r-- | src/core/Cam.cpp | 2 | ||||
-rw-r--r-- | src/core/Camera.cpp | 2 | ||||
-rw-r--r-- | src/core/Camera.h | 2 | ||||
-rw-r--r-- | src/core/FrontendTriggers.h | 4 | ||||
-rw-r--r-- | src/core/Pools.cpp | 1 | ||||
-rw-r--r-- | src/core/Radar.cpp | 1 | ||||
-rw-r--r-- | src/core/Radar.h | 1 | ||||
-rw-r--r-- | src/core/common.h | 7 | ||||
-rw-r--r-- | src/core/re3.cpp | 4 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 1 | ||||
-rw-r--r-- | src/renderer/Draw.cpp | 2 | ||||
-rw-r--r-- | src/renderer/Sprite.cpp | 4 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 1 | ||||
-rw-r--r-- | src/weapons/Weapon.cpp | 4 |
22 files changed, 40 insertions, 21 deletions
diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp index ed705b7d..d94d99ea 100644 --- a/src/audio/AudioCollision.cpp +++ b/src/audio/AudioCollision.cpp @@ -178,9 +178,8 @@ static const int32 gOneShotCol[] = {SFX_COL_TARMAC_1, void cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col) { - - int16 s1; - int16 s2; + uint16 s1; + uint16 s2; int32 emittingVol; float ratio; diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 7b8fa0d3..70fd3738 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -47,9 +47,6 @@ #define CHANNEL_PLAYER_VEHICLE_ENGINE m_nActiveSamples #endif -enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; -enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; - void cAudioManager::PreInitialiseGameSpecificSetup() { @@ -4092,7 +4089,7 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol) m_sQueueSample.m_nCounter = 6; m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE; m_sQueueSample.m_nFrequency += 200; - m_sQueueSample.m_nOffset = MAX_VOLUME; + m_sQueueSample.m_nOffset = 127; AddSampleToRequestedQueue(); } return TRUE; diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 0eb0805c..1282280a 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -192,6 +192,9 @@ enum { MAX_REFLECTIONS, }; +enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; +enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; + class cAudioManager { public: @@ -214,8 +217,10 @@ public: tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES]; int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES]; int32 m_nAudioEntitiesTotal; +#ifdef GTA_PC CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS]; float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS]; +#endif cAudioScriptObjectManager m_sAudioScriptObjectManager; // miami diff --git a/src/audio/oal/aldlist.h b/src/audio/oal/aldlist.h index bebb6791..3ed12d84 100644 --- a/src/audio/oal/aldlist.h +++ b/src/audio/oal/aldlist.h @@ -38,7 +38,7 @@ struct ALDEVICEINFO { { delete[] strDeviceName; strDeviceName = NULL; - } + } void SetName(const char *name) { diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index 473e7ead..b2c364fb 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -178,7 +178,7 @@ add_providers() SampleManager.Set3DProviderName(n, providers[n].name); n++; } - + if ( alGetEnumValue("AL_EFFECT_EAXREVERB") != 0 || pDeviceList->IsExtensionSupported(i, ADEXT_EAX2) || pDeviceList->IsExtensionSupported(i, ADEXT_EAX3) @@ -1014,8 +1014,7 @@ cSampleManager::Initialise(void) aStream[0]->Close(); nStreamLength[i] = tatalms; - } - else + } else USERERROR("Can't open '%s'\n", StreamedNameTable[i]); } #ifdef AUDIO_CACHE diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 9233a172..f31d89b3 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -23,6 +23,7 @@ #ifdef FIX_BUGS #include "Replay.h" #endif +#include "SaveBuf.h" #include "Script.h" #include "Shadows.h" #include "SpecialFX.h" diff --git a/src/control/Restart.cpp b/src/control/Restart.cpp index 39c9a234..af38537d 100644 --- a/src/control/Restart.cpp +++ b/src/control/Restart.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "Restart.h" +#include "SaveBuf.h" #include "Zones.h" #include "PathFind.h" #include "SaveBuf.h" diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index b0605574..abf1c993 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -12,6 +12,7 @@ #include "Pools.h" #include "Population.h" #include "RpAnimBlend.h" +#include "SaveBuf.h" #include "Shadows.h" #include "SpecialFX.h" #include "World.h" diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 3204613d..b4da6296 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -230,7 +230,7 @@ CCam::Process(void) break; case MODE_CAM_ON_A_STRING: #ifdef FREE_CAM - if(CCamera::bFreeCam) + if(CCamera::bFreeCam && !CVehicle::bCheat5) Process_FollowCar_SA(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar); else #endif diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 6e632c7c..526f0015 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -4078,7 +4078,7 @@ CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat) } bool -CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat) +CCamera::IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat) { #ifdef GTA_PS2 CVuVector c; diff --git a/src/core/Camera.h b/src/core/Camera.h index 66a89f21..3468f6d6 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -632,7 +632,7 @@ public: CVector &GetGameCamPosition(void) { return m_vecGameCamPos; } void CalculateDerivedValues(void); bool IsPointVisible(const CVector ¢er, const CMatrix *mat); - bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat); + bool IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius); bool IsBoxVisible(CVUVECTOR *box, const CMatrix *mat); }; diff --git a/src/core/FrontendTriggers.h b/src/core/FrontendTriggers.h index bbafb4be..44bae54f 100644 --- a/src/core/FrontendTriggers.h +++ b/src/core/FrontendTriggers.h @@ -792,12 +792,12 @@ TriggerAudio_StereoMono(CMenuMultiChoiceTriggered *widget) { if (widget->GetMenuSelection() == 1) { - DMAudio.SetMonoMode(true); + DMAudio.SetMonoMode(TRUE); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MONO, 0); } else { - DMAudio.SetMonoMode(false); + DMAudio.SetMonoMode(FALSE); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_STEREO, 0); } } diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index c4b4d3b0..e601b3c8 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -10,6 +10,7 @@ #endif #include "Population.h" #include "ProjectileInfo.h" +#include "SaveBuf.h" #include "Streaming.h" #include "Wanted.h" #include "World.h" diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 5c92206f..8d454d34 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -16,6 +16,7 @@ #include "Script.h" #include "TxdStore.h" #include "World.h" +#include "SaveBuf.h" #include "Streaming.h" #include "SpecialFX.h" #include "Font.h" diff --git a/src/core/Radar.h b/src/core/Radar.h index 3e61f8db..dbfcfd0d 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -1,5 +1,6 @@ #pragma once #include "Sprite2d.h" +#include "Draw.h" #define CARBLIP_MARKER_COLOR_R 252 #define CARBLIP_MARKER_COLOR_G 138 diff --git a/src/core/common.h b/src/core/common.h index bb6b93d3..57961f08 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -386,8 +386,11 @@ __inline__ void TRACE(char *f, ...) { } // this is re3 only, and so the function #define _TODO(x) #define _TODOCONST(x) (x) -#ifdef CHECK_STRUCT_SIZES -#define VALIDATE_SIZE(struc, size) static_assert(sizeof(struc) == size, "Invalid structure size of " #struc) +#ifdef CHECK_STRUCT_SIZES +template<int s, int t> struct check_size { + static_assert(s == t, "Invalid structure size"); +}; +#define VALIDATE_SIZE(struc, size) check_size<sizeof(struc), size> struc ## Check #else #define VALIDATE_SIZE(struc, size) #endif diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 98a51909..7a3be156 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -130,7 +130,7 @@ void LangJapSelect(int8 action) void CustomFrontendOptionsPopulate(void) { - // Moved to an array in MenuScreensCustom.cpp, but APIs are still available. see frontendoption.h + // Most of custom options are done statically in MenuScreensCustom.cpp, we add them here only if they're dependent to extra files int fd; // These work only if we have neo folder, so they're dynamically added @@ -1271,7 +1271,9 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons OutputDebugString(buff); } +#endif +#ifndef MASTER void re3_usererror(const char *format, ...) { va_list va; diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index dde7d03d..c6f6b3d1 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -16,7 +16,6 @@ using namespace rw; RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; } RwFrame* rwObjectGetParent(const RwObject *obj) { return (RwFrame*)obj->parent; } - void *RwMalloc(size_t size) { return engine->memfuncs.rwmalloc(size, 0); } void *RwCalloc(size_t numObj, size_t sizeObj) { void *mem = RwMalloc(numObj*sizeObj); diff --git a/src/renderer/Draw.cpp b/src/renderer/Draw.cpp index 9c5921c3..a5e7504b 100644 --- a/src/renderer/Draw.cpp +++ b/src/renderer/Draw.cpp @@ -110,4 +110,4 @@ float CDraw::ScaleY(float y) { return ms_bProperScaling ? y : y * ((float)DEFAULT_SCREEN_HEIGHT/SCREEN_HEIGHT_NTSC); } -#endif
\ No newline at end of file +#endif
\ No newline at end of file diff --git a/src/renderer/Sprite.cpp b/src/renderer/Sprite.cpp index f19ad55e..bf2c929f 100644 --- a/src/renderer/Sprite.cpp +++ b/src/renderer/Sprite.cpp @@ -5,6 +5,10 @@ #include "Camera.h" #include "Sprite.h" +#ifdef ASPECT_RATIO_SCALE +#include "Frontend.h" +#endif + float CSprite::m_f2DNearScreenZ; float CSprite::m_f2DFarScreenZ; float CSprite::m_fRecipNearClipPlane; diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 3206c8bd..8ad57fa1 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -1,5 +1,6 @@ #define WITHD3D #include "common.h" +#include <rpskin.h> #include "Timecycle.h" #include "skeleton.h" diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index f31e0c60..39f2265f 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -3163,7 +3163,11 @@ CWeapon::HitsGround(CEntity *holder, CVector *fireSource, CEntity *aimingTo) void CWeapon::BlowUpExplosiveThings(CEntity *thing) { +#ifdef FIX_BUGS + if ( thing && thing->IsObject() ) +#else if ( thing ) +#endif { CObject *object = (CObject*)thing; int32 mi = object->GetModelIndex(); |