diff options
Diffstat (limited to 'src/weapons/ShotInfo.cpp')
-rw-r--r-- | src/weapons/ShotInfo.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/weapons/ShotInfo.cpp b/src/weapons/ShotInfo.cpp index ae7b9d2d..788bcbe1 100644 --- a/src/weapons/ShotInfo.cpp +++ b/src/weapons/ShotInfo.cpp @@ -10,8 +10,6 @@ #include "Ped.h" #include "Fire.h" -// --MIAMI: file done - CShotInfo gaShotInfo[NUMSHOTINFOS]; float CShotInfo::ms_afRandTable[20]; @@ -78,7 +76,7 @@ CShotInfo::AddShot(CEntity *sourceEntity, eWeaponType weapon, CVector startPos, gaShotInfo[slot].m_areaAffected.z += CShotInfo::ms_afRandTable[CGeneral::GetRandomNumber() % ARRAY_SIZE(ms_afRandTable)]; } gaShotInfo[slot].m_areaAffected.Normalise(); - if (weaponInfo->m_bRandSpeed) + if (weaponInfo->IsFlagSet(WEAPONFLAG_RAND_SPEED)) gaShotInfo[slot].m_areaAffected *= CShotInfo::ms_afRandTable[CGeneral::GetRandomNumber() % ARRAY_SIZE(ms_afRandTable)] + weaponInfo->m_fSpeed; else gaShotInfo[slot].m_areaAffected *= weaponInfo->m_fSpeed; @@ -119,10 +117,10 @@ CShotInfo::Update() shot.m_inUse = false; } - if (weaponInfo->m_bSlowsDown) + if (weaponInfo->IsFlagSet(WEAPONFLAG_SLOWS_DOWN)) shot.m_areaAffected *= pow(0.96, CTimer::GetTimeStep()); // FRAMERATE - if (weaponInfo->m_bExpands) + if (weaponInfo->IsFlagSet(WEAPONFLAG_EXPANDS)) shot.m_radius += 0.075f * CTimer::GetTimeStep(); shot.m_startPos += CTimer::GetTimeStep() * shot.m_areaAffected; |