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-rw-r--r--src/vehicles/Automobile.cpp4
-rw-r--r--src/vehicles/Automobile.h4
-rw-r--r--src/vehicles/Vehicle.h2
3 files changed, 6 insertions, 4 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index d528ecca..cfcfcf65 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -61,8 +61,8 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
m_fFireBlowUpTimer = 0.0f;
field_4E0 = 0;
bTaxiLight = m_sAllTaxiLights;
- m_auto_flagA20 = false;
- m_auto_flagA40 = false;
+ bFixedColour = false;
+ bBigWheels = false;
bWaterTight = false;
SetModelIndex(id);
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 534f28a4..561ab566 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -87,8 +87,8 @@ public:
uint8 m_bombType : 3;
uint8 bTaxiLight : 1;
uint8 bHadDriver : 1; // for bombs
- uint8 m_auto_flagA20 : 1;
- uint8 m_auto_flagA40 : 1;
+ uint8 bFixedColour : 1;
+ uint8 bBigWheels : 1;
uint8 bWaterTight : 1; // no damage for non-player peds
uint8 bNotDamagedUpsideDown : 1;
uint8 bMoreResistantToDamage : 1;
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 2399e631..7e99258c 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -2,6 +2,7 @@
#include "Physical.h"
#include "AutoPilot.h"
+#include "ModelIndices.h"
class CPed;
class CFire;
@@ -267,6 +268,7 @@ public:
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
+ bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
static bool &bWheelsOnlyCheat;
static bool &bAllDodosCheat;