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-rw-r--r--src/vehicles/Automobile.cpp34
-rw-r--r--src/vehicles/Automobile.h6
-rw-r--r--src/vehicles/Bike.cpp34
-rw-r--r--src/vehicles/Bike.h5
-rw-r--r--src/vehicles/Vehicle.cpp39
-rw-r--r--src/vehicles/Vehicle.h11
6 files changed, 65 insertions, 64 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 61aa00b2..b0f21af7 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -206,7 +206,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
m_pBombRigger = nil;
m_bombType = CARBOMB_NONE;
- bUnknownFlag = false;
+ bDriverLastFrame = false;
if(m_nDoorLock == CARLOCK_UNLOCKED &&
(id == MI_POLICE || id == MI_ENFORCER || id == MI_RHINO))
@@ -344,8 +344,19 @@ CAutomobile::ProcessControl(void)
ScanForCrimes();
}
- // TODO(LCS)? re-inline this and change where bDriverLastFrame is set
- ActivateBombWhenEntered();
+ if (pDriver) {
+ if (!bDriverLastFrame && m_bombType == CARBOMB_ONIGNITIONACTIVE) {
+ // If someone enters the car and there is a bomb, detonate
+ m_nBombTimer = 1000;
+ m_pBlowUpEntity = m_pBombRigger;
+ if (m_pBlowUpEntity)
+ m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
+ }
+ bDriverLastFrame = true;
+ }
+ else
+ bDriverLastFrame = false;
// Process driver
if(pDriver){
@@ -939,9 +950,20 @@ CAutomobile::ProcessControl(void)
traction *= 4.0f;
if(FindPlayerVehicle() && FindPlayerVehicle() == this)
- if(CPad::GetPad(0)->CarGunJustDown())
- // TODO(LCS)? re-inline this from CVehicle
- ActivateBomb();
+ if (CPad::GetPad(0)->CarGunJustDown()) {
+ if (m_bombType == CARBOMB_TIMED) {
+ m_bombType = CARBOMB_TIMEDACTIVE;
+ m_nBombTimer = 7000;
+ m_pBlowUpEntity = FindPlayerPed();
+ CGarages::TriggerMessage("GA_12", -1, 3000, -1);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
+ }
+ else if (m_bombType == CARBOMB_ONIGNITION) {
+ m_bombType = CARBOMB_ONIGNITIONACTIVE;
+ CGarages::TriggerMessage("GA_12", -1, 3000, -1);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
+ }
+ }
if(FindPlayerVehicle() != this && (strongGrip1 || CVehicle::bCheat3)){
traction *= 1.2f;
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index de69d381..f3ee803b 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -35,11 +35,9 @@ public:
float m_aWheelPosition[4];
float m_aWheelSpeed[4];
uint8 m_auto_unused2;
-#if (defined GTA_PS2 && !defined FIX_BUGS)
uint8 m_bombType : 3;
-#endif
uint8 bTaxiLight : 1;
- uint8 bUnknownFlag : 1; // new in LCS
+ uint8 bDriverLastFrame : 1;
uint8 bFixedColour : 1;
uint8 bBigWheels : 1;
uint8 bWaterTight : 1; // no damage for non-player peds
@@ -48,9 +46,7 @@ public:
uint8 bTankDetonateCars : 1;
uint8 bStuckInSand : 1;
uint8 bHeliDestroyed : 1;
-#if (defined GTA_PS2 && !defined FIX_BUGS)
CEntity* m_pBombRigger;
-#endif
int16 m_doingBurnout;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;
diff --git a/src/vehicles/Bike.cpp b/src/vehicles/Bike.cpp
index 60530fff..d8ad71ea 100644
--- a/src/vehicles/Bike.cpp
+++ b/src/vehicles/Bike.cpp
@@ -37,6 +37,7 @@
#include "Bike.h"
#include "Debug.h"
#include "SaveBuf.h"
+#include "Garages.h"
const uint32 CBike::nSaveStructSize =
#ifdef COMPATIBLE_SAVES
@@ -232,7 +233,19 @@ CBike::ProcessControl(void)
ProcessCarAlarm();
- ActivateBombWhenEntered();
+ if (pDriver) {
+ if (!bDriverLastFrame && m_bombType == CARBOMB_ONIGNITIONACTIVE) {
+ // If someone enters the car and there is a bomb, detonate
+ m_nBombTimer = 1000;
+ m_pBlowUpEntity = m_pBombRigger;
+ if (m_pBlowUpEntity)
+ m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
+ }
+ bDriverLastFrame = true;
+ }
+ else
+ bDriverLastFrame = false;
CRubbish::StirUp(this);
@@ -300,8 +313,23 @@ CBike::ProcessControl(void)
ApplyMoveForce(parallelSpeed * -CTimer::GetTimeStep()*SAND_SLOWDOWN*m_fMass);
}
}
- if(CPad::GetPad(0)->WeaponJustDown())
- ActivateBomb();
+
+#ifdef BOMBS_ON_BIKES
+ if(CPad::GetPad(0)->WeaponJustDown()) {
+ if (m_bombType == CARBOMB_TIMED) {
+ m_bombType = CARBOMB_TIMEDACTIVE;
+ m_nBombTimer = 7000;
+ m_pBlowUpEntity = FindPlayerPed();
+ CGarages::TriggerMessage("GA_12", -1, 3000, -1);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
+ }
+ else if (m_bombType == CARBOMB_ONIGNITION) {
+ m_bombType = CARBOMB_ONIGNITIONACTIVE;
+ CGarages::TriggerMessage("GA_12", -1, 3000, -1);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
+ }
+ }
+#endif
break;
case STATUS_PLAYER_PLAYBACKFROMBUFFER:
diff --git a/src/vehicles/Bike.h b/src/vehicles/Bike.h
index 611cd11d..ce89e8c7 100644
--- a/src/vehicles/Bike.h
+++ b/src/vehicles/Bike.h
@@ -67,15 +67,18 @@ public:
float m_fPedLeanAmountUD;
uint8 m_bike_unused2;
uint8 unused[3]; // looks like padding..but for what?
+ uint8 m_bombType : 3;
+ uint8 bDriverLastFrame : 1;
uint8 m_bike_flag01 : 1;
uint8 m_bike_flag02 : 1;
- uint8 bWaterTight : 1;
+ uint8 bWaterTight : 1; // 535_40
uint8 bIsBeingPickedUp : 1;
uint8 bIsStanding : 1;
uint8 bExtraSpeed : 1; // leaning forward
uint8 bIsOnFire : 1;
uint8 bWheelieCam : 1;
uint8 bFixedColour : 1; // <- figure out its actual place (TODO)
+ CEntity* m_pBombRigger;
int16 m_doingBurnout;
float m_fTireTemperature;
float m_fBrakeDestabilization;
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index be4012eb..308a517e 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -159,10 +159,6 @@ CVehicle::CVehicle(uint8 CreatedBy)
bIsBig = false;
bLowVehicle = false;
- m_bombType = CARBOMB_NONE;
- m_pBombRigger = nil;
- bDriverLastFrame = false;
-
m_nSetPieceExtendedRangeTime = 0;
m_nAlarmState = 0;
m_nDoorLock = CARLOCK_UNLOCKED;
@@ -1465,41 +1461,6 @@ CVehicle::FireFixedMachineGuns(void)
}
}
-//LCS: in CAutomobile
-void
-CVehicle::ActivateBomb(void)
-{
- if(m_bombType == CARBOMB_TIMED){
- m_bombType = CARBOMB_TIMEDACTIVE;
- m_nBombTimer = 7000;
- m_pBlowUpEntity = FindPlayerPed();
- CGarages::TriggerMessage("GA_12", -1, 3000, -1);
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
- }else if(m_bombType == CARBOMB_ONIGNITION){
- m_bombType = CARBOMB_ONIGNITIONACTIVE;
- CGarages::TriggerMessage("GA_12", -1, 3000, -1);
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
- }
-}
-
-//LCS: in CAutomobile and CBike
-void
-CVehicle::ActivateBombWhenEntered(void)
-{
- if(pDriver){
- if(!bDriverLastFrame && m_bombType == CARBOMB_ONIGNITIONACTIVE){
- // If someone enters the car and there is a bomb, detonate
- m_nBombTimer = 1000;
- m_pBlowUpEntity = m_pBombRigger;
- if(m_pBlowUpEntity)
- m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
- }
- bDriverLastFrame = true;
- }else
- bDriverLastFrame = false;
-}
-
void
CVehicle::ExtinguishCarFire(void)
{
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 940081b8..7be4e563 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -245,10 +245,6 @@ public:
uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
uint8 bParking : 1;
uint8 bCanPark : 1;
-#if (!defined GTA_PS2 || defined FIX_BUGS) // <- I think this can be moved back to CAutomobile?
- uint8 m_bombType : 3;
-#endif
- uint8 bDriverLastFrame : 1; // originally not in CVehicle (TODO - carbomb stuff)
uint8 bRewardVehicle : 1; // 25B_40
int8 m_numPedsUseItAsCover;
@@ -261,9 +257,6 @@ public:
float m_fEngineEnergy; // TODO(LCS): better name. it adds up acceleration force, so possibly kinetic energy??
uint8 m_nCurrentGear;
float m_fChangeGearTime;
-#if (!defined GTA_PS2 || defined FIX_BUGS)
- CEntity* m_pBombRigger;
-#endif
uint32 m_nSetPieceExtendedRangeTime;
uint32 m_nGunFiringTime; // last time when gun on vehicle was fired (used on boats)
uint32 m_nTimeOfDeath;
@@ -395,8 +388,6 @@ public:
void InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage, CVector pos = CVector(0.0f, 0.0f, 0.0f));
void DoFixedMachineGuns(void);
void FireFixedMachineGuns(void);
- void ActivateBomb(void);
- void ActivateBombWhenEntered(void);
void KillPedsInVehicle(void);
void SetComponentAtomicAlpha(RpAtomic *atomic, int32 alpha);
@@ -407,7 +398,7 @@ public:
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1 && GetStatus() != STATUS_WRECKED; }
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
- bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
+ bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE || GetModelIndex() == MI_KAUFMAN; }
bool IsLimo(void) { return GetModelIndex() == MI_STRETCH; }
bool IsRealHeli(void) { return !!(pHandling->Flags & HANDLING_IS_HELI); }
bool IsRealPlane(void) { return !!(pHandling->Flags & HANDLING_IS_PLANE); }