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-rw-r--r--src/vehicles/Automobile.cpp4
-rw-r--r--src/vehicles/Automobile.h2
-rw-r--r--src/vehicles/Boat.cpp3
-rw-r--r--src/vehicles/Boat.h2
-rw-r--r--src/vehicles/Cranes.cpp3
-rw-r--r--src/vehicles/Heli.h1
-rw-r--r--src/vehicles/Plane.h1
-rw-r--r--src/vehicles/Train.cpp26
-rw-r--r--src/vehicles/Train.h1
-rw-r--r--src/vehicles/Vehicle.cpp20
-rw-r--r--src/vehicles/Vehicle.h18
11 files changed, 61 insertions, 20 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 60f17204..4f0029ef 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -229,10 +229,6 @@ CAutomobile::ProcessControl(void)
colModel = GetColModel();
bWarnedPeds = false;
- // skip if the collision isn't for the current level
- if(colModel->level > LEVEL_NONE && colModel->level != CCollision::ms_collisionInMemory)
- return;
-
// Improve grip of vehicles in certain cases
bool strongGrip1 = false;
bool strongGrip2 = false;
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 041302bf..0356a9f2 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -197,8 +197,6 @@ public:
static void SetAllTaxiLights(bool set);
};
-static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error");
-
inline uint8 GetCarDoorFlag(int32 carnode) {
switch (carnode) {
case CAR_DOOR_LF:
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 348f2732..2a33d68a 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -109,9 +109,6 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos)
void
CBoat::ProcessControl(void)
{
- if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
- return;
-
bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f;
PruneWakeTrail();
diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h
index 70407ab9..cde5de84 100644
--- a/src/vehicles/Boat.h
+++ b/src/vehicles/Boat.h
@@ -72,8 +72,6 @@ public:
};
-static_assert(sizeof(CBoat) == 0x484, "CBoat: error");
-
extern float MAX_WAKE_LENGTH;
extern float MIN_WAKE_INTERVAL;
extern float WAKE_LIFETIME; \ No newline at end of file
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp
index 3ef11302..e1f46f7d 100644
--- a/src/vehicles/Cranes.cpp
+++ b/src/vehicles/Cranes.cpp
@@ -57,7 +57,8 @@ void CCranes::InitCranes(void)
}
}
}
- for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL).first; pNode; pNode = pNode->next) {
+ // TODO(MIAMI): LEVEL_MAINLAND just so it compiles
+ for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_MAINLAND).first; pNode; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
if (MODELID_CRANE_1 == pEntity->GetModelIndex() ||
MODELID_CRANE_2 == pEntity->GetModelIndex() ||
diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h
index 39e4cbcf..a8f604aa 100644
--- a/src/vehicles/Heli.h
+++ b/src/vehicles/Heli.h
@@ -95,4 +95,3 @@ public:
static void ActivateHeli(bool activate);
};
-static_assert(sizeof(CHeli) == 0x33C, "CHeli: error");
diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h
index 79738858..6fa6776b 100644
--- a/src/vehicles/Plane.h
+++ b/src/vehicles/Plane.h
@@ -63,7 +63,6 @@ public:
static bool HasCesnaBeenDestroyed(void);
static bool HasDropOffCesnaBeenShotDown(void);
};
-static_assert(sizeof(CPlane) == 0x29C, "CPlane: error");
extern float LandingPoint;
extern float TakeOffPoint;
diff --git a/src/vehicles/Train.cpp b/src/vehicles/Train.cpp
index 7831a0c8..fef712e6 100644
--- a/src/vehicles/Train.cpp
+++ b/src/vehicles/Train.cpp
@@ -38,6 +38,7 @@ CVector CTrain::aStationCoors_S[4];
CTrain::CTrain(int32 id, uint8 CreatedBy)
: CVehicle(CreatedBy)
{
+#ifdef GTA_TRAIN
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(id);
m_vehType = VEHICLE_TYPE_TRAIN;
pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId);
@@ -60,22 +61,28 @@ CTrain::CTrain(int32 id, uint8 CreatedBy)
bUsesCollision = true;
SetStatus(STATUS_TRAIN_MOVING);
+#else
+ assert(0 && "No trains in this game");
+#endif
}
void
CTrain::SetModelIndex(uint32 id)
{
+#ifdef GTA_TRAIN
int i;
CVehicle::SetModelIndex(id);
for(i = 0; i < NUM_TRAIN_NODES; i++)
m_aTrainNodes[i] = nil;
CClumpModelInfo::FillFrameArray(GetClump(), m_aTrainNodes);
+#endif
}
void
CTrain::ProcessControl(void)
{
+#ifdef GTA_TRAIN
if(gbModelViewer || m_isFarAway && (CTimer::GetFrameCounter() + m_nWagonId) & 0xF)
return;
@@ -278,11 +285,13 @@ CTrain::ProcessControl(void)
TrainHitStuff(s->m_lists[ENTITYLIST_PEDS_OVERLAP]);
}
}
+#endif GTA_TRAIN
}
void
CTrain::PreRender(void)
{
+#ifdef GTA_TRAIN
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex());
if(m_bIsFirstWagon){
@@ -342,17 +351,21 @@ CTrain::PreRender(void)
CCoronas::TYPE_NORMAL, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
}
+#endif
}
void
CTrain::Render(void)
{
+#ifdef GTA_TRAIN
CEntity::Render();
+#endif
}
void
CTrain::TrainHitStuff(CPtrList &list)
{
+#ifdef GTA_TRAIN
CPtrNode *node;
CPhysical *phys;
@@ -361,11 +374,13 @@ CTrain::TrainHitStuff(CPtrList &list)
if(phys != this && Abs(this->GetPosition().z - phys->GetPosition().z) < 1.5f)
phys->bHitByTrain = true;
}
+#endif
}
void
CTrain::AddPassenger(CPed *ped)
{
+#ifdef GTA_TRAIN
int i = ped->m_vehEnterType;
if((i == TRAIN_POS_LEFT_ENTRY || i == TRAIN_POS_MID_ENTRY || i == TRAIN_POS_RIGHT_ENTRY) && pPassengers[i] == nil){
pPassengers[i] = ped;
@@ -378,11 +393,13 @@ CTrain::AddPassenger(CPed *ped)
return;
}
}
+#endif
}
void
CTrain::OpenTrainDoor(float ratio)
{
+#ifdef GTA_TRAIN
if(m_rwObject == nil)
return;
@@ -407,6 +424,7 @@ CTrain::OpenTrainDoor(float ratio)
doorL.UpdateRW();
doorR.UpdateRW();
+#endif
}
@@ -414,6 +432,7 @@ CTrain::OpenTrainDoor(float ratio)
void
CTrain::InitTrains(void)
{
+#ifdef GTA_TRAIN
int i, j;
CTrain *train;
@@ -480,21 +499,25 @@ CTrain::InitTrains(void)
for(j = 0; pTrackNodes_S[j].t < StationDist_S[i]; j++);
aStationCoors_S[i] = pTrackNodes_S[j].p;
}
+#endif
}
void
CTrain::Shutdown(void)
{
+#ifdef GTA_TRAIN
delete[] pTrackNodes;
delete[] pTrackNodes_S;
pTrackNodes = nil;
pTrackNodes_S = nil;
+#endif
}
void
CTrain::ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail)
{
+#ifdef GTA_TRAIN
bool readingFile = false;
int bp, lp;
int i, tmp;
@@ -616,6 +639,7 @@ CTrain::ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *num
// end
interpLines[j].time = *totalDuration;
+#endif
}
void
@@ -627,6 +651,7 @@ ProcessTrainAnnouncements(void)
void
CTrain::UpdateTrains(void)
{
+#ifdef GTA_TRAIN
int i, j;
uint32 time;
float t, deltaT;
@@ -690,4 +715,5 @@ CTrain::UpdateTrains(void)
// time offset for each train
time += 0x40000/4;
}
+#endif
}
diff --git a/src/vehicles/Train.h b/src/vehicles/Train.h
index bf541250..e20a08fd 100644
--- a/src/vehicles/Train.h
+++ b/src/vehicles/Train.h
@@ -91,4 +91,3 @@ public:
float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail);
static void UpdateTrains(void);
};
-static_assert(sizeof(CTrain) == 0x2E4, "CTrain: error");
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 5dc7bc72..2baa9218 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -99,6 +99,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_bSirenOrAlarm = 0;
m_nCarHornTimer = 0;
m_nCarHornPattern = 0;
+ bParking = false;
m_nAlarmState = 0;
m_nDoorLock = CARLOCK_UNLOCKED;
m_nLastWeaponDamage = -1;
@@ -118,6 +119,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
AutoPilot.m_bStayInCurrentLevel = false;
AutoPilot.m_bIgnorePathfinding = false;
+ AutoPilot.m_nSwitchDistance = 20;
}
CVehicle::~CVehicle()
@@ -1347,3 +1349,21 @@ CVehicle::Load(uint8*& buf)
SkipSaveBuf(buf, 99);
}
#endif
+
+eVehicleAppearance
+//--MIAMI: TODO, implement VC version, appearance != type
+// This would work for cars, boats and bikes but not for planes and helis
+CVehicle::GetVehicleAppearance(void)
+{
+ if (IsCar())
+ return VEHICLE_CAR;
+ if (IsBoat())
+ return VEHICLE_BOAT;
+ if (IsBike())
+ return VEHICLE_BIKE;
+ if (IsPlane())
+ return VEHICLE_PLANE;
+ if (IsHeli())
+ return VEHICLE_HELI;
+ return VEHICLE_NONE;
+}
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 110ff97c..a818456d 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -109,6 +109,16 @@ enum eFlightModel
FLIGHT_MODEL_SEAPLANE
};
+enum eVehicleAppearance
+{
+ VEHICLE_NONE,
+ VEHICLE_CAR,
+ VEHICLE_BIKE,
+ VEHICLE_HELI,
+ VEHICLE_BOAT,
+ VEHICLE_PLANE,
+};
+
// Or Weapon.h?
void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage);
@@ -172,6 +182,8 @@ public:
uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
+ uint8 bParking : 1;
+
int8 m_numPedsUseItAsCover;
uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default)
int8 m_nPacManPickupsCarried;
@@ -236,6 +248,7 @@ public:
virtual void Load(uint8*& buf);
#endif
+ eVehicleAppearance GetVehicleAppearance(void);
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; }
@@ -291,9 +304,4 @@ public:
static bool m_bDisableMouseSteering;
};
-static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");
-static_assert(offsetof(CVehicle, m_pCurGroundEntity) == 0x1E0, "CVehicle: error");
-static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error");
-static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error");
-
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);