diff options
Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Automobile.cpp | 4 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 2 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 3 | ||||
-rw-r--r-- | src/vehicles/Boat.h | 2 | ||||
-rw-r--r-- | src/vehicles/Cranes.cpp | 3 | ||||
-rw-r--r-- | src/vehicles/Heli.h | 1 | ||||
-rw-r--r-- | src/vehicles/Plane.h | 1 | ||||
-rw-r--r-- | src/vehicles/Train.cpp | 26 | ||||
-rw-r--r-- | src/vehicles/Train.h | 1 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 20 | ||||
-rw-r--r-- | src/vehicles/Vehicle.h | 18 |
11 files changed, 61 insertions, 20 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 60f17204..4f0029ef 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -229,10 +229,6 @@ CAutomobile::ProcessControl(void) colModel = GetColModel(); bWarnedPeds = false; - // skip if the collision isn't for the current level - if(colModel->level > LEVEL_NONE && colModel->level != CCollision::ms_collisionInMemory) - return; - // Improve grip of vehicles in certain cases bool strongGrip1 = false; bool strongGrip2 = false; diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 041302bf..0356a9f2 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -197,8 +197,6 @@ public: static void SetAllTaxiLights(bool set); }; -static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error"); - inline uint8 GetCarDoorFlag(int32 carnode) { switch (carnode) { case CAR_DOOR_LF: diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 348f2732..2a33d68a 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -109,9 +109,6 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos) void CBoat::ProcessControl(void) { - if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory) - return; - bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f; PruneWakeTrail(); diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h index 70407ab9..cde5de84 100644 --- a/src/vehicles/Boat.h +++ b/src/vehicles/Boat.h @@ -72,8 +72,6 @@ public: }; -static_assert(sizeof(CBoat) == 0x484, "CBoat: error"); - extern float MAX_WAKE_LENGTH; extern float MIN_WAKE_INTERVAL; extern float WAKE_LIFETIME;
\ No newline at end of file diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp index 3ef11302..e1f46f7d 100644 --- a/src/vehicles/Cranes.cpp +++ b/src/vehicles/Cranes.cpp @@ -57,7 +57,8 @@ void CCranes::InitCranes(void) } } } - for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL).first; pNode; pNode = pNode->next) { + // TODO(MIAMI): LEVEL_MAINLAND just so it compiles + for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_MAINLAND).first; pNode; pNode = pNode->next) { CEntity* pEntity = (CEntity*)pNode->item; if (MODELID_CRANE_1 == pEntity->GetModelIndex() || MODELID_CRANE_2 == pEntity->GetModelIndex() || diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h index 39e4cbcf..a8f604aa 100644 --- a/src/vehicles/Heli.h +++ b/src/vehicles/Heli.h @@ -95,4 +95,3 @@ public: static void ActivateHeli(bool activate); }; -static_assert(sizeof(CHeli) == 0x33C, "CHeli: error"); diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h index 79738858..6fa6776b 100644 --- a/src/vehicles/Plane.h +++ b/src/vehicles/Plane.h @@ -63,7 +63,6 @@ public: static bool HasCesnaBeenDestroyed(void); static bool HasDropOffCesnaBeenShotDown(void); }; -static_assert(sizeof(CPlane) == 0x29C, "CPlane: error"); extern float LandingPoint; extern float TakeOffPoint; diff --git a/src/vehicles/Train.cpp b/src/vehicles/Train.cpp index 7831a0c8..fef712e6 100644 --- a/src/vehicles/Train.cpp +++ b/src/vehicles/Train.cpp @@ -38,6 +38,7 @@ CVector CTrain::aStationCoors_S[4]; CTrain::CTrain(int32 id, uint8 CreatedBy) : CVehicle(CreatedBy) { +#ifdef GTA_TRAIN CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(id); m_vehType = VEHICLE_TYPE_TRAIN; pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId); @@ -60,22 +61,28 @@ CTrain::CTrain(int32 id, uint8 CreatedBy) bUsesCollision = true; SetStatus(STATUS_TRAIN_MOVING); +#else + assert(0 && "No trains in this game"); +#endif } void CTrain::SetModelIndex(uint32 id) { +#ifdef GTA_TRAIN int i; CVehicle::SetModelIndex(id); for(i = 0; i < NUM_TRAIN_NODES; i++) m_aTrainNodes[i] = nil; CClumpModelInfo::FillFrameArray(GetClump(), m_aTrainNodes); +#endif } void CTrain::ProcessControl(void) { +#ifdef GTA_TRAIN if(gbModelViewer || m_isFarAway && (CTimer::GetFrameCounter() + m_nWagonId) & 0xF) return; @@ -278,11 +285,13 @@ CTrain::ProcessControl(void) TrainHitStuff(s->m_lists[ENTITYLIST_PEDS_OVERLAP]); } } +#endif GTA_TRAIN } void CTrain::PreRender(void) { +#ifdef GTA_TRAIN CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); if(m_bIsFirstWagon){ @@ -342,17 +351,21 @@ CTrain::PreRender(void) CCoronas::TYPE_NORMAL, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f); } +#endif } void CTrain::Render(void) { +#ifdef GTA_TRAIN CEntity::Render(); +#endif } void CTrain::TrainHitStuff(CPtrList &list) { +#ifdef GTA_TRAIN CPtrNode *node; CPhysical *phys; @@ -361,11 +374,13 @@ CTrain::TrainHitStuff(CPtrList &list) if(phys != this && Abs(this->GetPosition().z - phys->GetPosition().z) < 1.5f) phys->bHitByTrain = true; } +#endif } void CTrain::AddPassenger(CPed *ped) { +#ifdef GTA_TRAIN int i = ped->m_vehEnterType; if((i == TRAIN_POS_LEFT_ENTRY || i == TRAIN_POS_MID_ENTRY || i == TRAIN_POS_RIGHT_ENTRY) && pPassengers[i] == nil){ pPassengers[i] = ped; @@ -378,11 +393,13 @@ CTrain::AddPassenger(CPed *ped) return; } } +#endif } void CTrain::OpenTrainDoor(float ratio) { +#ifdef GTA_TRAIN if(m_rwObject == nil) return; @@ -407,6 +424,7 @@ CTrain::OpenTrainDoor(float ratio) doorL.UpdateRW(); doorR.UpdateRW(); +#endif } @@ -414,6 +432,7 @@ CTrain::OpenTrainDoor(float ratio) void CTrain::InitTrains(void) { +#ifdef GTA_TRAIN int i, j; CTrain *train; @@ -480,21 +499,25 @@ CTrain::InitTrains(void) for(j = 0; pTrackNodes_S[j].t < StationDist_S[i]; j++); aStationCoors_S[i] = pTrackNodes_S[j].p; } +#endif } void CTrain::Shutdown(void) { +#ifdef GTA_TRAIN delete[] pTrackNodes; delete[] pTrackNodes_S; pTrackNodes = nil; pTrackNodes_S = nil; +#endif } void CTrain::ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists, float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail) { +#ifdef GTA_TRAIN bool readingFile = false; int bp, lp; int i, tmp; @@ -616,6 +639,7 @@ CTrain::ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *num // end interpLines[j].time = *totalDuration; +#endif } void @@ -627,6 +651,7 @@ ProcessTrainAnnouncements(void) void CTrain::UpdateTrains(void) { +#ifdef GTA_TRAIN int i, j; uint32 time; float t, deltaT; @@ -690,4 +715,5 @@ CTrain::UpdateTrains(void) // time offset for each train time += 0x40000/4; } +#endif } diff --git a/src/vehicles/Train.h b/src/vehicles/Train.h index bf541250..e20a08fd 100644 --- a/src/vehicles/Train.h +++ b/src/vehicles/Train.h @@ -91,4 +91,3 @@ public: float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail); static void UpdateTrains(void); }; -static_assert(sizeof(CTrain) == 0x2E4, "CTrain: error"); diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 5dc7bc72..2baa9218 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -99,6 +99,7 @@ CVehicle::CVehicle(uint8 CreatedBy) m_bSirenOrAlarm = 0; m_nCarHornTimer = 0; m_nCarHornPattern = 0; + bParking = false; m_nAlarmState = 0; m_nDoorLock = CARLOCK_UNLOCKED; m_nLastWeaponDamage = -1; @@ -118,6 +119,7 @@ CVehicle::CVehicle(uint8 CreatedBy) AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds(); AutoPilot.m_bStayInCurrentLevel = false; AutoPilot.m_bIgnorePathfinding = false; + AutoPilot.m_nSwitchDistance = 20; } CVehicle::~CVehicle() @@ -1347,3 +1349,21 @@ CVehicle::Load(uint8*& buf) SkipSaveBuf(buf, 99); } #endif + +eVehicleAppearance +//--MIAMI: TODO, implement VC version, appearance != type +// This would work for cars, boats and bikes but not for planes and helis +CVehicle::GetVehicleAppearance(void) +{ + if (IsCar()) + return VEHICLE_CAR; + if (IsBoat()) + return VEHICLE_BOAT; + if (IsBike()) + return VEHICLE_BIKE; + if (IsPlane()) + return VEHICLE_PLANE; + if (IsHeli()) + return VEHICLE_HELI; + return VEHICLE_NONE; +} diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 110ff97c..a818456d 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -109,6 +109,16 @@ enum eFlightModel FLIGHT_MODEL_SEAPLANE }; +enum eVehicleAppearance +{ + VEHICLE_NONE, + VEHICLE_CAR, + VEHICLE_BIKE, + VEHICLE_HELI, + VEHICLE_BOAT, + VEHICLE_PLANE, +}; + // Or Weapon.h? void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage); @@ -172,6 +182,8 @@ public: uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command uint8 bHasAlreadyBeenRecorded : 1; // Used for replays + uint8 bParking : 1; + int8 m_numPedsUseItAsCover; uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default) int8 m_nPacManPickupsCarried; @@ -236,6 +248,7 @@ public: virtual void Load(uint8*& buf); #endif + eVehicleAppearance GetVehicleAppearance(void); bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; } bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; } bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; } @@ -291,9 +304,4 @@ public: static bool m_bDisableMouseSteering; }; -static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error"); -static_assert(offsetof(CVehicle, m_pCurGroundEntity) == 0x1E0, "CVehicle: error"); -static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error"); -static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error"); - void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle); |