diff options
Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 61 |
1 files changed, 55 insertions, 6 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index adeba19e..ed8f4221 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -19,12 +19,12 @@ #include "Fire.h" #include "Darkel.h" -bool &CVehicle::bWheelsOnlyCheat = *(bool *)0x95CD78; -bool &CVehicle::bAllDodosCheat = *(bool *)0x95CD75; -bool &CVehicle::bCheat3 = *(bool *)0x95CD66; -bool &CVehicle::bCheat4 = *(bool *)0x95CD65; -bool &CVehicle::bCheat5 = *(bool *)0x95CD64; -bool &CVehicle::m_bDisableMouseSteering = *(bool *)0x60252C; +bool CVehicle::bWheelsOnlyCheat; +bool CVehicle::bAllDodosCheat; +bool CVehicle::bCheat3; +bool CVehicle::bCheat4; +bool CVehicle::bCheat5; +bool CVehicle::m_bDisableMouseSteering; void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); } void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); } @@ -482,6 +482,55 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage } void +CVehicle::DoFixedMachineGuns(void) +{ + if(CPad::GetPad(0)->GetCarGunFired() && !bGunSwitchedOff){ + if(CTimer::GetTimeInMilliseconds() > m_nGunFiringTime + 150){ + CVector source, target; + float dx, dy, len; + + dx = GetForward().x; + dy = GetForward().y; + len = Sqrt(SQR(dx) + SQR(dy)); + if(len < 0.1f) len = 0.1f; + dx /= len; + dy /= len; + + m_nGunFiringTime = CTimer::GetTimeInMilliseconds(); + + source = GetMatrix() * CVector(2.0f, 2.5f, 1.0f); + target = source + CVector(dx, dy, 0.0f)*60.0f; + target += CVector( + ((CGeneral::GetRandomNumber()&0xFF)-128) * 0.015f, + ((CGeneral::GetRandomNumber()&0xFF)-128) * 0.015f, + ((CGeneral::GetRandomNumber()&0xFF)-128) * 0.02f); + CWeapon::DoTankDoomAiming(this, pDriver, &source, &target); + FireOneInstantHitRound(&source, &target, 15); + + source = GetMatrix() * CVector(-2.0f, 2.5f, 1.0f); + target = source + CVector(dx, dy, 0.0f)*60.0f; + target += CVector( + ((CGeneral::GetRandomNumber()&0xFF)-128) * 0.015f, + ((CGeneral::GetRandomNumber()&0xFF)-128) * 0.015f, + ((CGeneral::GetRandomNumber()&0xFF)-128) * 0.02f); + CWeapon::DoTankDoomAiming(this, pDriver, &source, &target); + FireOneInstantHitRound(&source, &target, 15); + + DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_SHOT_FIRED, 0.0f); + + m_nAmmoInClip--; + if(m_nAmmoInClip == 0){ + m_nAmmoInClip = 20; + m_nGunFiringTime = CTimer::GetTimeInMilliseconds() + 1400; + } + } + }else{ + if(CTimer::GetTimeInMilliseconds() > m_nGunFiringTime + 1400) + m_nAmmoInClip = 20; + } +} + +void CVehicle::ExtinguishCarFire(void) { m_fHealth = max(m_fHealth, 300.0f); |