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-rw-r--r--src/vehicles/Boat.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 0159d168..d694d8b0 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -21,16 +21,16 @@
#define INVALID_ORIENTATION (-9999.99f)
-float &fShapeLength = *(float*)0x600E78;
-float &fShapeTime = *(float*)0x600E7C;
-float &fRangeMult = *(float*)0x600E80; //0.6f; // 0.75f gta 3
-float &fTimeMult = *(float*)0x943008;
+float fShapeLength = 0.4f;// *(float*)0x600E78;
+float fShapeTime = 0.05f;// *(float*)0x600E7C;
+float fRangeMult = 0.75f; // = *(float*)0x600E80; //0.6f; // 0.75f gta 3
+float fTimeMult;// = *(float*)0x943008;
float MAX_WAKE_LENGTH = 50.0f;
float MIN_WAKE_INTERVAL = 1.0f;
float WAKE_LIFETIME = 400.0f;
-CBoat * (&CBoat::apFrameWakeGeneratingBoats)[4] = *(CBoat * (*)[4])*(uintptr*)0x8620E0;
+CBoat *CBoat::apFrameWakeGeneratingBoats[4];// = *(CBoat * (*)[4]) * (uintptr*)0x8620E0;
CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner)
{