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-rw-r--r--src/vehicles/Automobile.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 6caf5dde..0182dd99 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -53,14 +53,16 @@ public:
uint8 bMoreResistantToDamage : 1;
uint8 field_4DB;
CEntity *field_4DC; // blow up entity
- uint8 field_4E0[4];
+ int16 field_4E0;
+ int16 field_4E2;
uint32 m_nBusDoorTimerEnd;
uint32 m_nBusDoorTimerStart;
float m_aSuspensionSpringLength[4];
float m_aSuspensionLineLength[4];
float m_fHeightAboveRoad;
float m_fTraction;
- uint8 stuff6[28];
+ int32 field_514;
+ float m_randomValues[6]; // used for what?
float m_fFireBlowUpTimer;
CPhysical *m_aGroundPhysical[4]; // physicals touching wheels
CVector m_aGroundOffset[4]; // from ground object to colpoint
@@ -74,12 +76,12 @@ public:
uint8 m_nWheelsOnGround;
uint8 m_nDriveWheelsOnGround;
uint8 m_nDriveWheelsOnGroundPrev;
- uint8 stuff5[5];
+ int32 field_594;
tWheelState m_aWheelState[4];
static bool &m_sAllTaxiLights;
- CAutomobile(int, uint8);
+ CAutomobile(int32, uint8);
// from CEntity
void SetModelIndex(uint32 id);