diff options
Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Automobile.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index b2f0643c..16d86917 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -7,8 +7,6 @@ class CObject; -// These are used for all the wheel arrays -// DON'T confuse with VEHWHEEL, which are vehicle components enum { CARWHEEL_FRONT_LEFT, CARWHEEL_REAR_LEFT, @@ -35,6 +33,9 @@ public: float m_aWheelPosition[4]; float m_aWheelSpeed[4]; uint8 m_auto_unused2; +#if (defined GTA_PS2 && !defined FIX_BUGS) + uint8 m_bombType : 3; +#endif uint8 bTaxiLight : 1; uint8 bFixedColour : 1; uint8 bBigWheels : 1; @@ -44,6 +45,9 @@ public: uint8 bTankDetonateCars : 1; uint8 bStuckInSand : 1; uint8 bHeliDestroyed : 1; +#if (defined GTA_PS2 && !defined FIX_BUGS) + CEntity* m_pBombRigger; +#endif int16 m_doingBurnout; uint16 m_hydraulicState; uint32 m_nBusDoorTimerEnd; |