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-rw-r--r--src/vehicles/Automobile.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 44e0b044..eec44c35 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -49,7 +49,7 @@
#include "Object.h"
#include "Automobile.h"
-//--MIAMI: file done except TODOs
+//--MIAMI: file done
bool bAllCarCheat;
@@ -4210,12 +4210,11 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
pDriver &&
m_pDamageEntity && m_pDamageEntity->IsVehicle() &&
(this != FindPlayerVehicle() || ((CVehicle*)m_pDamageEntity)->VehicleCreatedBy == MISSION_VEHICLE) &&
-// TODO(MIAMI): enum
((CVehicle*)m_pDamageEntity)->pDriver){
if(GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR)
- pDriver->Say(145);
+ pDriver->Say(SOUND_PED_CRASH_CAR);
else
- pDriver->Say(144);
+ pDriver->Say(SOUND_PED_CRASH_VEHICLE);
}
int oldHealth = m_fHealth;
@@ -4944,11 +4943,11 @@ CAutomobile::PlayCarHorn(void)
m_nCarHornTimer = 45;
}else if(r < 4){
if(pDriver)
- pDriver->Say(SOUND_PED_CAR_COLLISION);
+ pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
m_nCarHornTimer = 45;
}else{
if(pDriver)
- pDriver->Say(SOUND_PED_CAR_COLLISION);
+ pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
}
}